Use vector drawables instead of PNGs for material icons
For all manually-created images PNG have been kept. - rename all icon attrs to have a `ic_` prefix - always use `_24dp` icons, because there is no real difference, since they are vector drawables - always use the original name found on material.io for icon drawables, as to not create confusion and possibly duplicates. Icon names can still be different from real drawable names, though I have made some of them compliant to this or maybe more meaningul. - remove duplicate `getIconByAttr()` in ThemeHelper (use `resolveResourceIdFromAttr()` - use standard icons for `expand_more` and `expand_less` instead of triangles - use `play_button_outline` instead of custom PNG as play button in VideoDetailFragment (questionable, as there is no shadow anymore)
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@ -26,8 +26,8 @@
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android:textSize="@dimen/channel_rss_title_size"
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android:textColor="?attr/colorAccent"
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android:drawablePadding="4dp"
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android:drawableLeft="?attr/audio"
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android:drawableStart="?attr/audio"/>
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android:drawableLeft="?attr/ic_headset"
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android:drawableStart="?attr/ic_headset"/>
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</LinearLayout>
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<View android:id="@+id/anchorLeft"
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@ -81,7 +81,7 @@
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android:textSize="@dimen/channel_rss_title_size"
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android:textColor="?attr/colorAccent"
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android:drawablePadding="4dp"
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android:drawableLeft="?attr/popup"
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android:drawableStart="?attr/popup"/>
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android:drawableLeft="?attr/ic_popup"
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android:drawableStart="?attr/ic_popup"/>
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</LinearLayout>
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</LinearLayout>
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