* Add support for slash commands
* Update screenshots
* Rename module `slash` to `slashcommands`
* Rename `SlashCommand` to `SlashCommandService`
* Introduce MsgType in order to send text message with a different msgtype value.
* Format file and add parameter names, add default values and cleanup
* Add isSupported parameter to filter out unsupported yet commands.
* Slash commands: disable suggestions if the feature is disabled.
* Fix sending shrug command.
* Add missing test on SuggestionsProcessor
* Add tests on MessageComposerPresenter about slash command.
* Fix import ordering
* Add missing tests on CommandExecutor
* Add missing tests in MarkdownTextEditorStateTest
* Slash commands: Improve code when sending message with prefix.
* Slash commands: Add support for /unflip
---------
Co-authored-by: ElementBot <android@element.io>
* Revert "Add alert to encrypted rooms with visible history (Android). (#5709)"
This reverts commit 59f51d8627.
* fix: Restore identity state change preview and snapshot.
* feat: Add visible history alert to encrypted rooms.
- Adds a dismissable alert that is displayed whenever the user opens a
room with `history_visibility` != `joined`. When cleared, this is
recorded in the app's data store.
- When opening a room with `history_visibility` = `joined`, this flag is
cleared.`
Issue: https://github.com/element-hq/element-meta/issues/2875
* chore: Fix linting issues.
* feat: Move alert showing logic into state presenter.
* chore: Fix linting issues.
* tests: Fixup tests.
* feat: Use real link.
* chore: Update license header.
* chore: Add (c) to license headers.
* chore: Add `.` to license header.
* feat: Lock alert behind history sharing developer setting.
* ci: Trigger record screenshots
* feat: Create repo key using session ID for multi-account support.
* feat: Use session ID hash for constructing data store.
* tests: Correct and update tests.
* tests: Update snapshots.
* feat: Prevent identity alert from displaying with history visibility alert.
* feat: Tidy up HistoryVisibleStatePresenter logic, update previews.
* chore: Remove unused import.
* chore: Update screenshots.
* feat: Add translation string.
* chore: Remove redundant temporary translation file.
* Create `:libraries:recentemojis` and move `AddRecentEmoji` and `GetRecentEmojis` there
- Make sure `GetRecentEmojis` won't return duplicate or invalid emojis.
- `ActionListPresenter` now handles merging suggested and recent emojis, not `ActionListView`.
* Separate thread notifications into their own notifications when the feature flag is enabled.
Otherwise, set the `threadId` to null so it'll behave as usual. It's done this way to avoid having to inject `FeatureFlagService` in several places.
* Add permalink navigation to threads from notifications, focusing on the latest event in the list of messages of the notification tapped
* Fix redactions in threads
* Clear notifications for a thread when visiting it
* Fix opening a thread happening twice, first because of the `openThreadId` value, then because of the `focusedEventId` one
* Make opening a room through a notification also focus on the latest event
* Add helper `NotificationCreator.messageTag` function
* Remove unused `ROOM_CALL_NOTIFICATION_ID`: `FOREGROUND_SERVICE_NOTIFICATION_ID`+ `ForegroundServiceType` is used instead
* Simplify `DefaultDeepLinkCreator`
* Make sure the main timeline focuses on the thread root id too when navigating to a thread
* Handle "Mark as read" action for thread notification, using `timeline.markAsRead`
* Log failures to mark rooms as read using the notification action
---------
Co-authored-by: Benoit Marty <benoit@matrix.org>
* Report shortcut usage for outgoing messages
This patch adds support for creating and pushing dynamic
long-lived shortcuts for outgoing messages. This together
with an existing reference to the roomId used by the
shortcuts as an identifer allows conversations to be
prioritized.
See https://developer.android.com/training/sharing/direct-share-targets#report-usage-outgoing
* Simplify how to get the other user in a DM room
* Add initial avatar icons to shortcuts
* Remove room shortcuts when they're no longer joined
* Try using API 33 for the new tests. They worked locally with API 30, so it's weird the CI asks for a higher API version.
* Add observers for the pin code and session logout states. With this we can prevent new shortcuts from being created and remove existing ones when needed.
* Wrap all calls to `ShortcutManagerCompat` with `runCatchingExceptions` to avoid crashes
* Make `DefaultNotificationConversationService` a singleton.
---------
Co-authored-by: networkException <git@nwex.de>
Co-authored-by: ElementBot <android@element.io>
* Let element enterprise configure the ids for maptiler service.
* Disable location sharing and location viewer is the service is not available.
* Fix compilation issue on connected test
* Do not allow to reload the map if the mapId is not available.
* Update screenshots
* Rename file.
* Better to inject a string provider here, so we can unit test DefaultLocationService.
---------
Co-authored-by: ElementBot <android@element.io>
2 replace all actions have been performed:
- "SPDX-License-Identifier: AGPL-3.0-only" to "SPDX-License-Identifier: AGPL-3.0-only OR LicenseRef-Element-Commercial"
- "Please see LICENSE in the repository root for full details." to "Please see LICENSE files in the repository root for full details."
This is at the account level so if the user has joined the call on another device, the join button will be hidden.
Extract room call state presenter to its own module and update RoomCallState model.
Let RoomDetailsPresenter use the new RoomCallStatePresenter
* Use ComposablePreviewScanner to rework how screenshot testing works
* Add test sharding
* Update screenshots
* Fixes for Element Gallery
---------
Co-authored-by: ElementBot <benoitm+elementbot@element.io>
Co-authored-by: Benoit Marty <benoit@matrix.org>
- Add `ActiveCallManager` to handle incoming and ongoing calls.
- Add ringing call notifications with full screen intents and missed call ones as part of the 'conversation' notifications.
---------
Co-authored-by: ElementBot <benoitm+elementbot@element.io>
* Add `formattedBody` to `TimelineItemTextBasedContent`.
This is pre-computed when timeline events are being mapped from the Rust SDK.
* Update `HtmlConverterProvider` styles.
* Improve `MentionSpan` to add missing `@` or `#` if needed
* Replace `HtmlDocument` with the `TextView` based component
* Improve extra padding calculation for timestamp by rounding the float offset result instead of truncating it.
* Remove composer line height workaround
* Use `ElementRichTextEditorStyle` instead of `RichTextEditorDefaults` for the theming
* Use slightly different styles for composer and messages (top/bottom line height discrepancies, mostly).
* Add `formattedBody` to notice and emote events.
---------
Co-authored-by: ElementBot <benoitm+elementbot@element.io>
* Open room member avatar in viewer.
The `MediaViewer` was extracted to its own library module.
* Update screenshots
* Restore KSP processor in `:libraries:mediaviewer:api`, this should generate Showkase components again.
---------
Co-authored-by: ElementBot <benoitm+elementbot@element.io>
## Type of change
- [x] Feature
- [ ] Bugfix
- [ ] Technical
- [ ] Other :
## Content
This PR consists of several macro-blocks separated by path/package:
- `messages.impl.mediaplayer` : Global (room-wide) media player, now used only for voice messages but could be used for all media within EX in the future. It is backed by media3's exoplayer. Currently not unit-tested because mocking exoplayer is not trivial.
- `messages.impl.voicemessages.play` : Business logic of a timeline voice message. This is all the logic that manages the voice message bubble.
- `messages.impl.timeline.model` & `messages.impl.timeline.factories`: Timeline code that takes care of creating the `content` object for voice messages.
- `messages.impl.timeline.components` : The actual View composable that shows the UI inside a voice message bubble.
All the rest is just small related changes that must be done here and there in existing code.
From a high level perspective this is how it works:
- Voice messages are unlike other message bubbles because they carry state (i.e. playing, downloading...) so they have a Presenter managing this state.
- Media content (i.e. the ogg file) of a voice message is downloaded from the rust SDK on first play then stored in a voice messages cache (see the `VoiceMessageCache` class, it is just a subdirectory in the app's cacheDir which is indexed by the matrix content uri). All further play attempts are done from the cache without hitting the rust SDK anymore.
- Playback of the ogg file is handled with the `VoiceMessagePlayer` class which is basically a "view" of the global `MediaPlayer` that allow the voice message to only see the media player state belonging to its media content.
- Drawing of the waveform is done with an OSS library wrapped in the `WaveformProgressIndicator` composable.
Known issues:
- The waveform has no position slider.
- The waveform (and together with it the whole message bubble) is taller than the actual Figma design.
- Swipe to reply for voice messages is disabled to avoid conflict with the audio scrubbing gesture (to reply to a voice message you have to use the long press menu).
- The loading indicator is always shown (there is no delay).
- Voice messages don't stop playing when redacted.
## Motivation and context
https://github.com/vector-im/element-meta/issues/2083
## Screenshots / GIFs
Provided by Screenshot tests in the PR itself.