Commit graph

554 commits

Author SHA1 Message Date
Mike Primm
dc6b89ae03 Remove icon position flicker on first load/player add 2011-06-03 09:51:41 -05:00
Mike Primm
b4a909aee3 Have per-world control of sending player position and health, prevent
player icon flicker on addplayer (even when not on world or position
is obfuscated)
2011-06-03 08:42:24 -05:00
Mike Primm
163881697a Add background color support per map, add skylands template default 2011-06-03 03:24:21 -05:00
Mike Primm
58c600b65f Hide player positions when on disabled worlds, add sendposition flat
to ClientComponent to avoid leaking position data, even when markers
are off, fix problem with stale player marker positions during/right
after map changes
2011-06-03 00:39:21 -05:00
Mike Primm
969c3631a8 Fix web to server chat on standalone - make chat.js use config.sendmessage 2011-06-02 15:41:09 -05:00
Mike Primm
ac26051fbb Properly stringify chat input, so that we wind up with value JSON (doublequote, and others) 2011-06-02 15:15:46 -05:00
Mike Primm
0eda5fc475 Replace "?0" with "?<currentmilliseconds" on default tile URLs to fix browser cache issues between reloads 2011-06-02 13:14:38 -05:00
Mike Primm
fb08b2fed6 Make sure all JSON/web text interactions are escaped and/or UTF-8 2011-06-02 00:20:25 -05:00
Mike Primm
91f4201354 Merge remote branch 'origin/master' 2011-06-01 19:09:46 -05:00
Mike Primm
8517b5b3f0 Fix tile coord calculation for tile hash on kzed render - too sparse
because not divided by tile dimensions (inconsistent with flat :<)
2011-06-01 19:08:53 -05:00
Mike Primm
cf6a0eed81 Incorporate ovocean's updates, plus fix for bad bookshelf ID 2011-06-01 14:18:24 -05:00
Mike Primm
0e75d6a18d Add new block IDs, remove obsolete ones from colorschemes 2011-06-01 01:50:57 -05:00
Mike Primm
bde74b51d2 Improve transparency processing on flat map 2011-06-01 00:12:27 -05:00
Mike Primm
6eaa900449 Add transparency samples to configuration.txt 2011-05-31 23:49:04 -05:00
Mike Primm
9132f82074 Add transparency option on Flat and Surface map, fix file locks 2011-05-31 23:44:17 -05:00
Mike Primm
716ba040df Add file access synchronization to prevent conflicting tile updates 2011-05-31 21:20:23 -05:00
Arthur Mayer
4efd9cb6f7 Merge pull request #183 from flames/master
fixed encoding (sorry)
2011-05-31 15:12:50 -07:00
Arthur Mayer
441779396b fixed encoding (sorry) 2011-06-01 00:11:41 +02:00
Arthur Mayer
0c0d0531bb Merge pull request #182 from flames/master
added configurable suffix for webchat
2011-05-31 14:54:32 -07:00
Arthur Mayer
be5e0b43cc added configurable suffix for webchat 2011-05-31 23:30:02 +02:00
Arthur Mayer
fbab5370a9 made webchat prefix to configurable 2011-05-31 23:10:16 +02:00
Mike Primm
440b33dff4 Fix chatfile - shouldn't have changed this with last fix 2011-06-01 03:33:01 +08:00
mikeprimm
6485ac10cc Merge pull request #180 from mikeprimm/master
Make JSON file updates more transactional, to prevent reading of partially written files
2011-05-31 12:05:24 -07:00
Mike Primm
e6fca98777 Make JSON file updates more transactional - fix problem with read
during updates (seen on flames server)
2011-05-31 14:01:12 -05:00
mikeprimm
259c91cd9e Merge pull request #179 from mikeprimm/master
Add render statistics, support for tile hashcodes to reduce unneeded tile updates
2011-05-30 22:47:06 -07:00
Mike Primm
2b3fd035a5 Add render statistics, support for tile hashcodes to stop non-updates 2011-05-31 00:33:54 -05:00
mikeprimm
d962f3cf0c Merge pull request #178 from mikeprimm/master
Add meta tags for Apple mobile devices - puts page in full screen mode
2011-05-30 09:10:40 -07:00
Mike Primm
52d5abc23f Add meta tags for Apple mobile devices - full screen layout works nice 2011-05-30 11:05:21 -05:00
mikeprimm
b0b454a3d1 Merge pull request #177 from mikeprimm/master
Avoid exception in JSON handling for web chat messages without timestanp
2011-05-30 08:52:06 -07:00
Mike Primm
909bebef34 Handle trap in Json handling if timestamp not specified 2011-05-30 10:45:58 -05:00
mikeprimm
17016a3558 Merge pull request #176 from mikeprimm/master
FIx snow rendering in flat map
2011-05-30 08:20:26 -07:00
Mike Primm
61af71dbc6 Fix snow rendering on flat map 2011-05-30 10:16:56 -05:00
mikeprimm
1702c318f5 Merge pull request #175 from mikeprimm/master
Add 'sidebaropened' option flat, to allow menu sidebar to be always opened
2011-05-30 07:58:35 -07:00
Mike Primm
a284c745fa Add 'sidebaropened' option to auto-pin sidebar 2011-05-30 09:56:10 -05:00
mikeprimm
8d8daee0fa Merge pull request #174 from mikeprimm/master
Add night-and-day option support in web interface - automatically synced to world time
2011-05-29 15:33:36 -07:00
Mike Primm
9e84b2cdbe Add support in web UI for automatic day/night cycle when night-and-day
set for a given map.
2011-05-29 17:24:46 -05:00
Mike Primm
1945749971 More memory tuning on BufferedImage handling, workaround bukkit leak 2011-05-29 22:54:32 +08:00
Mike Primm
e5ddd5cb3a More memory tuning on BufferedImage handling, workaround bukkit leak 2011-05-29 09:33:51 -05:00
mikeprimm
622522decc Merge pull request #172 from mikeprimm/master
Rework BufferedImage handling to improve CPU performance
2011-05-28 23:56:36 -07:00
Mike Primm
cf10e506fe Create BufferedImage using our own buffer - allows faster pixel
writing
2011-05-29 01:52:57 -05:00
mikeprimm
6e077e0134 Merge pull request #171 from mikeprimm/master
Fix debugger loading, and handle height field boundary condition at zero
2011-05-28 01:27:03 -07:00
Mike Primm
eed29f4763 Fix boundary condition on height field - raw can be zero, function
return value must not be.  Also, fix debugger loading function.
2011-05-28 03:22:50 -05:00
mikeprimm
f6ae392f96 Merge pull request #170 from mikeprimm/master
Use height map from Chunk - better performance on flat map
2011-05-28 00:04:57 -07:00
Mike Primm
17ad35e8f0 Fetch height map from Chunk - more performance 2011-05-28 01:59:02 -05:00
Mike Primm
f6201cfcce Add night-and-day support for FlatMap 2011-05-28 01:16:54 -05:00
mikeprimm
446fe5f7af Merge pull request #169 from mikeprimm/master
Shift all rendering off server thread to async thread pool, minimize server thread load
2011-05-27 22:23:25 -07:00
Mike Primm
9010f49e19 Add night-and-day setting to drive night/day tile set generation 2011-05-28 00:11:26 -05:00
Mike Primm
0b7bd6221a Shift all rendering over to async thread pool, minimize server thread
load
2011-05-28 00:08:29 -05:00
mikeprimm
d484d7f4e7 Merge pull request #168 from mikeprimm/master
Add support for emitted light, including support for "night view" in both Surface and Flat rendere
2011-05-26 22:59:49 -07:00
Mike Primm
a8b91c7af4 Add night view via ambientlight setting on Flat and Surface maps, add
night-and-day setting to generate both night (default) and day
(prefix+'_day') versions of tiles, and add transparency to generated
PNG files
2011-05-27 00:56:56 -05:00