Use vector drawables instead of PNGs for material icons

For all manually-created images PNG have been kept.
- rename all icon attrs to have a `ic_` prefix
- always use `_24dp` icons, because there is no real difference, since they are vector drawables
- always use the original name found on material.io for icon drawables, as to not create confusion and possibly duplicates. Icon names can still be different from real drawable names, though I have made some of them compliant to this or maybe more meaningul.
- remove duplicate `getIconByAttr()` in ThemeHelper (use `resolveResourceIdFromAttr()`
- use standard icons for `expand_more` and `expand_less` instead of triangles
- use `play_button_outline` instead of custom PNG as play button in VideoDetailFragment (questionable, as there is no shadow anymore)
This commit is contained in:
Stypox 2020-03-25 16:23:47 +01:00
parent b5f508b309
commit c80aba9a88
758 changed files with 1165 additions and 730 deletions

View file

@ -399,8 +399,8 @@ public class DownloadDialog extends DialogFragment
boolean isLight = ThemeHelper.isLightThemeSelected(getActivity());
toolbar.setTitle(R.string.download_dialog_title);
toolbar.setNavigationIcon(isLight ? R.drawable.ic_arrow_back_black_24dp
: R.drawable.ic_arrow_back_white_24dp);
toolbar.setNavigationIcon(
ThemeHelper.resolveResourceIdFromAttr(requireContext(), R.attr.ic_arrow_back));
toolbar.inflateMenu(R.menu.dialog_url);
toolbar.setNavigationOnClickListener(v -> getDialog().dismiss());
toolbar.setNavigationContentDescription(R.string.cancel);