Use vector drawables instead of PNGs for material icons
For all manually-created images PNG have been kept. - rename all icon attrs to have a `ic_` prefix - always use `_24dp` icons, because there is no real difference, since they are vector drawables - always use the original name found on material.io for icon drawables, as to not create confusion and possibly duplicates. Icon names can still be different from real drawable names, though I have made some of them compliant to this or maybe more meaningul. - remove duplicate `getIconByAttr()` in ThemeHelper (use `resolveResourceIdFromAttr()` - use standard icons for `expand_more` and `expand_less` instead of triangles - use `play_button_outline` instead of custom PNG as play button in VideoDetailFragment (questionable, as there is no shadow anymore)
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<?xml version="1.0" encoding="utf-8"?>
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<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
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<item>
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<shape
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android:innerRadius="0dp"
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android:shape="ring"
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android:thickness="4dp"
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android:useLevel="false">
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<solid android:color="@android:color/darker_gray"/>
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</shape>
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</item>
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</layer-list>
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