* Remove condition on displayType as I believe, that it has no effect.
* Remove the green badge on a pending invite after a first preview
* Update screenshots
* Fix test
* Improve DefaultSeenInvitesStore, clear it on logout, and on clear cache. Also create a store per session.
* Remember the returned flow.
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Co-authored-by: ElementBot <android@element.io>
* Add handy extension "VariantDimension.buildConfigFieldStr"
* Update configuration for MapTiler.
* Update configuration for Sentry.
* Build AnalyticsConfig depending on analytics configuration.
* Configure analytics policy url.
* Add handy extension "VariantDimension.buildConfigFieldBoolean"
* Configure legal urls.
* Add a way to disable rageshake / reporting bugs.
* Update screenshots
* Quality
* Fix test
* Use `ifBlank` extension
* Add missing configuration for PostHog
* Update configuration for Rageshake.
* Add build log.
* Disable crash detection if rageshake feature is not available.
Disabled twice.
* Hide link to analytics policy if the link is missing.
* Fix test when run in enterprise context.
* Use RageshakeFeatureAvailability where appropriate.
* Rename file.
* Move some classes to their correct module.
* Update screenshots
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Co-authored-by: ElementBot <android@element.io>
2 replace all actions have been performed:
- "SPDX-License-Identifier: AGPL-3.0-only" to "SPDX-License-Identifier: AGPL-3.0-only OR LicenseRef-Element-Commercial"
- "Please see LICENSE in the repository root for full details." to "Please see LICENSE files in the repository root for full details."
This should fix both configuration cache and reproducible F-droid builds.
Cleanup and remove gplay/fdroid diff on open source licenses.
Co-authored by @jmartinesp
* Use ComposablePreviewScanner to rework how screenshot testing works
* Add test sharding
* Update screenshots
* Fixes for Element Gallery
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Co-authored-by: ElementBot <benoitm+elementbot@element.io>
Co-authored-by: Benoit Marty <benoit@matrix.org>
* Add full screen intent permissions banner, creating `:libraries:fullscreenintent` modules.
* Add it to notification settings too:
- Create `libraries:fullscreenintent` modules for the permission presenter and associated data.
- Add the presenter and states to `NotificationSettingsPresenter` and `NotificationSettingsView`.
* Use the right API to check for full screen intent permissions.
- Use the right package name for `:libraries:permission` contents.
* Fix broken tests (flaky?)
* Ignore coverage verification for fake and small presenters
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Co-authored-by: ElementBot <benoitm+elementbot@element.io>
* Rename migration bg drawable and add night variant
* Move `migration` package from `ftue` to `messages:impl` module
* Update `SunsetPage` with light and dark modes
* Fix bloom colors when nested theme is used
* Integrate the migration screen in the room list
* Fix `WaitListView` cancel button color
* Clear migration store when removing the app's cache
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Co-authored-by: ElementBot <benoitm+elementbot@element.io>
* Integrate Element Call with widget API.
- Add `appconfig` module and extract constants that can be overridden in forks there.
- Add an Element Call feature flag, disabled by default.
- Refactor the whole `ElementCallActivity`, move most logic out of it.
- Integrate with the Rust Widget Driver API (note the Rust SDK version used in this PR lacks some needed changes to make the calls actually work).
- Handle calls differently based on `CallType`.
- Add UI to create/join a call.
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Co-authored-by: ElementBot <benoitm+elementbot@element.io>
- Add UI and logic to inform the user of mismatched notification settings and help them correct it.
- Display a warning when the system notification settings are disabled and a link out to the app settings.
- A toggle to disable notifications for the device
- A screen for editing the group and direct chat notification defaults.
- A toggle for switching on/off atRoom and call notifications.