feat(network): implement chain sync server side (#277)
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367e76872b
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f223b0fde9
6 changed files with 524 additions and 9 deletions
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@ -6,7 +6,7 @@ use tracing::debug;
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use crate::miniprotocols::Point;
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use crate::multiplexer;
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use super::{BlockContent, HeaderContent, Message, State, Tip};
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use super::{BlockContent, HeaderContent, IntersectResponse, Message, State, Tip};
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#[derive(Error, Debug)]
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pub enum Error {
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@ -29,8 +29,6 @@ pub enum Error {
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Plexer(multiplexer::Error),
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}
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pub type IntersectResponse = (Option<Point>, Tip);
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#[derive(Debug)]
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pub enum NextResponse<CONTENT> {
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RollForward(CONTENT, Tip),
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@ -1,4 +1,5 @@
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use pallas_codec::minicbor;
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use pallas_codec::minicbor::encode::Error;
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use pallas_codec::minicbor::{decode, encode, Decode, Decoder, Encode, Encoder};
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use super::{BlockContent, HeaderContent, Message, SkippedContent, Tip};
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@ -167,10 +168,32 @@ impl<'b> Decode<'b, ()> for HeaderContent {
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impl Encode<()> for HeaderContent {
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fn encode<W: encode::Write>(
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&self,
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_e: &mut Encoder<W>,
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e: &mut Encoder<W>,
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_ctx: &mut (),
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) -> Result<(), encode::Error<W::Error>> {
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todo!()
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e.array(2)?;
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e.u8(self.variant)?;
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// variant 0 is byron
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if self.variant == 0 {
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e.array(2)?;
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if let Some((a, b)) = self.byron_prefix {
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e.array(2)?;
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e.u8(a)?;
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e.u64(b)?;
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} else {
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return Err(Error::message("header variant 0 but no byron prefix"));
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}
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e.tag(minicbor::data::Tag::Cbor)?;
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e.bytes(&self.cbor)?;
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} else {
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e.tag(minicbor::data::Tag::Cbor)?;
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e.bytes(&self.cbor)?;
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}
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Ok(())
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}
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}
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@ -185,10 +208,13 @@ impl<'b> Decode<'b, ()> for BlockContent {
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impl Encode<()> for BlockContent {
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fn encode<W: encode::Write>(
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&self,
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_e: &mut Encoder<W>,
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e: &mut Encoder<W>,
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_ctx: &mut (),
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) -> Result<(), encode::Error<W::Error>> {
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todo!()
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e.tag(minicbor::data::Tag::Cbor)?;
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e.bytes(&self.0)?;
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Ok(())
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}
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}
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@ -202,9 +228,11 @@ impl<'b> Decode<'b, ()> for SkippedContent {
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impl Encode<()> for SkippedContent {
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fn encode<W: encode::Write>(
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&self,
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_e: &mut Encoder<W>,
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e: &mut Encoder<W>,
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_ctx: &mut (),
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) -> Result<(), encode::Error<W::Error>> {
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todo!()
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e.null()?;
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Ok(())
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}
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}
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@ -2,8 +2,10 @@ mod buffer;
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mod client;
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mod codec;
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mod protocol;
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mod server;
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pub use buffer::*;
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pub use client::*;
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pub use codec::*;
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pub use protocol::*;
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pub use server::*;
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@ -5,6 +5,8 @@ use crate::miniprotocols::Point;
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#[derive(Debug, Clone)]
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pub struct Tip(pub Point, pub u64);
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pub type IntersectResponse = (Option<Point>, Tip);
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#[derive(Debug, PartialEq, Eq, Clone)]
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pub enum State {
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Idle,
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285
pallas-network/src/miniprotocols/chainsync/server.rs
Normal file
285
pallas-network/src/miniprotocols/chainsync/server.rs
Normal file
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@ -0,0 +1,285 @@
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use pallas_codec::Fragment;
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use std::marker::PhantomData;
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use thiserror::Error;
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use tracing::debug;
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use crate::miniprotocols::Point;
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use crate::multiplexer;
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use super::{BlockContent, HeaderContent, Message, State, Tip};
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#[derive(Error, Debug)]
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pub enum Error {
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#[error("attempted to receive message while agency is ours")]
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AgencyIsOurs,
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#[error("attempted to send message while agency is theirs")]
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AgencyIsTheirs,
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#[error("inbound message is not valid for current state")]
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InvalidInbound,
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#[error("outbound message is not valid for current state")]
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InvalidOutbound,
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#[error("error while sending or receiving data through the channel")]
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Plexer(multiplexer::Error),
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}
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#[derive(Debug)]
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pub enum ClientRequest {
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Intersect(Vec<Point>),
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RequestNext,
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}
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pub struct Server<O>(State, multiplexer::ChannelBuffer, PhantomData<O>)
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where
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Message<O>: Fragment;
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impl<O> Server<O>
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where
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Message<O>: Fragment,
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{
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/// Constructs a new ChainSync `Server` instance.
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///
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/// # Arguments
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///
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/// * `channel` - An instance of `multiplexer::AgentChannel` to be used for
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/// communication.
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pub fn new(channel: multiplexer::AgentChannel) -> Self {
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Self(
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State::Idle,
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multiplexer::ChannelBuffer::new(channel),
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PhantomData {},
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)
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}
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/// Returns the current state of the server.
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pub fn state(&self) -> &State {
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&self.0
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}
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/// Checks if the server state is done.
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pub fn is_done(&self) -> bool {
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self.0 == State::Done
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}
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/// Checks if the server has agency.
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pub fn has_agency(&self) -> bool {
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match self.state() {
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State::Idle => false,
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State::CanAwait => true,
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State::MustReply => true,
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State::Intersect => true,
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State::Done => false,
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}
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}
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fn assert_agency_is_ours(&self) -> Result<(), Error> {
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if !self.has_agency() {
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Err(Error::AgencyIsTheirs)
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} else {
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Ok(())
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}
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}
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fn assert_agency_is_theirs(&self) -> Result<(), Error> {
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if self.has_agency() {
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Err(Error::AgencyIsOurs)
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} else {
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Ok(())
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}
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}
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fn assert_outbound_state(&self, msg: &Message<O>) -> Result<(), Error> {
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match (&self.0, msg) {
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(State::CanAwait, Message::RollForward(_, _)) => Ok(()),
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(State::CanAwait, Message::RollBackward(_, _)) => Ok(()),
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(State::CanAwait, Message::AwaitReply) => Ok(()),
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(State::MustReply, Message::RollForward(_, _)) => Ok(()),
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(State::MustReply, Message::RollBackward(_, _)) => Ok(()),
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(State::Intersect, Message::IntersectFound(_, _)) => Ok(()),
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(State::Intersect, Message::IntersectNotFound(_)) => Ok(()),
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_ => Err(Error::InvalidOutbound),
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}
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}
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fn assert_inbound_state(&self, msg: &Message<O>) -> Result<(), Error> {
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match (&self.0, msg) {
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(State::Idle, Message::RequestNext) => Ok(()),
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(State::Idle, Message::FindIntersect(_)) => Ok(()),
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(State::Idle, Message::Done) => Ok(()),
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_ => Err(Error::InvalidInbound),
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}
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}
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/// Sends a message to the client
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///
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/// # Arguments
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///
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/// * `msg` - A reference to the `Message` to be sent.
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///
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/// # Errors
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///
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/// Returns an error if the agency is not ours or if the outbound state is
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/// invalid.
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pub async fn send_message(&mut self, msg: &Message<O>) -> Result<(), Error> {
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self.assert_agency_is_ours()?;
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self.assert_outbound_state(msg)?;
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self.1.send_msg_chunks(msg).await.map_err(Error::Plexer)?;
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Ok(())
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}
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/// Receives the next message from the client.
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///
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/// # Errors
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///
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/// Returns an error if the agency is not theirs or if the inbound state is
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/// invalid.
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async fn recv_message(&mut self) -> Result<Message<O>, Error> {
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self.assert_agency_is_theirs()?;
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let msg = self.1.recv_full_msg().await.map_err(Error::Plexer)?;
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self.assert_inbound_state(&msg)?;
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Ok(msg)
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}
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/// Receive a message from the client when the protocol state is Idle.
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///
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/// # Errors
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///
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/// Returns an error if the agency is not theirs or if the inbound message
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/// is invalid for Idle protocol state.
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pub async fn recv_while_idle(&mut self) -> Result<Option<ClientRequest>, Error> {
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match self.recv_message().await? {
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Message::FindIntersect(points) => {
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self.0 = State::Intersect;
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Ok(Some(ClientRequest::Intersect(points)))
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}
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Message::RequestNext => {
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self.0 = State::CanAwait;
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Ok(Some(ClientRequest::RequestNext))
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}
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Message::Done => {
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self.0 = State::Done;
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Ok(None)
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}
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_ => Err(Error::InvalidInbound),
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}
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}
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/// Sends an IntersectNotFound message to the client.
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///
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/// # Arguments
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///
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/// * `tip` - the most recent point of the server's chain.
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///
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/// # Errors
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///
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/// Returns an error if the message cannot be sent or if it's not valid for
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/// the current state of the server.
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pub async fn send_intersect_not_found(&mut self, tip: Tip) -> Result<(), Error> {
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debug!("send intersect not found");
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let msg = Message::IntersectNotFound(tip);
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self.send_message(&msg).await?;
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self.0 = State::Idle;
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Ok(())
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}
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/// Sends an IntersectFound message to the client.
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///
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/// # Arguments
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///
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/// * `point` - the first point in the client's provided list of intersect
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/// points that was found in the servers's current chain.
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/// * `tip` - the most recent point of the server's chain.
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///
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/// # Errors
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///
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/// Returns an error if the message cannot be sent or if it's not valid for
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/// the current state of the server.
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pub async fn send_intersect_found(&mut self, point: Point, tip: Tip) -> Result<(), Error> {
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debug!("send intersect found ({point:?}");
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let msg = Message::IntersectFound(point, tip);
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self.send_message(&msg).await?;
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self.0 = State::Idle;
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Ok(())
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}
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/// Sends a RollForward message to the client.
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///
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/// # Arguments
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///
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/// * `content` - the data to send to the client: for example block headers
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/// for N2N or full blocks for N2C.
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/// * `tip` - the most recent point of the server's chain.
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///
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/// # Errors
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///
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/// Returns an error if the message cannot be sent or if it's not valid for
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/// the current state of the server.
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pub async fn send_roll_forward(&mut self, content: O, tip: Tip) -> Result<(), Error> {
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debug!("send roll forward");
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let msg = Message::RollForward(content, tip);
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self.send_message(&msg).await?;
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self.0 = State::Idle;
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Ok(())
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}
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/// Sends a RollBackward message to the client.
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///
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/// # Arguments
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///
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/// * `point` - point at which the client should rollback their chain to.
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/// * `tip` - the most recent point of the server's chain.
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///
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/// # Errors
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///
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/// Returns an error if the message cannot be sent or if it's not valid for
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/// the current state of the server.
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pub async fn send_roll_backward(&mut self, point: Point, tip: Tip) -> Result<(), Error> {
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debug!("send roll backward {point:?}");
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let msg = Message::RollBackward(point, tip);
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self.send_message(&msg).await?;
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self.0 = State::Idle;
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Ok(())
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}
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/// Sends an AwaitReply message to the client.
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///
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/// # Arguments
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///
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/// * `point` - point at which the client should rollback their chain to.
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/// * `tip` - the most recent point of the server's chain.
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///
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/// # Errors
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///
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/// Returns an error if the message cannot be sent or if it's not valid for
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/// the current state of the server.
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pub async fn send_await_reply(&mut self) -> Result<(), Error> {
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debug!("send await reply");
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let msg = Message::AwaitReply;
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self.send_message(&msg).await?;
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self.0 = State::MustReply;
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Ok(())
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}
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}
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pub type N2NServer = Server<HeaderContent>;
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pub type N2CServer = Server<BlockContent>;
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