Reimagined player positioning

This commit is contained in:
Avently 2020-09-15 14:43:43 +03:00
parent 72c716c1b3
commit 0d5cc050ef
8 changed files with 90 additions and 142 deletions

View file

@ -11,11 +11,13 @@ import android.content.ServiceConnection;
import android.content.SharedPreferences;
import android.content.pm.ActivityInfo;
import android.database.ContentObserver;
import android.graphics.Color;
import android.graphics.drawable.Drawable;
import android.os.Build;
import android.os.Bundle;
import android.os.Handler;
import android.os.IBinder;
import androidx.core.app.ActivityCompat;
import androidx.core.text.HtmlCompat;
import androidx.preference.PreferenceManager;
import android.provider.Settings;
@ -2002,8 +2004,8 @@ public class VideoDetailFragment
WindowManager.LayoutParams.LAYOUT_IN_DISPLAY_CUTOUT_MODE_DEFAULT;
}
activity.getWindow().getDecorView().setSystemUiVisibility(0);
activity.getWindow().clearFlags(WindowManager.LayoutParams.FLAG_LAYOUT_NO_LIMITS);
if (Build.VERSION.SDK_INT >= 30 /*Android 11*/) {
activity.getWindow().clearFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN);
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) {
activity.getWindow().setStatusBarColor(ThemeHelper.resolveColorFromAttr(
requireContext(), android.R.attr.colorPrimary));
}
@ -2021,18 +2023,27 @@ public class VideoDetailFragment
// Prevent jumping of the player on devices with cutout
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.P) {
activity.getWindow().getAttributes().layoutInDisplayCutoutMode =
WindowManager.LayoutParams.LAYOUT_IN_DISPLAY_CUTOUT_MODE_NEVER;
WindowManager.LayoutParams.LAYOUT_IN_DISPLAY_CUTOUT_MODE_SHORT_EDGES;
}
final int visibility = View.SYSTEM_UI_FLAG_LAYOUT_STABLE
int visibility = View.SYSTEM_UI_FLAG_LAYOUT_STABLE
| View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN
| View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION
| View.SYSTEM_UI_FLAG_FULLSCREEN
| View.SYSTEM_UI_FLAG_HIDE_NAVIGATION
| View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY;
// In multiWindow mode status bar is not transparent for devices with cutout
// if I include this flag. So without it is better in this case
if (!isInMultiWindow()) {
visibility |= View.SYSTEM_UI_FLAG_FULLSCREEN;
}
activity.getWindow().getDecorView().setSystemUiVisibility(visibility);
activity.getWindow().setFlags(
WindowManager.LayoutParams.FLAG_LAYOUT_NO_LIMITS,
WindowManager.LayoutParams.FLAG_LAYOUT_NO_LIMITS);
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP
&& (isInMultiWindow() || (player != null && player.isFullscreen()))) {
activity.getWindow().setStatusBarColor(Color.TRANSPARENT);
activity.getWindow().setNavigationBarColor(
ActivityCompat.getColor(activity, R.color.video_overlay_color));
}
activity.getWindow().clearFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN);
}
// Listener implementation