Mike Primm
b64094795e
Checkpoint on split between bukkit-specific and common code core
2012-01-15 16:58:19 -06:00
Mike Primm
42418edf1f
Start isolating Bukkit dependencies, prep code for ports
2012-01-08 01:47:11 -06:00
Mike Primm
2c16c800e9
Performance tuning, improve workaround for bukkit scheduler bugs
2011-07-19 00:52:05 -05:00
Mike Primm
b1d1075dfe
Add support for ChunkSnapshot API (CB860), maintain legacy support too
2011-06-15 01:27:59 -05:00
Mike Primm
d2c947653d
Add night view via ambientlight setting on Flat and Surface maps, add
...
night-and-day setting to generate both night (default) and day
(prefix+'_day') versions of tiles, and add transparency to generated
PNG files
2011-05-27 00:56:56 -05:00
Mike Primm
3365a96565
Prototype of chunk snapshot support - pre-Bukkit API (reflection
...
based, with fallback to existing APIs)
2011-05-20 01:38:49 -05:00
FrozenCow
7937a64f06
Cleaned up logging.
2011-05-19 01:36:14 +02:00
FrozenCow
e28ee185b6
Cleaned up configuration handling and added new logging class.
2011-05-19 01:36:05 +02:00
zeeZ
17ba0d4d00
Organize imports.
2011-05-17 02:43:25 +02:00
zeeZ
05f3ced64f
Tabs and spaces.
2011-05-16 14:51:18 +02:00
Mike Primm
04056572f8
Optimize the getRequiredChunks() to load only chunks that are needed -
...
reduces chunks needed by 42% versus current implementation.
2011-05-15 23:50:50 -05:00
Mike Primm
271990b87c
Reduce heap memory allocation on render path (less heap junk) by
...
replacing java.awt.Color with work-alike, lightweight updatable
alternative.
2011-05-15 22:25:45 -05:00
Mike Primm
e26ac97787
Clean up tabs
2011-05-15 08:02:45 -05:00
Mike Primm
0ffc825b05
Re-merge the nether render support, and update race condition fixes
2011-05-14 23:25:59 -05:00
FrozenCow
84d01c530a
Replaced tabs with spaces to conform the Bukkit standards.
2011-05-13 10:41:02 +02:00
Mike Primm
17644a5778
Add tile data coloring (aka colored wool support), combine rendering
...
of default tiles and their zoomed counterparts (saves reloading the
default tile, and keeps the scale levels of the map consistent during
a fullrender and otherwise)
2011-05-13 10:31:38 +02:00
FrozenCow
d53b3bc340
Added HighlightTileRenderer (thanks in part to rockNme2349)
2011-04-07 15:46:50 +02:00