Revert "Use WindowCompat."

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Stypox 2023-02-14 08:27:04 +01:00 committed by GitHub
parent e0cb2892b8
commit 39c500f33c
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2 changed files with 39 additions and 31 deletions

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@ -27,6 +27,7 @@ import android.graphics.Color;
import android.graphics.Rect;
import android.graphics.drawable.Drawable;
import android.net.Uri;
import android.os.Build;
import android.os.Bundle;
import android.os.Handler;
import android.os.Looper;
@ -54,9 +55,6 @@ import androidx.appcompat.content.res.AppCompatResources;
import androidx.appcompat.widget.Toolbar;
import androidx.coordinatorlayout.widget.CoordinatorLayout;
import androidx.core.content.ContextCompat;
import androidx.core.view.WindowCompat;
import androidx.core.view.WindowInsetsCompat;
import androidx.core.view.WindowInsetsControllerCompat;
import androidx.preference.PreferenceManager;
import com.google.android.exoplayer2.PlaybackException;
@ -1961,17 +1959,15 @@ public final class VideoDetailFragment
return;
}
final var window = activity.getWindow();
final var windowInsetsController = WindowCompat.getInsetsController(window,
window.getDecorView());
WindowCompat.setDecorFitsSystemWindows(window, true);
windowInsetsController.setSystemBarsBehavior(WindowInsetsControllerCompat
.BEHAVIOR_SHOW_BARS_BY_TOUCH);
windowInsetsController.show(WindowInsetsCompat.Type.systemBars());
window.setStatusBarColor(ThemeHelper.resolveColorFromAttr(requireContext(),
android.R.attr.colorPrimary));
// Prevent jumping of the player on devices with cutout
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.P) {
activity.getWindow().getAttributes().layoutInDisplayCutoutMode =
WindowManager.LayoutParams.LAYOUT_IN_DISPLAY_CUTOUT_MODE_DEFAULT;
}
activity.getWindow().getDecorView().setSystemUiVisibility(0);
activity.getWindow().clearFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN);
activity.getWindow().setStatusBarColor(ThemeHelper.resolveColorFromAttr(
requireContext(), android.R.attr.colorPrimary));
}
private void hideSystemUi() {
@ -1983,19 +1979,30 @@ public final class VideoDetailFragment
return;
}
final var window = activity.getWindow();
final var windowInsetsController = WindowCompat.getInsetsController(window,
window.getDecorView());
WindowCompat.setDecorFitsSystemWindows(window, false);
windowInsetsController.setSystemBarsBehavior(WindowInsetsControllerCompat
.BEHAVIOR_SHOW_TRANSIENT_BARS_BY_SWIPE);
windowInsetsController.hide(WindowInsetsCompat.Type.systemBars());
if (DeviceUtils.isInMultiWindow(activity) || isFullscreen()) {
window.setStatusBarColor(Color.TRANSPARENT);
window.setNavigationBarColor(Color.TRANSPARENT);
// Prevent jumping of the player on devices with cutout
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.P) {
activity.getWindow().getAttributes().layoutInDisplayCutoutMode =
WindowManager.LayoutParams.LAYOUT_IN_DISPLAY_CUTOUT_MODE_SHORT_EDGES;
}
int visibility = View.SYSTEM_UI_FLAG_LAYOUT_STABLE
| View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN
| View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION
| View.SYSTEM_UI_FLAG_HIDE_NAVIGATION
| View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY;
// In multiWindow mode status bar is not transparent for devices with cutout
// if I include this flag. So without it is better in this case
final boolean isInMultiWindow = DeviceUtils.isInMultiWindow(activity);
if (!isInMultiWindow) {
visibility |= View.SYSTEM_UI_FLAG_FULLSCREEN;
}
activity.getWindow().getDecorView().setSystemUiVisibility(visibility);
if (isInMultiWindow || isFullscreen()) {
activity.getWindow().setStatusBarColor(Color.TRANSPARENT);
activity.getWindow().setNavigationBarColor(Color.TRANSPARENT);
}
activity.getWindow().clearFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN);
}
// Listener implementation