Use vector drawables instead of PNGs for material icons
For all manually-created images PNG have been kept. - rename all icon attrs to have a `ic_` prefix - always use `_24dp` icons, because there is no real difference, since they are vector drawables - always use the original name found on material.io for icon drawables, as to not create confusion and possibly duplicates. Icon names can still be different from real drawable names, though I have made some of them compliant to this or maybe more meaningul. - remove duplicate `getIconByAttr()` in ThemeHelper (use `resolveResourceIdFromAttr()` - use standard icons for `expand_more` and `expand_less` instead of triangles - use `play_button_outline` instead of custom PNG as play button in VideoDetailFragment (questionable, as there is no shadow anymore)
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758 changed files with 1165 additions and 730 deletions
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@ -61,7 +61,7 @@ public final class KioskTranslator {
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case "Recently added":
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return ThemeHelper.resolveResourceIdFromAttr(c, R.attr.ic_kiosk_recent);
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case "Most liked":
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return ThemeHelper.resolveResourceIdFromAttr(c, R.attr.thumbs_up);
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return ThemeHelper.resolveResourceIdFromAttr(c, R.attr.ic_thumb_up);
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default:
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return 0;
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}
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@ -231,16 +231,4 @@ public final class ThemeHelper {
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return PreferenceManager.getDefaultSharedPreferences(context)
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.getString(themeKey, defaultTheme);
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}
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/**
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* This will get the R.drawable.* resource to which attr is currently pointing to.
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*
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* @param attr a R.attribute.* resource value
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* @param context the context to use
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* @return a R.drawable.* resource value
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*/
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public static int getIconByAttr(final int attr, final Context context) {
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return context.obtainStyledAttributes(new int[]{attr})
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.getResourceId(0, -1);
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}
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}
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