FrozenCow
b4bde5148b
Changed the way templates and world-configuration are handled.
2011-05-24 02:13:43 +02:00
mikeprimm
b367fe9250
Fix missing spaces on sample name-title only world definition
2011-05-23 16:43:37 -07:00
mikeprimm
e0ab47f84c
Merge pull request #162 from mikeprimm/master
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FIx broken checkin
2011-05-23 08:17:45 -07:00
mikeprimm
0bf9e16066
Screwed up merge
2011-05-23 08:16:35 -07:00
mikeprimm
fc5e7d3885
Merge pull request #161 from mikeprimm/master
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Add hiddenworlds list to suppress templates on listed worlds
2011-05-23 08:10:18 -07:00
mikeprimm
4443b33fea
Add sample hiddenworlds settings with harmless defaults
2011-05-23 08:08:06 -07:00
mikeprimm
4fb058a9a3
Add hiddenworlds attribute to suppress templates on selected worlds
2011-05-23 08:06:08 -07:00
Mike Primm
2faff07133
Fix handling of existing maps tag under world definitions
2011-05-23 08:23:28 +08:00
Mike Primm
fd6d1d4270
Fix handling of existing maps tag under world definitions
2011-05-22 19:21:27 -05:00
mikeprimm
2b0d4e739e
Merge pull request #160 from mikeprimm/master
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Add support for world-type-specific templates in configuration.txt - automatically configure worlds
2011-05-22 15:41:32 -07:00
Mike Primm
d379bfd3b0
Add support world-type-specific templates, to allow automatic
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initializing of worlds (make configuration.txt work unmodified for
most folks, while still supporting per-world customizations)
2011-05-22 17:28:12 -05:00
FrozenCow
e22b50aa88
Fixed errorous css with Opera (thanks Lycano!)
2011-05-22 22:04:43 +02:00
Mike Primm
7219625b04
Fix player faces when aliases being used, and strip color from player
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display names sent to web UI
2011-05-23 03:23:11 +08:00
FrozenCow
7606e0be44
Added ability to reload (also using 'dynmap reload').
2011-05-22 19:42:47 +02:00
FrozenCow
5afab4fc41
Another fix for chat.
2011-05-22 18:51:11 +02:00
FrozenCow
90e9c9f640
Fixed web-to-mc chat for JsonFile?
2011-05-22 18:24:09 +02:00
FrozenCow
1f79d2bcb8
Fixed client-updates for JsonFile.
2011-05-22 18:11:16 +02:00
FrozenCow
c51eb2ade0
Removed global chat related configuration-values from configuration.txt.
2011-05-22 17:49:26 +02:00
FrozenCow
77009bcffb
Fixed allowwebchat for JsonFile.
2011-05-22 17:46:11 +02:00
FrozenCow
c2e3cbc793
Added map-icon to configuration.
2011-05-22 17:45:30 +02:00
FrozenCow
eae96a5f39
Corrected JsonFile use of webpath.
2011-05-22 17:09:42 +02:00
FrozenCow
68c9e5b50c
Added center to configuration with default 0,64,0 like before.
2011-05-22 16:48:43 +02:00
zeeZ
74611f4ccc
Added armor (merged from zeeZ).
2011-05-22 16:28:26 +02:00
FrozenCow
317d215302
Made use of log.log instead of .info.
2011-05-22 16:28:19 +02:00
zeeZ
3b493265dd
Added log prefix to info logger.
2011-05-22 16:28:14 +02:00
FrozenCow
a7b553bb4f
Transfered chat/webchat functionality to their components.
2011-05-22 16:28:10 +02:00
FrozenCow
bb0c59a0a2
Cleaned up depricated configuration.
2011-05-22 16:28:06 +02:00
FrozenCow
ab9bf5bc5c
Transfered client-updates to two components (jsonfile and internal).
2011-05-22 16:28:01 +02:00
FrozenCow
9bf095fc0f
Made use of org.json.simple for updates.
2011-05-22 16:27:57 +02:00
FrozenCow
c85a50bdb0
Moved HeroChat code to HeroWebChatModule.
2011-05-22 16:27:53 +02:00
FrozenCow
10a34e2d3a
Moved regions-code to regions-component.
2011-05-22 16:27:49 +02:00
FrozenCow
678b6b916b
Added events for components and implemented 'buildclientconfiguration'-event in ClientConfigurationComponent.
2011-05-22 16:27:43 +02:00
FrozenCow
fb67b0c44f
Added simple start for server-side components.
2011-05-22 16:27:37 +02:00
mikeprimm
c9b418f07a
Merge pull request #159 from mikeprimm/master
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Fix player faces when nicknames used, partial fix for HeroChat
2011-05-22 00:05:09 -07:00
Mike Primm
5aa4be1b06
Better fix for HeroChat - still need herochatwebchannel's channel to
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be set to join-messages: true to allow web messages before first
player message in channel.
2011-05-22 01:53:48 -05:00
Mike Primm
d061b98b37
Fixes for alias/nicknames in web UI (esp handling player icons),
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HeroChat fixes
2011-05-21 23:58:48 -05:00
Mike Primm
7806b697dc
Merge remote branch 'upstream/master'
2011-05-21 01:30:07 -05:00
mikeprimm
7e161682d8
Merge pull request #156 from mikeprimm/master
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Implement chunk snapshotting approach to drop memory use and CPU use significantly, add shadows option (via shadowstrength) on defaulttilerender, add fix for nicknamed players' skins
2011-05-20 23:03:35 -07:00
Mike Primm
a3b680dd19
Fix for skins on players with nicknames - send up account name as well
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as display name.
2011-05-21 00:59:08 -05:00
Mike Primm
5a7ecea7d2
Add BufferedImage cache
2011-05-21 00:30:42 -05:00
Mike Primm
2765f047fd
Tune shadow render, add to accept wait queue on web server
2011-05-20 23:26:46 -05:00
Mike Primm
fe25e1cd22
Fix line feeds...
2011-05-20 20:59:39 -05:00
Mike Primm
8c7af9ae0e
Add shadowstrength attribute for surface renderer - enables shadows
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based on top-down chunk sky light data
2011-05-20 20:52:34 -05:00
mikeprimm
4662328bb9
Make sure boundary condition is respected - getHighestBlockY must return 1 or higher
2011-05-20 08:47:35 -07:00
mikeprimm
2299df445a
Make sure boundary condition is right on getMaximumY - must be 1 or higher
2011-05-20 08:46:12 -07:00
Mike Primm
4cfc249625
Prototype of chunk snapshot support - pre-Bukkit API (reflection
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based, with fallback to existing APIs)
2011-05-20 01:38:49 -05:00
FrozenCow
dcfac37752
Fixed ConfigurationNode.
2011-05-19 11:15:15 +02:00
mikeprimm
3403baf95d
Merge pull request #154 from mikeprimm/master
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Add support for WorldGuard on built-in server
2011-05-18 21:40:27 -07:00
Mike Primm
dcfd082039
Add support for WorldGuard on built-in server, fix getNodes() on new
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ConfigurationNode class
2011-05-18 23:29:33 -05:00
FrozenCow
6b755333cb
Fixed arguments for createInstance.
2011-05-19 03:18:20 +02:00