No need of DI for the LoadingNode.
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6 changed files with 14 additions and 33 deletions
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@ -29,7 +29,7 @@ import io.element.android.libraries.architecture.BackstackView
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import io.element.android.libraries.architecture.BaseFlowNode
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import io.element.android.libraries.architecture.createNode
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import io.element.android.libraries.di.SessionScope
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import io.element.android.libraries.ui.common.nodes.LoadingNode
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import io.element.android.libraries.ui.common.nodes.loadingNode
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import kotlinx.coroutines.flow.first
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import kotlinx.coroutines.launch
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import kotlinx.parcelize.Parcelize
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@ -95,7 +95,7 @@ class LockScreenSettingsFlowNode(
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override fun resolve(navTarget: NavTarget, buildContext: BuildContext): Node {
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return when (navTarget) {
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NavTarget.Loading -> {
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createNode<LoadingNode>(buildContext)
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loadingNode(buildContext)
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}
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NavTarget.Unlock -> {
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val callback = object : PinUnlockNode.Callback {
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