Commit graph

742 commits

Author SHA1 Message Date
mikeprimm
d3801239e4 Merge pull request #288 from mikeprimm/hdrender
Performance tuning
2011-07-18 23:03:34 -07:00
Mike Primm
e03c141d3e Merge remote branch 'upstream/master' into HEAD 2011-07-19 00:53:02 -05:00
Mike Primm
90b3d682ad Performance tuning, improve workaround for bukkit scheduler bugs 2011-07-19 00:52:05 -05:00
FrozenCow
65cde3fa1e Added webchat-interval for JsonFileClientUpdateComponent (which should fix sendmessage.php) 2011-07-18 13:13:02 +02:00
mikeprimm
b79df3d898 Merge pull request #286 from mikeprimm/hdrender
Add handling for custom_still_water, custom_still_lava, etc
2011-07-17 19:24:27 -07:00
Mike Primm
929175ebfc Add handling for custom_still_water, custom_still_lava, etc 2011-07-17 20:51:51 -05:00
mikeprimm
eedcb141c0 Merge pull request #285 from mikeprimm/hdrender
Fix texture pack scaling support, remove assumption that watercolor.png is present
2011-07-17 16:14:47 -07:00
Mike Primm
cdfab824cc Fix texture pack scaling support 2011-07-17 18:13:03 -05:00
Mike Primm
cd7ffee82a Make workaround for adaptive - be faster when bukkit isn't tripping up 2011-07-17 16:32:34 -05:00
Mike Primm
c9a225536e Different Bukkit schedule spin workaround, that isn't so slow
Generalize texture image loading
2011-07-17 16:19:24 -05:00
mikeprimm
2143ead93e Merge pull request #283 from mikeprimm/hdrender
Add texture pack shader support
2011-07-17 09:38:37 -07:00
Mike Primm
5208825555 Woraround bukkit schedule spin, add custom-models.txt, custom-texture.txt 2011-07-17 11:02:22 -05:00
Mike Primm
a8f3f17513 Correct wood grain orientation from top 2011-07-17 02:42:35 -05:00
Mike Primm
caacea0004 Finish first pass of texture mapping 2011-07-17 02:20:13 -05:00
Mike Primm
d70d9a75c6 First pass functional texture pack shader :) 2011-07-16 16:51:46 -05:00
Mike Primm
79d63be6f3 Start on texture pack shader 2011-07-15 23:19:05 -05:00
Mike Primm
f461b67459 More texture pack work 2011-07-15 17:37:54 -05:00
Mike Primm
2e58ba2b70 Fix non-power-of-two scaling on models and textures 2011-07-15 09:29:27 -05:00
Mike Primm
e5b0dd3c82 Start on texture pack loader/scaler 2011-07-15 08:28:09 -05:00
mikeprimm
99f671d726 Merge pull request #281 from mikeprimm/hdrender
Add weakref based chunk snapshot cache
2011-07-13 23:10:20 -07:00
Mike Primm
c1e11b776f Add weak reference based cache for chunk snapshots 2011-07-14 01:08:28 -05:00
Mike Primm
7e0c81258b Fix scroll buttons in player list 2011-07-13 16:05:08 -05:00
mikeprimm
62d48e77cc Merge pull request #278 from mikeprimm/hdrender
More models (doors, levers)
2011-07-12 23:06:14 -07:00
Mike Primm
0562b4e485 More models (doors, levers) 2011-07-13 01:05:20 -05:00
mikeprimm
1386cddbe5 Merge pull request #277 from mikeprimm/hdrender
More models (beds, etc), proper fence support, lighting fixes for steps and slabs
2011-07-12 21:44:42 -07:00
Mike Primm
2943159ffd More models (beds, etc), proper fence support, lighting fixes for steps and slabs 2011-07-12 23:32:18 -05:00
mikeprimm
14cfa40d4f Merge pull request #276 from mikeprimm/hdrender
More models, fixes to make HD shader defaults more consistent with Kzed shader
2011-07-12 16:23:28 -07:00
Mike Primm
a7189222d8 Add models for flowers, mushrooms, fire 2011-07-12 18:22:12 -05:00
Mike Primm
eb4e768764 Make default shader more consistent with Kzed shader 2011-07-12 18:02:01 -05:00
mikeprimm
535c6e5018 Merge pull request #273 from mikeprimm/hdrender
Add models.txt, and code to load models from it, and lots of models
2011-07-12 00:21:32 -07:00
Mike Primm
ea44be18d1 Add models.txt, and code to load models from it, and lots of models 2011-07-12 02:08:48 -05:00
mikeprimm
267d0c2a50 Merge pull request #270 from mikeprimm/hdrender
Fix biome rendering
2011-07-11 07:39:29 -07:00
Mike Primm
315bca015d Fix biome rendering 2011-07-11 09:37:03 -05:00
mikeprimm
247672f320 Merge pull request #269 from mikeprimm/hdrender
Add support for non-cube block models, subblock tracing for them
2011-07-11 00:19:13 -07:00
Mike Primm
c078c63195 Add support for non-cube block models, subblock tracing for them 2011-07-11 02:14:55 -05:00
mikeprimm
1dade752ad Merge pull request #268 from mikeprimm/hdrender
Fix worldtomap conversion (y coordinate off by 1 tile)
2011-07-10 21:14:20 -07:00
Mike Primm
5a9b76ba17 Fix worldtomap conversion 2011-07-10 23:12:24 -05:00
mikeprimm
d6e2d01d00 Merge pull request #267 from mikeprimm/hdrender
Fix orientation of sample flat maps to be north-top (view from south)
2011-07-10 19:13:57 -07:00
Mike Primm
ebda6d6dc0 Fix orientation of sample flat maps to be north-top (view from south) 2011-07-10 21:12:11 -05:00
mikeprimm
d3e4c77fb3 Merge pull request #266 from mikeprimm/hdrender
Add configuration.txt.sample-hd as sample of HD render with existing defa
2011-07-10 12:44:26 -07:00
Mike Primm
9287828ca1 Add configuration.txt.sample-hd as sample of HD render with existing default map structure 2011-07-10 14:42:36 -05:00
mikeprimm
7fc8538131 Merge pull request #265 from mikeprimm/hdrender
Add cancelable custom event for reporting of messages received from web
2011-07-09 19:42:39 -07:00
Mike Primm
515714d8c1 Add cancelable custom event for reporting of messages received from web 2011-07-09 21:39:49 -05:00
mikeprimm
2ddbea6c35 Merge pull request #264 from mikeprimm/hdrender
First drop of HD Renderer
2011-07-09 16:43:43 -07:00
Mike Primm
f66af3b261 Merge remote branch 'upstream/master' into HEAD 2011-07-09 18:18:26 -05:00
mikeprimm
53afc10545 Merge pull request #263 from mikeprimm/master
Cleanup event synchronize, so that web config request is more parallel
2011-07-09 16:17:08 -07:00
Mike Primm
6bb2d2a329 Fix marker/player world-to-map coordinate transform in hdmap.js 2011-07-09 18:04:42 -05:00
Mike Primm
54cb8980d6 Add adaptive zoomout levels for HDMaps, change zoomout processing to handle it properly 2011-07-09 17:01:40 -05:00
Mike Primm
a0f21d5d9b Handle bigmap versus bigworld, allows HDMap to be big-map-style independent of bigworld setting. Add bigmap setting on KzedMap and FlatMap too. 2011-07-09 15:51:32 -05:00
Mike Primm
09d61770cf Add HD cave shader 2011-07-09 02:19:56 -05:00