Use vector drawables instead of PNGs for material icons

For all manually-created images PNG have been kept.
- rename all icon attrs to have a `ic_` prefix
- always use `_24dp` icons, because there is no real difference, since they are vector drawables
- always use the original name found on material.io for icon drawables, as to not create confusion and possibly duplicates. Icon names can still be different from real drawable names, though I have made some of them compliant to this or maybe more meaningul.
- remove duplicate `getIconByAttr()` in ThemeHelper (use `resolveResourceIdFromAttr()`
- use standard icons for `expand_more` and `expand_less` instead of triangles
- use `play_button_outline` instead of custom PNG as play button in VideoDetailFragment (questionable, as there is no shadow anymore)
This commit is contained in:
Stypox 2020-03-25 16:23:47 +01:00
parent a3e2a085b6
commit ea43b28f74
No known key found for this signature in database
GPG key ID: 4BDF1B40A49FDD23
758 changed files with 1165 additions and 730 deletions

View file

@ -61,7 +61,7 @@ public final class KioskTranslator {
case "Recently added":
return ThemeHelper.resolveResourceIdFromAttr(c, R.attr.ic_kiosk_recent);
case "Most liked":
return ThemeHelper.resolveResourceIdFromAttr(c, R.attr.thumbs_up);
return ThemeHelper.resolveResourceIdFromAttr(c, R.attr.ic_thumb_up);
default:
return 0;
}

View file

@ -231,16 +231,4 @@ public final class ThemeHelper {
return PreferenceManager.getDefaultSharedPreferences(context)
.getString(themeKey, defaultTheme);
}
/**
* This will get the R.drawable.* resource to which attr is currently pointing to.
*
* @param attr a R.attribute.* resource value
* @param context the context to use
* @return a R.drawable.* resource value
*/
public static int getIconByAttr(final int attr, final Context context) {
return context.obtainStyledAttributes(new int[]{attr})
.getResourceId(0, -1);
}
}