chore: Merge mini-protocols into single crate (#40)

This commit is contained in:
Santiago Carmuega 2022-02-06 21:13:35 -03:00 committed by GitHub
parent 07c056ba19
commit 72d896d176
50 changed files with 120 additions and 282 deletions

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use std::fmt::Debug;
use log::{debug, log_enabled, trace};
use crate::machines::{
Agent, DecodePayload, EncodePayload, MachineError, MachineOutput, Transition,
};
use crate::payloads::{PayloadDecoder, PayloadEncoder};
use crate::primitives::Point;
use super::{Message, State, Tip};
/// A trait to deal with polymorphic payloads in the ChainSync protocol
/// (WrappedHeader vs BlockBody)
pub trait BlockLike: EncodePayload + DecodePayload + Debug {
fn block_point(&self) -> Result<Point, Box<dyn std::error::Error>>;
}
/// An observer of chain-sync events sent by the state-machine
pub trait Observer<C>
where
C: Debug,
{
fn on_block(
&self,
cursor: &Option<Point>,
content: &C,
) -> Result<(), Box<dyn std::error::Error>> {
log::debug!(
"asked to save block content {:?} at cursor {:?}",
content,
cursor
);
Ok(())
}
fn on_intersect_found(
&self,
point: &Point,
tip: &Tip,
) -> Result<(), Box<dyn std::error::Error>> {
log::debug!("intersect was found {:?} (tip: {:?})", point, tip);
Ok(())
}
fn on_rollback(&self, point: &Point) -> Result<(), Box<dyn std::error::Error>> {
log::debug!("asked to roll back {:?}", point);
Ok(())
}
fn on_tip_reached(&self) -> Result<(), Box<dyn std::error::Error>> {
log::debug!("tip was reached");
Ok(())
}
}
#[derive(Debug)]
pub struct NoopObserver {}
impl<C> Observer<C> for NoopObserver where C: Debug {}
#[derive(Debug)]
pub struct Consumer<C, O>
where
O: Observer<C>,
C: Debug,
{
pub state: State,
pub known_points: Vec<Point>,
pub cursor: Option<Point>,
pub tip: Option<Tip>,
observer: O,
// as recommended here: https://doc.rust-lang.org/error-index.html#E0207
_phantom: Option<C>,
}
impl<C, O> Consumer<C, O>
where
C: BlockLike + EncodePayload + DecodePayload + Debug,
O: Observer<C>,
{
pub fn initial(known_points: Vec<Point>, observer: O) -> Self {
Self {
state: State::Idle,
cursor: None,
tip: None,
known_points,
observer,
_phantom: None,
}
}
fn send_find_intersect(self, tx: &impl MachineOutput) -> Transition<Self> {
let msg = Message::<C>::FindIntersect(self.known_points.clone());
tx.send_msg(&msg)?;
Ok(Self {
state: State::Intersect,
..self
})
}
fn send_request_next(self, tx: &impl MachineOutput) -> Transition<Self> {
let msg = Message::<C>::RequestNext;
tx.send_msg(&msg)?;
Ok(Self {
state: State::CanAwait,
..self
})
}
fn on_intersect_found(self, point: Point, tip: Tip) -> Transition<Self> {
debug!("intersect found: {:?} (tip: {:?})", point, tip);
self.observer.on_intersect_found(&point, &tip)?;
Ok(Self {
tip: Some(tip),
cursor: Some(point),
state: State::Idle,
..self
})
}
fn on_intersect_not_found(self, tip: Tip) -> Transition<Self> {
debug!("intersect not found (tip: {:?})", tip);
Ok(Self {
tip: Some(tip),
cursor: None,
state: State::Done,
..self
})
}
fn on_roll_forward(self, content: C, tip: Tip) -> Transition<Self> {
debug!("rolling forward");
let point = content.block_point()?;
if log_enabled!(log::Level::Trace) {
trace!("content: {:?}", content);
}
debug!("reporting block to observer");
self.observer.on_block(&self.cursor, &content)?;
Ok(Self {
cursor: Some(point),
tip: Some(tip),
state: State::Idle,
..self
})
}
fn on_roll_backward(self, point: Point, tip: Tip) -> Transition<Self> {
debug!("rolling backward to point: {:?}", point);
debug!("reporting rollback to observer");
self.observer.on_rollback(&point)?;
Ok(Self {
tip: Some(tip),
cursor: Some(point),
state: State::Idle,
..self
})
}
fn on_await_reply(self) -> Transition<Self> {
debug!("reached tip, await reply");
debug!("reporting tip to observer");
self.observer.on_tip_reached()?;
Ok(Self {
state: State::MustReply,
..self
})
}
}
impl<C, O> Agent for Consumer<C, O>
where
C: BlockLike + EncodePayload + DecodePayload + Debug + 'static,
O: Observer<C>,
{
type Message = Message<C>;
fn is_done(&self) -> bool {
self.state == State::Done
}
fn has_agency(&self) -> bool {
match self.state {
State::Idle => true,
State::CanAwait => false,
State::MustReply => false,
State::Intersect => false,
State::Done => false,
}
}
fn send_next(self, tx: &impl MachineOutput) -> Transition<Self> {
match self.state {
State::Idle => match self.cursor {
Some(_) => self.send_request_next(tx),
None => self.send_find_intersect(tx),
},
_ => panic!("I don't have agency, don't know what to do"),
}
}
fn receive_next(self, msg: Self::Message) -> Transition<Self> {
match (&self.state, msg) {
(State::CanAwait, Message::RollForward(header, tip)) => {
self.on_roll_forward(header, tip)
}
(State::CanAwait, Message::RollBackward(point, tip)) => {
self.on_roll_backward(point, tip)
}
(State::CanAwait, Message::AwaitReply) => self.on_await_reply(),
(State::MustReply, Message::RollForward(header, tip)) => {
self.on_roll_forward(header, tip)
}
(State::MustReply, Message::RollBackward(point, tip)) => {
self.on_roll_backward(point, tip)
}
(State::Intersect, Message::IntersectFound(point, tip)) => {
self.on_intersect_found(point, tip)
}
(State::Intersect, Message::IntersectNotFound(tip)) => self.on_intersect_not_found(tip),
(_, msg) => Err(MachineError::InvalidMsgForState(self.state, msg).into()),
}
}
}
#[derive(Debug)]
pub struct TipFinder {
pub state: State,
pub wellknown_point: Point,
pub output: Option<Tip>,
}
impl TipFinder {
pub fn initial(wellknown_point: Point) -> Self {
TipFinder {
wellknown_point,
output: None,
state: State::Idle,
}
}
fn send_find_intersect(self, tx: &impl MachineOutput) -> Transition<Self> {
let msg = Message::<NoopContent>::FindIntersect(vec![self.wellknown_point.clone()]);
tx.send_msg(&msg)?;
Ok(Self {
state: State::Intersect,
..self
})
}
fn on_intersect_found(self, tip: Tip) -> Transition<Self> {
debug!("intersect found with tip: {:?}", tip);
Ok(Self {
state: State::Done,
output: Some(tip),
..self
})
}
fn on_intersect_not_found(self, tip: Tip) -> Transition<Self> {
debug!("intersect not found but still have a tip: {:?}", tip);
Ok(Self {
state: State::Done,
output: Some(tip),
..self
})
}
}
#[derive(Debug)]
pub struct NoopContent {}
impl EncodePayload for NoopContent {
fn encode_payload(&self, _e: &mut PayloadEncoder) -> Result<(), Box<dyn std::error::Error>> {
todo!()
}
}
impl DecodePayload for NoopContent {
fn decode_payload(_d: &mut PayloadDecoder) -> Result<Self, Box<dyn std::error::Error>> {
todo!()
}
}
impl BlockLike for NoopContent {
fn block_point(&self) -> Result<Point, Box<dyn std::error::Error>> {
todo!()
}
}
impl Agent for TipFinder {
type Message = Message<NoopContent>;
fn is_done(&self) -> bool {
self.state == State::Done
}
fn has_agency(&self) -> bool {
match self.state {
State::Idle => true,
State::CanAwait => false,
State::MustReply => false,
State::Intersect => false,
State::Done => false,
}
}
fn send_next(self, tx: &impl MachineOutput) -> Transition<Self> {
match self.state {
State::Idle => self.send_find_intersect(tx),
_ => panic!("I don't have agency, don't know what to do"),
}
}
fn receive_next(self, msg: Self::Message) -> Transition<Self> {
match (&self.state, msg) {
(State::Intersect, Message::IntersectFound(_point, tip)) => {
self.on_intersect_found(tip)
}
(State::Intersect, Message::IntersectNotFound(tip)) => self.on_intersect_not_found(tip),
(_, msg) => Err(MachineError::InvalidMsgForState(self.state, msg).into()),
}
}
}

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use crate::machines::{CodecError, DecodePayload, EncodePayload, PayloadDecoder, PayloadEncoder};
use crate::primitives::Point;
use super::{Message, Tip};
impl EncodePayload for Tip {
fn encode_payload(&self, e: &mut PayloadEncoder) -> Result<(), Box<dyn std::error::Error>> {
e.array(2)?;
self.0.encode_payload(e)?;
e.u64(self.1)?;
Ok(())
}
}
impl DecodePayload for Tip {
fn decode_payload(d: &mut PayloadDecoder) -> Result<Self, Box<dyn std::error::Error>> {
d.array()?;
let point = Point::decode_payload(d)?;
let block_num = d.u64()?;
Ok(Tip(point, block_num))
}
}
impl<C> EncodePayload for Message<C>
where
C: EncodePayload + DecodePayload,
{
fn encode_payload(&self, e: &mut PayloadEncoder) -> Result<(), Box<dyn std::error::Error>> {
match self {
Message::RequestNext => {
e.array(1)?.u16(0)?;
Ok(())
}
Message::AwaitReply => {
e.array(1)?.u16(1)?;
Ok(())
}
Message::RollForward(header, tip) => {
e.array(3)?.u16(2)?;
header.encode_payload(e)?;
tip.encode_payload(e)?;
Ok(())
}
Message::RollBackward(point, tip) => {
e.array(3)?.u16(3)?;
point.encode_payload(e)?;
tip.encode_payload(e)?;
Ok(())
}
Message::FindIntersect(points) => {
e.array(2)?.u16(4)?;
e.array(points.len() as u64)?;
for point in points.iter() {
point.encode_payload(e)?;
}
Ok(())
}
Message::IntersectFound(point, tip) => {
e.array(3)?.u16(5)?;
point.encode_payload(e)?;
tip.encode_payload(e)?;
Ok(())
}
Message::IntersectNotFound(tip) => {
e.array(1)?.u16(6)?;
tip.encode_payload(e)?;
Ok(())
}
Message::Done => {
e.array(1)?.u16(7)?;
Ok(())
}
}
}
}
impl<C> DecodePayload for Message<C>
where
C: EncodePayload + DecodePayload,
{
fn decode_payload(d: &mut PayloadDecoder) -> Result<Self, Box<dyn std::error::Error>> {
d.array()?;
let label = d.u16()?;
match label {
0 => Ok(Message::RequestNext),
1 => Ok(Message::AwaitReply),
2 => {
let content = C::decode_payload(d)?;
let tip = Tip::decode_payload(d)?;
Ok(Message::RollForward(content, tip))
}
3 => {
let point = Point::decode_payload(d)?;
let tip = Tip::decode_payload(d)?;
Ok(Message::RollBackward(point, tip))
}
4 => {
let points = Vec::<Point>::decode_payload(d)?;
Ok(Message::FindIntersect(points))
}
5 => {
let point = Point::decode_payload(d)?;
let tip = Tip::decode_payload(d)?;
Ok(Message::IntersectFound(point, tip))
}
6 => {
let tip = Tip::decode_payload(d)?;
Ok(Message::IntersectNotFound(tip))
}
7 => Ok(Message::Done),
x => Err(Box::new(CodecError::BadLabel(x))),
}
}
}

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mod clients;
mod codec;
mod protocol;
pub use clients::*;
pub use codec::*;
pub use protocol::*;

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use std::fmt::Debug;
use crate::machines::{DecodePayload, EncodePayload};
use crate::primitives::Point;
#[derive(Debug)]
pub struct Tip(pub Point, pub u64);
#[derive(Debug, PartialEq, Clone)]
pub enum State {
Idle,
CanAwait,
MustReply,
Intersect,
Done,
}
/// A generic chain-sync message for either header or block content
#[derive(Debug)]
pub enum Message<C>
where
C: EncodePayload + DecodePayload + Sized,
{
RequestNext,
AwaitReply,
RollForward(C, Tip),
RollBackward(Point, Tip),
FindIntersect(Vec<Point>),
IntersectFound(Point, Tip),
IntersectNotFound(Tip),
Done,
}