Skipped interception of buttons in the player in some cases and made image view from playQueue visible
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parent
3a3ecc7775
commit
dd726fac02
3 changed files with 20 additions and 23 deletions
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@ -5,7 +5,6 @@ import android.graphics.Rect;
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import android.util.AttributeSet;
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import android.view.MotionEvent;
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import android.view.View;
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import android.view.ViewGroup;
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import android.widget.FrameLayout;
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import androidx.annotation.NonNull;
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import androidx.coordinatorlayout.widget.CoordinatorLayout;
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@ -21,12 +20,12 @@ public class CustomBottomSheetBehavior extends BottomSheetBehavior<FrameLayout>
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super(context, attrs);
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}
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boolean visible;
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Rect globalRect = new Rect();
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private boolean skippingInterception = false;
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private final List<Integer> skipInterceptionOfElements = Arrays.asList(
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R.id.detail_content_root_layout, R.id.relatedStreamsLayout,
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R.id.playQueuePanel, R.id.viewpager, R.id.bottomControls);
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R.id.playQueuePanel, R.id.viewpager, R.id.bottomControls,
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R.id.playPauseButton, R.id.playPreviousButton, R.id.playNextButton);
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@Override
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public boolean onInterceptTouchEvent(@NonNull final CoordinatorLayout parent,
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@ -48,9 +47,9 @@ public class CustomBottomSheetBehavior extends BottomSheetBehavior<FrameLayout>
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&& event.getAction() == MotionEvent.ACTION_DOWN) {
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// Without overriding scrolling will not work when user touches these elements
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for (final Integer element : skipInterceptionOfElements) {
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final ViewGroup viewGroup = child.findViewById(element);
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if (viewGroup != null) {
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visible = viewGroup.getGlobalVisibleRect(globalRect);
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final View view = child.findViewById(element);
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if (view != null) {
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final boolean visible = view.getGlobalVisibleRect(globalRect);
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if (visible
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&& globalRect.contains((int) event.getRawX(), (int) event.getRawY())) {
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// Makes bottom part of the player draggable in portrait when
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