Use vector drawables instead of PNGs for material icons
For all manually-created images PNG have been kept. - rename all icon attrs to have a `ic_` prefix - always use `_24dp` icons, because there is no real difference, since they are vector drawables - always use the original name found on material.io for icon drawables, as to not create confusion and possibly duplicates. Icon names can still be different from real drawable names, though I have made some of them compliant to this or maybe more meaningul. - remove duplicate `getIconByAttr()` in ThemeHelper (use `resolveResourceIdFromAttr()` - use standard icons for `expand_more` and `expand_less` instead of triangles - use `play_button_outline` instead of custom PNG as play button in VideoDetailFragment (questionable, as there is no shadow anymore)
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@ -6,7 +6,7 @@
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android:layout_width="match_parent"
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android:layout_height="48dp"
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android:foreground="?attr/selectableItemBackground"
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android:background="?attr/selector_drawable"
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android:background="?attr/selector"
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android:clickable="true"
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android:focusable="true"
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android:paddingTop="6dp"
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@ -22,7 +22,7 @@
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android:layout_marginLeft="2dp"
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android:layout_marginRight="2dp"
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android:scaleType="fitXY"
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android:src="?attr/selected"
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android:src="?attr/ic_selected"
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tools:ignore="ContentDescription,RtlHardcoded"/>
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<ImageView
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@ -46,7 +46,7 @@
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android:layout_alignParentRight="true"
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android:padding="@dimen/video_item_search_image_right_margin"
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android:scaleType="center"
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android:src="?attr/drag_handle"
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android:src="?attr/ic_drag_handle"
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tools:ignore="ContentDescription,RtlHardcoded"/>
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<TextView
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