* Create `PushHandlingWakeLock` to start a foreground service:
When receiving a push and scheduling the notification fetching, several problems can happen:
1. Some async operation is waiting for a timeout and it takes way longer than that to finish (i.e. timeout of 10s but it took 30s to advance).
2. The same, but when starting new coroutines. I've seen the time between scheduling a coroutine and it running sometimes take up to 1 minute.
3. Notification fetching can be scheduled immediately, but it can take a while to actually run because the OS understands the app is now in Doze.
Having a wakelock that runs as soon as the push handling starts fixes these: it continues the previous wakelock held by either Firebase or the UnifiedPush distributor.
* Acquire the wakelock as soon as we received the pushes in both receivers
* Also release the wakelock ahead of time if possible
2 replace all actions have been performed:
- "SPDX-License-Identifier: AGPL-3.0-only" to "SPDX-License-Identifier: AGPL-3.0-only OR LicenseRef-Element-Commercial"
- "Please see LICENSE in the repository root for full details." to "Please see LICENSE files in the repository root for full details."
* Update android.gradle.plugin
* Fix release builds with AGP 8.5 by removing the minification config in each library module. I believe this is now centralised.
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Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
Co-authored-by: Jorge Martín <jorgem@element.io>
* Update AGP to 8.0.0.
* Set JAVA_HOME to JDK17
* Update lint version.
* Use right JDK for dependency analysis, replace deprecated env var.
* Upgrade to Gradle 8.1.
* Remove `@Supress(DSL_SCOPE_VIOLATION)` as it's no longer needed.
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Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>