Fix bug with not doing biome shading on normal worlds
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1 changed files with 1 additions and 1 deletions
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@ -87,7 +87,7 @@ public class TexturePackHDShader implements HDShader {
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c = new Color();
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scaledtp = tp.resampleTexturePack(map.getPerspective().getModelScale());
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/* Biome raw data only works on normal worlds at this point */
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do_biome_shading = biome_shaded && (cache.getWorld().getEnvironment() != Environment.NORMAL);
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do_biome_shading = biome_shaded && (cache.getWorld().getEnvironment() == Environment.NORMAL);
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}
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/**
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* Get our shader
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