Revert "Use WindowCompat."
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parent
e0cb2892b8
commit
39c500f33c
2 changed files with 39 additions and 31 deletions
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@ -27,6 +27,7 @@ import android.graphics.Color;
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import android.graphics.Rect;
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import android.graphics.drawable.Drawable;
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import android.net.Uri;
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import android.os.Build;
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import android.os.Bundle;
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import android.os.Handler;
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import android.os.Looper;
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@ -54,9 +55,6 @@ import androidx.appcompat.content.res.AppCompatResources;
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import androidx.appcompat.widget.Toolbar;
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import androidx.coordinatorlayout.widget.CoordinatorLayout;
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import androidx.core.content.ContextCompat;
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import androidx.core.view.WindowCompat;
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import androidx.core.view.WindowInsetsCompat;
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import androidx.core.view.WindowInsetsControllerCompat;
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import androidx.preference.PreferenceManager;
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import com.google.android.exoplayer2.PlaybackException;
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@ -1961,17 +1959,15 @@ public final class VideoDetailFragment
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return;
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}
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final var window = activity.getWindow();
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final var windowInsetsController = WindowCompat.getInsetsController(window,
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window.getDecorView());
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WindowCompat.setDecorFitsSystemWindows(window, true);
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windowInsetsController.setSystemBarsBehavior(WindowInsetsControllerCompat
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.BEHAVIOR_SHOW_BARS_BY_TOUCH);
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windowInsetsController.show(WindowInsetsCompat.Type.systemBars());
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window.setStatusBarColor(ThemeHelper.resolveColorFromAttr(requireContext(),
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android.R.attr.colorPrimary));
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// Prevent jumping of the player on devices with cutout
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if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.P) {
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activity.getWindow().getAttributes().layoutInDisplayCutoutMode =
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WindowManager.LayoutParams.LAYOUT_IN_DISPLAY_CUTOUT_MODE_DEFAULT;
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}
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activity.getWindow().getDecorView().setSystemUiVisibility(0);
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activity.getWindow().clearFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN);
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activity.getWindow().setStatusBarColor(ThemeHelper.resolveColorFromAttr(
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requireContext(), android.R.attr.colorPrimary));
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}
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private void hideSystemUi() {
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@ -1983,19 +1979,30 @@ public final class VideoDetailFragment
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return;
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}
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final var window = activity.getWindow();
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final var windowInsetsController = WindowCompat.getInsetsController(window,
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window.getDecorView());
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WindowCompat.setDecorFitsSystemWindows(window, false);
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windowInsetsController.setSystemBarsBehavior(WindowInsetsControllerCompat
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.BEHAVIOR_SHOW_TRANSIENT_BARS_BY_SWIPE);
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windowInsetsController.hide(WindowInsetsCompat.Type.systemBars());
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if (DeviceUtils.isInMultiWindow(activity) || isFullscreen()) {
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window.setStatusBarColor(Color.TRANSPARENT);
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window.setNavigationBarColor(Color.TRANSPARENT);
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// Prevent jumping of the player on devices with cutout
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if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.P) {
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activity.getWindow().getAttributes().layoutInDisplayCutoutMode =
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WindowManager.LayoutParams.LAYOUT_IN_DISPLAY_CUTOUT_MODE_SHORT_EDGES;
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}
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int visibility = View.SYSTEM_UI_FLAG_LAYOUT_STABLE
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| View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN
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| View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION
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| View.SYSTEM_UI_FLAG_HIDE_NAVIGATION
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| View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY;
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// In multiWindow mode status bar is not transparent for devices with cutout
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// if I include this flag. So without it is better in this case
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final boolean isInMultiWindow = DeviceUtils.isInMultiWindow(activity);
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if (!isInMultiWindow) {
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visibility |= View.SYSTEM_UI_FLAG_FULLSCREEN;
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}
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activity.getWindow().getDecorView().setSystemUiVisibility(visibility);
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if (isInMultiWindow || isFullscreen()) {
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activity.getWindow().setStatusBarColor(Color.TRANSPARENT);
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activity.getWindow().setNavigationBarColor(Color.TRANSPARENT);
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}
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activity.getWindow().clearFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN);
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}
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// Listener implementation
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