171 lines
4.3 KiB
Rust
171 lines
4.3 KiB
Rust
mod codec;
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pub mod queries;
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use std::fmt::Debug;
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use log::debug;
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use pallas_machines::{
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primitives::Point, Agent, DecodePayload, EncodePayload, MachineError, MachineOutput, Transition,
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};
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#[derive(Debug, PartialEq, Clone)]
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pub enum State {
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Idle,
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Acquiring,
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Acquired,
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Querying,
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Done,
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}
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#[derive(Debug)]
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pub enum AcquireFailure {
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PointTooOld,
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PointNotInChain,
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}
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pub trait Query: Debug {
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type Request: EncodePayload + DecodePayload + Clone + Debug;
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type Response: EncodePayload + DecodePayload + Clone + Debug;
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}
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#[derive(Debug)]
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pub enum Message<Q: Query> {
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Acquire(Option<Point>),
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Failure(AcquireFailure),
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Acquired,
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Query(Q::Request),
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Result(Q::Response),
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ReAcquire(Option<Point>),
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Release,
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Done,
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}
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pub type Output<QR> = Result<QR, AcquireFailure>;
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#[derive(Debug)]
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pub struct OneShotClient<Q: Query> {
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pub state: State,
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pub check_point: Option<Point>,
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pub request: Q::Request,
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pub output: Option<Output<Q::Response>>,
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}
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impl<Q: Query> OneShotClient<Q> {
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pub fn initial(check_point: Option<Point>, request: Q::Request) -> Self {
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Self {
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state: State::Idle,
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output: None,
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check_point,
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request,
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}
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}
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fn send_acquire(self, tx: &impl MachineOutput) -> Transition<Self> {
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let msg = Message::<Q>::Acquire(self.check_point.clone());
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tx.send_msg(&msg)?;
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Ok(Self {
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state: State::Acquiring,
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..self
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})
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}
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fn send_query(self, tx: &impl MachineOutput) -> Transition<Self> {
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let msg = Message::<Q>::Query(self.request.clone());
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tx.send_msg(&msg)?;
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Ok(Self {
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state: State::Querying,
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..self
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})
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}
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fn send_release(self, tx: &impl MachineOutput) -> Transition<Self> {
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let msg = Message::<Q>::Release;
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tx.send_msg(&msg)?;
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Ok(Self {
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state: State::Idle,
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..self
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})
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}
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fn on_acquired(self) -> Transition<Self> {
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debug!("acquired check point for chain state");
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Ok(Self {
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state: State::Acquired,
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..self
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})
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}
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fn on_result(self, response: Q::Response) -> Transition<Self> {
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debug!("query result received: {:?}", response);
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Ok(Self {
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state: State::Acquired,
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output: Some(Ok(response)),
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..self
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})
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}
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fn on_failure(self, failure: AcquireFailure) -> Transition<Self> {
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debug!("acquire failure: {:?}", failure);
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Ok(Self {
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state: State::Idle,
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output: Some(Err(failure)),
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..self
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})
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}
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fn done(self) -> Transition<Self> {
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Ok(Self {
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state: State::Done,
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..self
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})
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}
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}
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impl<Q: Query + 'static> Agent for OneShotClient<Q> {
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type Message = Message<Q>;
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fn is_done(&self) -> bool {
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self.state == State::Done
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}
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#[allow(clippy::match_like_matches_macro)]
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fn has_agency(&self) -> bool {
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match self.state {
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State::Idle => true,
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State::Acquired => true,
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_ => false,
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}
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}
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fn send_next(self, tx: &impl MachineOutput) -> Transition<Self> {
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match (&self.state, &self.output) {
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// if we're idle and without a result, assume start of flow
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(State::Idle, None) => self.send_acquire(tx),
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// if we're idle and with a result, assume end of flow
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(State::Idle, Some(_)) => self.done(),
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// if we don't have an output, assume start of query
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(State::Acquired, None) => self.send_query(tx),
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// if we have an output but still acquired, release the server
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(State::Acquired, Some(_)) => self.send_release(tx),
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_ => panic!("I don't have agency, don't know what to do"),
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}
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}
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fn receive_next(self, msg: Self::Message) -> Transition<Self> {
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match (&self.state, msg) {
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(State::Acquiring, Message::Acquired) => self.on_acquired(),
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(State::Acquiring, Message::Failure(failure)) => self.on_failure(failure),
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(State::Querying, Message::Result(result)) => self.on_result(result),
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(_, msg) => Err(MachineError::InvalidMsgForState(self.state, msg).into()),
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}
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}
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}
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