Merge pull request #4360 from avently/player-overlays

Player overlays now centered
This commit is contained in:
Tobias Groza 2020-10-02 15:37:28 +02:00 committed by GitHub
commit 794c74e514
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6 changed files with 242 additions and 219 deletions

View file

@ -172,6 +172,8 @@ public class VideoPlayerImpl extends VideoPlayer
private RecyclerView itemsList;
private ItemTouchHelper itemTouchHelper;
private RelativeLayout playerOverlays;
private boolean queueVisible;
private MainPlayer.PlayerType playerType = MainPlayer.PlayerType.VIDEO;
@ -305,6 +307,8 @@ public class VideoPlayerImpl extends VideoPlayer
this.itemsListCloseButton = view.findViewById(R.id.playQueueClose);
this.itemsList = view.findViewById(R.id.playQueue);
this.playerOverlays = view.findViewById(R.id.player_overlays);
closingOverlayView = view.findViewById(R.id.closingOverlay);
titleTextView.setSelected(true);
@ -481,6 +485,16 @@ public class VideoPlayerImpl extends VideoPlayer
return windowInsets;
});
}
// PlaybackControlRoot already consumed window insets but we should pass them to
// player_overlays too. Without it they will be off-centered
getControlsRoot().addOnLayoutChangeListener((v, left, top, right, bottom,
oldLeft, oldTop, oldRight, oldBottom) ->
playerOverlays.setPadding(
v.getPaddingLeft(),
v.getPaddingTop(),
v.getPaddingRight(),
v.getPaddingBottom()));
}
public boolean onKeyDown(final int keyCode) {

View file

@ -5,7 +5,6 @@ import android.graphics.Rect;
import android.util.AttributeSet;
import android.view.MotionEvent;
import android.view.View;
import android.view.ViewGroup;
import android.widget.FrameLayout;
import androidx.annotation.NonNull;
import androidx.coordinatorlayout.widget.CoordinatorLayout;
@ -21,12 +20,12 @@ public class CustomBottomSheetBehavior extends BottomSheetBehavior<FrameLayout>
super(context, attrs);
}
boolean visible;
Rect globalRect = new Rect();
private boolean skippingInterception = false;
private final List<Integer> skipInterceptionOfElements = Arrays.asList(
R.id.detail_content_root_layout, R.id.relatedStreamsLayout,
R.id.playQueuePanel, R.id.viewpager, R.id.bottomControls);
R.id.playQueuePanel, R.id.viewpager, R.id.bottomControls,
R.id.playPauseButton, R.id.playPreviousButton, R.id.playNextButton);
@Override
public boolean onInterceptTouchEvent(@NonNull final CoordinatorLayout parent,
@ -48,9 +47,9 @@ public class CustomBottomSheetBehavior extends BottomSheetBehavior<FrameLayout>
&& event.getAction() == MotionEvent.ACTION_DOWN) {
// Without overriding scrolling will not work when user touches these elements
for (final Integer element : skipInterceptionOfElements) {
final ViewGroup viewGroup = child.findViewById(element);
if (viewGroup != null) {
visible = viewGroup.getGlobalVisibleRect(globalRect);
final View view = child.findViewById(element);
if (view != null) {
final boolean visible = view.getGlobalVisibleRect(globalRect);
if (visible
&& globalRect.contains((int) event.getRawX(), (int) event.getRawY())) {
// Makes bottom part of the player draggable in portrait when