The goal here is to convert all player intents to use a single enum with extra data for each case. The queue ones are pretty easy, they don’t carry any extra data. We fall through for everything else for now. |
||
|---|---|---|
| .. | ||
| newpipe | ||
The goal here is to convert all player intents to use a single enum with extra data for each case. The queue ones are pretty easy, they don’t carry any extra data. We fall through for everything else for now. |
||
|---|---|---|
| .. | ||
| newpipe | ||