straw/buildSrc/src/main/kotlin/ProjectConfig.kt
Sulkta d7f86ebf14 Expandable player: kill sluggish morph (cheaper compositing + snappy spring) — vc=76
- The detail body's alpha fade was rendering the whole scroll subtree to
  an offscreen buffer every frame (CompositingStrategy.Auto goes offscreen
  when alpha<1). Switch to ModulateAlpha — the body's rows don't overlap,
  so the per-draw-op fade is correct and skips the buffer. Main fix.
- Replace the 300ms FastOutSlowIn tween (slow ramp at both ends) with a
  no-bounce StiffnessMedium spring — distance-adaptive, reads as snappy.
2026-06-20 13:41:46 -07:00

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/*
* SPDX-FileCopyrightText: 2026 Sulkta
* SPDX-License-Identifier: GPL-3.0-or-later
*/
const val STRAW_SDK_COMPILE_MAJOR = 36
const val STRAW_SDK_COMPILE_MINOR = 1
const val STRAW_SDK_TARGET = 35
// Sulkta fork — Straw
//
// vc=76 / 0.1.0-CJ — expandable-player smoothness pass:
// * The detail body no longer renders to an offscreen buffer every
// frame during the morph (CompositingStrategy.ModulateAlpha) — that
// offscreen alpha pass on the whole scroll subtree was the main
// cause of the sluggish feel.
// * Morph animation is now a snappy no-bounce spring instead of a
// 300ms FastOutSlowIn tween (which ramped slowly at both ends).
//
// vc=75 / 0.1.0-CI — expandable player (full rearchitect):
// * The video page and the bottom minibar are now ONE container that
// morphs continuously between them, both directions. Replaces the
// old separate Screen.VideoDetail page + MinibarOverlay (which just
// appeared/vanished). One fraction (0=minibar, 1=full page) drives a
// graphicsLayer scale+translate on a single mounted TextureView, so
// the morph runs in the render phase (smooth) and the same video
// surface stays live across the whole range — a true shared-element
// transition. Swipe the player down → it shrinks into the toolbar;
// swipe/tap the toolbar up → it grows back into the page.
// * Opening a video is no longer a nav push — it sets OpenVideo +
// expands. The browse screen underneath stays put, so collapsing
// drops you right back where you were.
// * Playback plumbing unchanged: shared controller, NowPlaying,
// setPlayingFrom, SponsorBlock, autoplay-next, PiP, background audio,
// and the true-fullscreen Player (⛶) all still key off NowPlaying.
//
// vc=73 / 0.1.0-CG — VideoDetail cleanup:
// * Inline player → TextureView surface so the swipe-down-to-minimize
// drag is smooth (a SurfaceView won't follow the Compose graphicsLayer
// transform — that was the stutter).
// * Description folded into a collapsible "Details" section, collapsed
// by default, sitting just above the recommendations.
// * Action buttons restyled into one tidy horizontally-scrollable row
// of uniform icon pills (dropped the redundant "Play").
//
// vc=23 / 0.1.0-AI — minibar + downloads UI + green theme:
// * MediaController/MediaSessionService unification — single ExoPlayer
// owned by PlaybackService, every UI surface is a controller client.
// Inline player on VideoDetail, fullscreen Player, and the new
// minibar overlay all drive the same underlying player; nothing
// restarts on screen transitions.
// * Persistent minibar overlay at the bottom of every non-Player
// screen whenever something is loaded. Tap → expand to fullscreen.
// Drag-down on fullscreen → minimize to minibar. ⌄ overlay button
// also minimizes. × on the minibar stops + clears.
// * Downloads page wired into the drawer.
// * Theme: forest-green primary palette in place of M3 default
// lavender / NewPipe red — modern, clean, distinct.
//
// vc=22 / 0.1.0-AH — V-2 player polish + local playlists:
// * Inline → fullscreen now hands off seek position. Tap Play (or the
// ⛶ pill on the inline player) while the inline is mid-track and
// the fullscreen Player picks up at the same point. Same handoff
// pattern as fullscreen → background from vc=21.
// * Local playlists: drawer entry "Playlists", "Save" button on
// VideoDetail. SharedPreferences-backed, no queue/autoplay yet
// (tap an entry to open VideoDetail as normal).
//
// vc=21 / 0.1.0-AG — player hand-off polish:
// * 🎧 background-audio button now captures the current position and
// resumes the foreground service from there instead of restarting.
// * HOME / recents button while on the player now hands off seamlessly
// to background audio (same position-preserving path) instead of
// auto-entering Picture-in-Picture. Manual PiP via the ⊟ overlay
// button is unchanged.
//
// vc=20 / 0.1.0-AF — channel-videos fix on top of the rust pipeline
// cutover. vc=19 returned empty subscription feeds because
// strawcore-core's channel_info wasn't doing the second browse for the
// Videos tab AND wasn't parsing the new lockupViewModel shape.
//
// vc=19 / 0.1.0-AE — rust pipeline cutover. Extraction via
// strawcore-core (Sulkta-OSS/strawcore) via the UniFFI wrapper; no
// NewPipeExtractor in the runtime path.
const val STRAW_VERSION_CODE = 76
const val STRAW_VERSION_NAME = "0.1.0-CJ"
const val STRAW_APPLICATION_ID = "com.sulkta.straw"