Commit graph

26 commits

Author SHA1 Message Date
Mike Primm
5039af5e8e Handle custom water color shading (misc/watercolorX.png) 2012-03-16 22:48:33 -05:00
Mike Primm
179eeca03d Handle lighting checks above world top 2012-03-13 01:10:47 -05:00
Mike Primm
da237e7776 More cleanup 2012-03-11 19:56:54 -05:00
Mike Primm
4de23cc846 Update to 1.2 biome shading model (1.1 maps will be 1.2-style shaded - sorry) 2012-03-11 16:17:32 -05:00
Mike Primm
fb5ee1a72e Try fix for getHighestBlockY() not working as advertised 2012-03-09 14:33:51 -06:00
Mike Primm
8928ad8667 Fix nether render in 1.1 and 1.2 2012-03-04 20:21:01 -06:00
Mike Primm
2e7fc84a9b Big performance boost - exploit empty section data, max block y in ray trace 2012-03-03 09:33:07 -06:00
Mike Primm
8bb6083b27 Support world names with '/' characters (substitute internally with '-') 2012-02-27 22:14:48 -06:00
Mike Primm
fb9b0b0d2a Fix section size 2012-02-17 00:13:33 -06:00
Mike Primm
94f0cd48a6 Add section empty methods 2012-02-16 22:45:34 -06:00
Mike Primm
5b1a1462f1 Fix dependency on bukkit-bleeding level bukkit 2012-02-16 07:53:15 -06:00
Mike Primm
39b7a949ad Chunk section prep 2012-02-15 22:34:45 -06:00
Mike Primm
7b8f4ce501 Strip out obsolete pre 1.1 bukkit workarounds, fixes 2012-02-14 20:54:36 -06:00
Mike Primm
e5a336bbe2 Add some extra array bounds protection 2012-02-11 23:28:44 -06:00
Mike Primm
a1f881b48f Make smooth swamp biome shading smoother 2012-02-10 21:54:32 -06:00
Mike Primm
354fac0ddc Add smooth-lighting global setting (switch on smooth lighting on all) 2012-02-10 00:44:04 -06:00
Mike Primm
5a35f132ac Add support for greater-than-128 high worlds 2012-02-01 00:40:38 -06:00
Mike Primm
583929c577 Add smooth-biome-shading option (1.1-style swamp biome shading) 2012-01-23 10:42:56 +08:00
Mike Primm
8c97a6e681 Start handling Spout custom IDs (16 bit block IDs) 2012-01-22 16:24:02 -06:00
Mike Primm
21e488478f Finish split of dynmap and DynmapCore 2012-01-17 23:58:11 -06:00
Mike Primm
399ad25df2 Fix support for new biomes to not break running on 1.0.1 2012-01-17 01:07:31 -06:00
Mike Primm
93ead80920 Clean up warnings, extra imports. Fix post_1_8 logic. Color multiplier cache 2012-01-16 23:06:31 -06:00
Mike Primm
eae604e3b9 Add support for new 1.1 biomes (beach, forest hills, desert hills, taiga hills, small mountains) 2012-01-16 20:43:29 -06:00
Mike Primm
3ae8757876 Some more cleanup 2012-01-15 23:56:32 -06:00
Mike Primm
3ed0c25064 More cleanup and refactoring - get ready to split out core 2012-01-15 23:19:01 -06:00
Mike Primm
5d6f3da157 Checkpoint on split between bukkit-specific and common code core 2012-01-15 16:58:19 -06:00
Renamed from src/main/java/org/dynmap/utils/NewMapChunkCache.java (Browse further)