More performance tweaks, add missing Override annotations

This commit is contained in:
Mike Primm 2026-03-06 18:56:15 -05:00
parent 3a95556132
commit 70f93cdd11
4 changed files with 109 additions and 63 deletions

View file

@ -15,7 +15,10 @@ Dynmap is a dynamic web mapping plugin/mod for Minecraft servers. It's a multi-p
# Build outputs go to /target directory # Build outputs go to /target directory
# Build specific module (for faster iteration, but NOT for PR submissions) # Build specific module (for faster iteration, but NOT for PR submissions)
./gradlew :fabric-1.18:build ./gradlew :DynmapCore:build
# Run unit tests (DynmapCore only — JUnit 4)
./gradlew :DynmapCore:test
# Forge 1.12.2 (requires JDK 8 - set JAVA_HOME accordingly) # Forge 1.12.2 (requires JDK 8 - set JAVA_HOME accordingly)
cd oldgradle cd oldgradle
@ -27,20 +30,24 @@ cd oldgradle
- Forge 1.12.2 (oldgradle): JDK 8 strictly required - Forge 1.12.2 (oldgradle): JDK 8 strictly required
- Runtime targets: JDK 8 (1.16-), JDK 16 (1.17.x), JDK 17 (1.18-1.20.4), JDK 21 (1.20.5+) - Runtime targets: JDK 8 (1.16-), JDK 16 (1.17.x), JDK 17 (1.18-1.20.4), JDK 21 (1.20.5+)
**Build notes:**
- `gradle.properties` sets `org.gradle.parallel=false` and `org.gradle.daemon=false` — do not change these
- `snakeyaml` is pinned at 1.23 intentionally — newer versions break on Windows-encoded config files
## Architecture ## Architecture
### Module Structure (71 modules total) ### Module Structure
**Core Shared Modules:** **Core Shared Modules:**
- `DynmapCoreAPI/` - Stable public API for external plugins/mods (markers, mod support, rendering) - `DynmapCoreAPI/` - Stable public API for external plugins/mods (markers, mod support, rendering). Published to `repo.mikeprimm.com`. The `org.dynmap.renderer` package here defines `DynmapBlockState` — the central block state abstraction used everywhere.
- `DynmapCore/` - Internal shared implementation (NOT stable - subject to breaking changes) - `DynmapCore/` - Internal shared implementation (NOT stable - subject to breaking changes)
- `dynmap-api/` - Bukkit-specific public API - `dynmap-api/` - Bukkit-specific public API
**Platform Implementations:** **Platform Implementations:**
- `spigot/` - Bukkit/PaperMC implementation - `spigot/` - Bukkit/PaperMC implementation (`DynmapPlugin.java`)
- `bukkit-helper-*` - Version-specific NMS code (25 versions: 1.13-1.21) - `bukkit-helper-*` - Version-specific NMS code (one per MC version: 1.13-1.21)
- `fabric-*` - Fabric mod implementations (14 versions: 1.14.4-1.21.11) - `fabric-*` - Fabric mod implementations (1.14.4-1.21.x)
- `forge-*` - Forge mod implementations (14 versions: 1.14.4-1.21.11) - `forge-*` - Forge mod implementations (1.14.4-1.21.x); `forge-1.12.2` lives in `oldgradle/`
### Dependency Flow ### Dependency Flow
``` ```
@ -54,31 +61,47 @@ Platform-specific modules (Spigot, Fabric, Forge)
``` ```
### Key Components in DynmapCore ### Key Components in DynmapCore
- `MapManager` - Tile/map rendering orchestration
- `DynmapCore.java` - Main coordination hub (~3,100 lines) - `DynmapCore.java` — Main coordination hub (~3,100 lines); bootstrapped by each platform
- `storage/` - Storage backends (FileTree, MySQL, PostgreSQL, SQLite, S3) - `MapManager.java` — Tile rendering orchestration; owns the render thread pool and `FullWorldRenderState` queue
- `hdmap/` - HD map rendering (block models, shaders, textures) - `hdmap/` — HD map rendering pipeline:
- `web/` - Embedded Jetty server with servlets - `IsoHDPerspective` — Isometric raytrace engine (the hot rendering path)
- `markers/` - Marker system implementation - `HDBlockModels` / `HDScaledBlockModels` — Block geometry (patch/volumetric/scaled models)
- `TexturePack` / `TexturePackLoader` — Texture resolution from resource packs
- `hdmap/renderer/` — Custom block renderers (stairs, fences, doors, etc.) implementing `CustomRenderer`
- Shaders (`DefaultHDShader`, `CaveHDShader`, `TopoHDShader`, etc.) — post-process pixel color
- Lighting (`DefaultHDLighting`, `ShadowHDLighting`, etc.) — light level calculation
- `storage/` — Storage backends (FileTree, MySQL, MariaDB, PostgreSQL, SQLite, MSSQL, AWS S3)
- `web/` — Embedded Jetty 9 server with custom HTTP routing (no standard servlet container)
- `markers/impl/` — Full marker system implementation; public interface is in `DynmapCoreAPI`
- `utils/MapChunkCache` + `utils/MapIterator` — Abstract interfaces that each platform implements to feed world data into the renderer
### Platform Integration Pattern
Each platform module (Spigot `bukkit-helper-*`, Fabric, Forge) must implement:
- `MapChunkCache` — Loads and caches chunk data for a tile's required chunks
- `MapIterator` — Block-by-block iteration over the loaded chunk cache
- A platform entry point (e.g., `DynmapPlugin` for Spigot) that bootstraps `DynmapCore`
The `bukkit-helper-*` modules contain version-specific NMS code; `spigot/` delegates to the appropriate helper at runtime via reflection.
## Testing
Unit tests exist in `DynmapCore/src/test/` (JUnit 4) covering `Matrix3D`, `Vector3D`, `IpAddressMatcher`, `DynIntHashMap`, and `BufferInputStream`. Run with `./gradlew :DynmapCore:test`.
Full verification requires:
1. Building all platforms: `./gradlew setup build` AND `cd oldgradle && ./gradlew setup build`
2. Manual testing on target Minecraft server platforms
## Critical Contribution Rules ## Critical Contribution Rules
**PRs must build and test on ALL platforms including oldgradle. Changes to DynmapCore/DynmapCoreAPI require testing on all platforms.** **PRs must build and test on ALL platforms including oldgradle. Changes to DynmapCore/DynmapCoreAPI require testing on all platforms.**
- **Java 8 compatibility required** - Code must compile and run on Java 8 - **Java 8 compatibility required** — Code must compile and run on Java 8
- **Java only** - No Kotlin, Scala, or other JVM languages - **Java only** — No Kotlin, Scala, or other JVM languages
- **No dependency updates** - Library versions are tied to platform compatibility - **No dependency updates** — Library versions are tied to platform compatibility
- **No platform-specific code** - Must work on Windows, Linux (x86/ARM), macOS, Docker - **No platform-specific code** — Must work on Windows, Linux (x86/ARM), macOS, Docker
- **Small PRs only** - One feature per PR, no style/formatting changes - **Small PRs only** — One feature per PR, no style/formatting changes
- **No mod-specific code** - Use Dynmap APIs instead; external mods should depend on DynmapCoreAPI - **No mod-specific code** — Use Dynmap APIs instead; external mods should depend on DynmapCoreAPI
- **Apache License v2** - All code must be compatible - **Apache License v2** — All code must be compatible
- **DynmapCoreAPI is the only stable API** — Do not add external dependencies on DynmapCore internals
## Testing
No automated tests exist. Verification is done by:
1. Building all platforms successfully (`./gradlew setup build` AND `cd oldgradle && ./gradlew setup build`)
2. Manual testing on target Minecraft server platforms
## Storage Backends
Dynmap supports: FileTree (default), MySQL/MariaDB, PostgreSQL, SQLite, MS SQL Server, AWS S3

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@ -52,7 +52,13 @@ public class HDMapTile extends MapTile {
@Override @Override
public int hashCode() { public int hashCode() {
return tx ^ ty ^ perspective.hashCode() ^ world.hashCode() ^ boostzoom ^ tilescale; int h = perspective.hashCode();
h = h * 31 + world.hashCode();
h = h * 31 + tx;
h = h * 31 + ty;
h = h * 31 + boostzoom;
h = h * 31 + tilescale;
return h;
} }
@Override @Override
@ -87,19 +93,24 @@ public class HDMapTile extends MapTile {
@Override @Override
public boolean isBlockTypeDataNeeded() { return MapManager.mapman.hdmapman.isBlockTypeDataNeeded(this); } public boolean isBlockTypeDataNeeded() { return MapManager.mapman.hdmapman.isBlockTypeDataNeeded(this); }
@Override
public boolean render(MapChunkCache cache, String mapname) { public boolean render(MapChunkCache cache, String mapname) {
return perspective.render(cache, this, mapname); return perspective.render(cache, this, mapname);
} }
@Override
public List<DynmapChunk> getRequiredChunks() { public List<DynmapChunk> getRequiredChunks() {
return perspective.getRequiredChunks(this); return perspective.getRequiredChunks(this);
} }
@Override
public MapTile[] getAdjecentTiles() { public MapTile[] getAdjecentTiles() {
return perspective.getAdjecentTiles(this); return perspective.getAdjecentTiles(this);
} }
@Override
public int tileOrdinalX() { return tx; } public int tileOrdinalX() { return tx; }
@Override
public int tileOrdinalY() { return ty; } public int tileOrdinalY() { return ty; }
} }

View file

@ -90,6 +90,7 @@ public class IsoHDPerspective implements HDPerspective {
/* Scaled models for non-cube blocks */ /* Scaled models for non-cube blocks */
private final HDScaledBlockModels scalemodels; private final HDScaledBlockModels scalemodels;
private final int modscale; private final int modscale;
private final int modscale2; /* modscale * modscale, precomputed for raytraceSubblock */
/* Section-level raytrace variables */ /* Section-level raytrace variables */
int sx, sy, sz; int sx, sy, sz;
@ -153,6 +154,7 @@ public class IsoHDPerspective implements HDPerspective {
custom_meshes = new DynLongHashMap(4096); custom_meshes = new DynLongHashMap(4096);
custom_fluid_meshes = new DynLongHashMap(4096); custom_fluid_meshes = new DynLongHashMap(4096);
modscale = basemodscale << scaled; modscale = basemodscale << scaled;
modscale2 = modscale * modscale;
scalemodels = HDBlockModels.getModelsForScale(basemodscale << scaled); scalemodels = HDBlockModels.getModelsForScale(basemodscale << scaled);
} }
@ -250,18 +252,22 @@ public class IsoHDPerspective implements HDPerspective {
/** /**
* Get pixel X coordinate * Get pixel X coordinate
*/ */
@Override
public final int getPixelX() { return px; } public final int getPixelX() { return px; }
/** /**
* Get pixel Y coordinate * Get pixel Y coordinate
*/ */
@Override
public final int getPixelY() { return py; } public final int getPixelY() { return py; }
/** /**
* Get map iterator * Get map iterator
*/ */
@Override
public final MapIterator getMapIterator() { return mapiter; } public final MapIterator getMapIterator() { return mapiter; }
/** /**
* Return submodel alpha value (-1 if no submodel rendered) * Return submodel alpha value (-1 if no submodel rendered)
*/ */
@Override
public int getSubmodelAlpha() { public int getSubmodelAlpha() {
return subalpha; return subalpha;
} }
@ -283,9 +289,9 @@ public class IsoHDPerspective implements HDPerspective {
n = 1; n = 1;
/* Initial section coord */ /* Initial section coord */
sx = fastFloor(top.x/16.0); sx = fastFloor(top.x * 0.0625);
sy = fastFloor(top.y/16.0); sy = fastFloor(top.y * 0.0625);
sz = fastFloor(top.z/16.0); sz = fastFloor(top.z * 0.0625);
/* Compute parametric step (dt) per step on each axis */ /* Compute parametric step (dt) per step on each axis */
sdt_dx = 16.0 / dx; sdt_dx = 16.0 / dx;
sdt_dy = 16.0 / dy; sdt_dy = 16.0 / dy;
@ -302,7 +308,7 @@ public class IsoHDPerspective implements HDPerspective {
else if (bottom.x > top.x) { else if (bottom.x > top.x) {
x_inc = 1; x_inc = 1;
n += fastFloor(bottom.x) - x; n += fastFloor(bottom.x) - x;
st_next_x = (fastFloor(top.x/16.0) + 1 - (top.x/16.0)) * sdt_dx; st_next_x = (fastFloor(top.x * 0.0625) + 1 - (top.x * 0.0625)) * sdt_dx;
stepx = BlockStep.X_PLUS; stepx = BlockStep.X_PLUS;
mxout = modscale; mxout = modscale;
} }
@ -310,7 +316,7 @@ public class IsoHDPerspective implements HDPerspective {
else { else {
x_inc = -1; x_inc = -1;
n += x - fastFloor(bottom.x); n += x - fastFloor(bottom.x);
st_next_x = ((top.x/16.0) - fastFloor(top.x/16.0)) * sdt_dx; st_next_x = ((top.x * 0.0625) - fastFloor(top.x * 0.0625)) * sdt_dx;
stepx = BlockStep.X_MINUS; stepx = BlockStep.X_MINUS;
mxout = -1; mxout = -1;
} }
@ -325,7 +331,7 @@ public class IsoHDPerspective implements HDPerspective {
else if (bottom.y > top.y) { else if (bottom.y > top.y) {
y_inc = 1; y_inc = 1;
n += fastFloor(bottom.y) - y; n += fastFloor(bottom.y) - y;
st_next_y = (fastFloor(top.y/16.0) + 1 - (top.y/16.0)) * sdt_dy; st_next_y = (fastFloor(top.y * 0.0625) + 1 - (top.y * 0.0625)) * sdt_dy;
stepy = BlockStep.Y_PLUS; stepy = BlockStep.Y_PLUS;
myout = modscale; myout = modscale;
} }
@ -333,7 +339,7 @@ public class IsoHDPerspective implements HDPerspective {
else { else {
y_inc = -1; y_inc = -1;
n += y - fastFloor(bottom.y); n += y - fastFloor(bottom.y);
st_next_y = ((top.y/16.0) - fastFloor(top.y/16.0)) * sdt_dy; st_next_y = ((top.y * 0.0625) - fastFloor(top.y * 0.0625)) * sdt_dy;
stepy = BlockStep.Y_MINUS; stepy = BlockStep.Y_MINUS;
myout = -1; myout = -1;
} }
@ -348,7 +354,7 @@ public class IsoHDPerspective implements HDPerspective {
else if (bottom.z > top.z) { else if (bottom.z > top.z) {
z_inc = 1; z_inc = 1;
n += fastFloor(bottom.z) - z; n += fastFloor(bottom.z) - z;
st_next_z = (fastFloor(top.z/16.0) + 1 - (top.z/16.0)) * sdt_dz; st_next_z = (fastFloor(top.z * 0.0625) + 1 - (top.z * 0.0625)) * sdt_dz;
stepz = BlockStep.Z_PLUS; stepz = BlockStep.Z_PLUS;
mzout = modscale; mzout = modscale;
} }
@ -356,7 +362,7 @@ public class IsoHDPerspective implements HDPerspective {
else { else {
z_inc = -1; z_inc = -1;
n += z - fastFloor(bottom.z); n += z - fastFloor(bottom.z);
st_next_z = ((top.z/16.0) - fastFloor(top.z/16.0)) * sdt_dz; st_next_z = ((top.z * 0.0625) - fastFloor(top.z * 0.0625)) * sdt_dz;
stepz = BlockStep.Z_MINUS; stepz = BlockStep.Z_MINUS;
mzout = -1; mzout = -1;
} }
@ -810,7 +816,7 @@ public class IsoHDPerspective implements HDPerspective {
while(mt <= mtend) { while(mt <= mtend) {
if(!skip) { if(!skip) {
try { try {
int blkalpha = model[modscale*modscale*my + modscale*mz + mx]; int blkalpha = model[modscale2*my + modscale*mz + mx];
if(blkalpha > 0) { if(blkalpha > 0) {
subalpha = blkalpha; subalpha = blkalpha;
return false; return false;
@ -857,6 +863,7 @@ public class IsoHDPerspective implements HDPerspective {
return true; return true;
} }
@Override
public final int[] getSubblockCoord() { public final int[] getSubblockCoord() {
if(cur_patch >= 0) { /* If patch hit */ if(cur_patch >= 0) { /* If patch hit */
double tt = cur_patch_t; double tt = cur_patch_t;
@ -885,6 +892,7 @@ public class IsoHDPerspective implements HDPerspective {
} }
// Is the hit on a cullable face? // Is the hit on a cullable face?
@Override
public final boolean isOnFace() { public final boolean isOnFace() {
double tt; double tt;
if(cur_patch >= 0) { /* If patch hit */ if(cur_patch >= 0) { /* If patch hit */
@ -1294,11 +1302,14 @@ public class IsoHDPerspective implements HDPerspective {
miny = tile.getDynmapWorld().minY; miny = tile.getDynmapWorld().minY;
} }
for(int x = 0; x < tileSize * sizescale; x++) { final int tilePixelSize = tileSize * sizescale;
final double invSizescale = 1.0 / sizescale;
for(int x = 0; x < tilePixelSize; x++) {
ps.px = x; ps.px = x;
for(int y = 0; y < tileSize * sizescale; y++) { final double px_center = xbase + (x + 0.5) * invSizescale;
ps.top.x = ps.bottom.x = xbase + (x + 0.5) / sizescale; /* Start at center of pixel at Y=height+0.5, bottom at Y=-0.5 */ for(int y = 0; y < tilePixelSize; y++) {
ps.top.y = ps.bottom.y = ybase + (y + 0.5) / sizescale; ps.top.x = ps.bottom.x = px_center;
ps.top.y = ps.bottom.y = ybase + (y + 0.5) * invSizescale;
ps.top.z = height + 0.5; ps.bottom.z = miny - 0.5; ps.top.z = height + 0.5; ps.bottom.z = miny - 0.5;
map_to_world.transform(ps.top); /* Transform to world coordinates */ map_to_world.transform(ps.top); /* Transform to world coordinates */
map_to_world.transform(ps.bottom); map_to_world.transform(ps.bottom);
@ -1314,6 +1325,7 @@ public class IsoHDPerspective implements HDPerspective {
Log.severe("Error while raytracing tile: perspective=" + this.name + ", coord=" + mapiter.getX() + "," + mapiter.getY() + "," + mapiter.getZ() + ", blockid=" + mapiter.getBlockType() + ", lighting=" + mapiter.getBlockSkyLight() + ":" + mapiter.getBlockEmittedLight() + ", biome=" + mapiter.getBiome().toString(), ex); Log.severe("Error while raytracing tile: perspective=" + this.name + ", coord=" + mapiter.getX() + "," + mapiter.getY() + "," + mapiter.getZ() + ", blockid=" + mapiter.getBlockType() + ", lighting=" + mapiter.getBlockSkyLight() + ":" + mapiter.getBlockEmittedLight() + ", biome=" + mapiter.getBiome().toString(), ex);
ex.printStackTrace(); ex.printStackTrace();
} }
final int rowOffset = (tilePixelSize - y - 1) * tilePixelSize + x;
for(int i = 0; i < numshaders; i++) { for(int i = 0; i < numshaders; i++) {
if(shaderdone[i] == false) { if(shaderdone[i] == false) {
shaderstate[i].rayFinished(ps); shaderstate[i].rayFinished(ps);
@ -1325,21 +1337,11 @@ public class IsoHDPerspective implements HDPerspective {
shaderstate[i].getRayColor(rslt, 0); shaderstate[i].getRayColor(rslt, 0);
int c_argb = rslt.getARGB(); int c_argb = rslt.getARGB();
if (c_argb != 0) rendered[i] = true; if (c_argb != 0) rendered[i] = true;
if (isOpaque[i] && (c_argb == 0)) { argb_buf[i][rowOffset] = (isOpaque[i] && (c_argb == 0)) ? bgnight[i] : c_argb;
argb_buf[i][(tileSize*sizescale-y-1)*tileSize*sizescale + x] = bgnight[i];
}
else {
argb_buf[i][(tileSize*sizescale-y-1)*tileSize*sizescale + x] = c_argb;
}
if (day_argb_buf[i] != null) { if (day_argb_buf[i] != null) {
shaderstate[i].getRayColor(rslt, 1); shaderstate[i].getRayColor(rslt, 1);
c_argb = rslt.getARGB(); c_argb = rslt.getARGB();
if (isOpaque[i] && (c_argb == 0)) { day_argb_buf[i][rowOffset] = (isOpaque[i] && (c_argb == 0)) ? bgday[i] : c_argb;
day_argb_buf[i][(tileSize*sizescale-y-1)*tileSize*sizescale + x] = bgday[i];
}
else {
day_argb_buf[i][(tileSize*sizescale-y-1)*tileSize*sizescale + x] = c_argb;
}
} }
} }
} }

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@ -181,6 +181,7 @@ public class TexturePackHDShader implements HDShader {
* Process next ray step - called for each block on route * Process next ray step - called for each block on route
* @return true if ray is done, false if ray needs to continue * @return true if ray is done, false if ray needs to continue
*/ */
@Override
public boolean processBlock(HDPerspectiveState ps) { public boolean processBlock(HDPerspectiveState ps) {
DynmapBlockState blocktype = ps.getBlockState(); DynmapBlockState blocktype = ps.getBlockState();
if ((hiddenids != null) && hiddenids.get(blocktype.globalStateIndex)) { if ((hiddenids != null) && hiddenids.get(blocktype.globalStateIndex)) {
@ -265,7 +266,7 @@ public class TexturePackHDShader implements HDShader {
if(color[0].isTransparent()) { if(color[0].isTransparent()) {
for(int i = 0; i < color.length; i++) for(int i = 0; i < color.length; i++)
color[i].setColor(tmpcolor[i]); color[i].setColor(tmpcolor[i]);
return (color[0].getAlpha() == 255); return (tmpcolor[0].getAlpha() == 255);
} }
/* Else, blend and generate new alpha */ /* Else, blend and generate new alpha */
else { else {
@ -273,10 +274,14 @@ public class TexturePackHDShader implements HDShader {
int alpha2 = tmpcolor[0].getAlpha() * (255-alpha) / 255; int alpha2 = tmpcolor[0].getAlpha() * (255-alpha) / 255;
int talpha = alpha + alpha2; int talpha = alpha + alpha2;
if(talpha > 0) if(talpha > 0)
for(int i = 0; i < color.length; i++) for(int i = 0; i < color.length; i++) {
color[i].setRGBA((tmpcolor[i].getRed()*alpha2 + color[i].getRed()*alpha) / talpha, int tc = tmpcolor[i].getARGB();
(tmpcolor[i].getGreen()*alpha2 + color[i].getGreen()*alpha) / talpha, int cc = color[i].getARGB();
(tmpcolor[i].getBlue()*alpha2 + color[i].getBlue()*alpha) / talpha, talpha); color[i].setARGB((talpha << 24)
| (((((tc >> 16) & 0xFF) * alpha2 + ((cc >> 16) & 0xFF) * alpha) / talpha) << 16)
| (((((tc >> 8) & 0xFF) * alpha2 + ((cc >> 8) & 0xFF) * alpha) / talpha) << 8)
| ((( tc & 0xFF) * alpha2 + ( cc & 0xFF) * alpha) / talpha));
}
else else
for(int i = 0; i < color.length; i++) for(int i = 0; i < color.length; i++)
color[i].setTransparent(); color[i].setTransparent();
@ -290,6 +295,7 @@ public class TexturePackHDShader implements HDShader {
/** /**
* Ray ended - used to report that ray has exited map (called if renderer has not reported complete) * Ray ended - used to report that ray has exited map (called if renderer has not reported complete)
*/ */
@Override
public void rayFinished(HDPerspectiveState ps) { public void rayFinished(HDPerspectiveState ps) {
} }
/** /**
@ -297,12 +303,14 @@ public class TexturePackHDShader implements HDShader {
* @param c - object to store color value in * @param c - object to store color value in
* @param index - index of color to request (renderer specific - 0=default, 1=day for night/day renderer * @param index - index of color to request (renderer specific - 0=default, 1=day for night/day renderer
*/ */
@Override
public void getRayColor(Color c, int index) { public void getRayColor(Color c, int index) {
c.setColor(color[index]); c.setColor(color[index]);
} }
/** /**
* Clean up state object - called after last ray completed * Clean up state object - called after last ray completed
*/ */
@Override
public void cleanup() { public void cleanup() {
if (ctm_cache != null) { if (ctm_cache != null) {
ctm_cache.clear(); ctm_cache.clear();
@ -338,11 +346,13 @@ public class TexturePackHDShader implements HDShader {
* @param scale - scale of perspective * @param scale - scale of perspective
* @return state object to use for all rays in tile * @return state object to use for all rays in tile
*/ */
@Override
public HDShaderState getStateInstance(HDMap map, MapChunkCache cache, MapIterator mapiter, int scale) { public HDShaderState getStateInstance(HDMap map, MapChunkCache cache, MapIterator mapiter, int scale) {
return new ShaderState(mapiter, map, cache, scale); return new ShaderState(mapiter, map, cache, scale);
} }
/* Add shader's contributions to JSON for map object */ /* Add shader's contributions to JSON for map object */
@Override
public void addClientConfiguration(JSONObject mapObject) { public void addClientConfiguration(JSONObject mapObject) {
s(mapObject, "shader", name); s(mapObject, "shader", name);
} }