Use vector drawables instead of PNGs for material icons
For all manually-created images PNG have been kept. - rename all icon attrs to have a `ic_` prefix - always use `_24dp` icons, because there is no real difference, since they are vector drawables - always use the original name found on material.io for icon drawables, as to not create confusion and possibly duplicates. Icon names can still be different from real drawable names, though I have made some of them compliant to this or maybe more meaningul. - remove duplicate `getIconByAttr()` in ThemeHelper (use `resolveResourceIdFromAttr()` - use standard icons for `expand_more` and `expand_less` instead of triangles - use `play_button_outline` instead of custom PNG as play button in VideoDetailFragment (questionable, as there is no shadow anymore)
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758 changed files with 1165 additions and 730 deletions
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@ -399,8 +399,8 @@ public class DownloadDialog extends DialogFragment
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boolean isLight = ThemeHelper.isLightThemeSelected(getActivity());
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toolbar.setTitle(R.string.download_dialog_title);
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toolbar.setNavigationIcon(isLight ? R.drawable.ic_arrow_back_black_24dp
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: R.drawable.ic_arrow_back_white_24dp);
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toolbar.setNavigationIcon(
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ThemeHelper.resolveResourceIdFromAttr(requireContext(), R.attr.ic_arrow_back));
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toolbar.inflateMenu(R.menu.dialog_url);
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toolbar.setNavigationOnClickListener(v -> getDialog().dismiss());
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toolbar.setNavigationContentDescription(R.string.cancel);
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