Commit graph

299 commits

Author SHA1 Message Date
Mike Primm
ddc484d737 Fix handling of new, additional buiomes 2021-12-05 05:01:59 -06:00
Mike Primm
dac53e38fc Put 3D biome code in spigot 1.18 - still working on grass shading... 2021-12-05 01:57:59 -06:00
Mike Primm
635bbf2b4d Tie in standard biomes by resource location 2021-12-04 23:01:13 -06:00
Mike Primm
d7abb0e371 Try out generic chunk code and 3d biomes on Forge 1.18 2021-12-04 21:33:02 -06:00
Mike Primm
0ff036cd17 More generic chunk and iterator support classes 2021-12-04 12:12:37 -06:00
Mike Primm
da419143a0 Add generic chunk, and builder 2021-12-04 03:04:08 -06:00
Mike Primm
7c41e433d6 Start chunk and biome rework - common chunk section class 2021-12-04 01:11:35 -06:00
Mike Primm
e4a3179570 Biome shading fixes for 1.18 (Spigot, Fabric, Forge) 2021-12-02 22:18:03 -06:00
Mike Primm
b88f447406 Some more Spigot 1.18 work - still NOT functional 2021-12-01 00:47:19 -06:00
James Lyne
5028ab1a80 Update leaflet images 2021-11-11 22:27:28 +00:00
Mike Primm
ae9df235e8 Fix missing candle texture mapping 2021-10-04 15:53:40 -05:00
James Lyne
194e31a615 Fix DynmapTileLayer sharing object instances 2021-10-04 20:40:07 +01:00
Mike Primm
b028a6f0b5 Fix rails for both pre 1.17 and 1.17 2021-10-03 01:29:47 -05:00
Mike Primm
e2d7c2acb3 Fix rail rendering 2021-10-03 00:32:07 -05:00
Mike Primm
36eaa0212d Add missing 1.17 blocks 2021-10-02 23:23:01 -05:00
Mike Primm
57aa60f218 Maintain order on mod support API 2021-10-02 19:31:46 -05:00
Mike Primm
c61b6d3878 Add newer ores to hideores support 2021-10-02 17:41:19 -05:00
mikeprimm
82c8398bd7 Merge pull request #3499 from SNDST00M/hotfix-selectworld-string
Fix selectWorld typo when world is a string
2021-10-02 13:39:02 -05:00
mikeprimm
b39a1f2044 Merge pull request #3501 from JLyne/fetchskins-fix
Always run LoadPlayerImages task in the thread pool
2021-10-02 13:37:29 -05:00
James Lyne
0818ba57e6 Always run LoadPlayerImages task in the thread pool.
Prevents the main thread being blocked if the mysql connection is lost etc, when fetchskins is disabled.
2021-10-01 13:44:29 +01:00
SNDST00M: M.U.N.I.N
ab783989b6 Fix selectWorld typo when world is a string 2021-09-30 19:21:28 +01:00
gmfamily
827e99be00 fix(radius) - gmfamily - process radius as int everywhere (#3478) 2021-09-18 19:47:46 +02:00
mikeprimm
ecbc7a0294 Merge pull request #3477 from stormboomer/StormBoomer-Test1
Add requested Feature to check for MySQL Connector
2021-09-07 22:08:06 -05:00
mikeprimm
4c98eb95be Merge pull request #3464 from Boothin/v3.0
Add Essentials RGB hex parsing
2021-09-07 22:02:51 -05:00
mikeprimm
dbd073bddb Merge pull request #3467 from JLyne/leaflet
Update leaflet version (0.5.1 -> 1.7.1)
2021-09-07 22:01:52 -05:00
FedUpWith-Tech
c4d9090b54 Change radius value of round area markers to int 2021-08-29 10:42:29 -04:00
stormboomer
1cfc7d5ce6 adding a function to check if a class exists, allows for better addition if other connector classes need to be checked in the future 2021-08-28 22:01:43 +02:00
stormboomer
f8475ed73c Adds requested feature for #3432 2021-08-28 21:52:38 +02:00
Mike Primm
8d423747c0 Add 'dynmap dumpmemory' command to dump RP image count, mem use 2021-08-27 18:40:53 -05:00
James Lyne
3ee11122e7 Fix player marker updating when players layer is hidden 2021-08-23 15:48:02 +01:00
James Lyne
dd20138a67 Fix tile updating 2021-08-23 15:48:01 +01:00
James Lyne
a71a0d21a5 Fix layer control 2021-08-23 15:48:00 +01:00
James Lyne
0135359177 Extend CustomMarker from L.Marker, add CustomIcon for icon handling 2021-08-23 15:47:58 +01:00
James Lyne
23a2bbadf2 Projection fixes 2021-08-23 15:47:57 +01:00
James Lyne
ecc026cd34 Initial work, enough to get the map to display 2021-08-23 15:47:55 +01:00
James Lyne
93f65a894e Update leaflet 2021-08-23 15:47:50 +01:00
Jeff P
c31e4ee9be Add essentials RGB hex parsing 2021-08-22 00:11:39 -04:00
Mike Primm
0f655e8414 Add support for experimental Caves and Caverns data pack 2021-08-21 18:03:07 -05:00
Mike Primm
3276134c5e Drop code from PR #3443 - doesn't compile, so not tested 2021-08-21 13:02:26 -05:00
mikeprimm
11fd394523 Merge pull request #3443 from Boothin/v3.0
Parse Essentials RGB Hexcode nickname colors
2021-08-21 10:59:59 -05:00
mikeprimm
c75d539b1a Merge pull request #3450 from rlcurrall/php-code-format
chore: run formatter tools against PHP code
2021-08-21 10:58:23 -05:00
FedUpWith-Tech
1438da9994 Remove Broken Dynmap reload command
This isn't a fix for the reload command it just removes it from being exposed to the user to prevent them from running the command and breaking it  till the reload command can be fixed.
2021-08-19 21:06:39 -04:00
Robb Currall
c1b90b9bd9 chore: run formatter tools against PHP code
Run formatting tools against the PHP source code to meet PSR12 standards

The tools used to format the code (for anyone interested in validating
the changes are:
* [PHP-CS-FIXER](https://github.com/FriendsOfPHP/PHP-CS-Fixer)
* [PHPCS](https://github.com/squizlabs/PHP_CodeSniffer/wiki/Fixing-Errors-Automatically)
2021-08-05 10:56:41 -04:00
Jeff P
764b4160ec Parse Essentials RGB Hexcode nickname colors 2021-07-28 21:15:33 -04:00
BrainStone
a7e5d277b6 Added fallback in case no tile exists 2021-07-23 01:39:53 +02:00
BrainStone
cefbdea288 Move timestamp logic into a safe place 2021-07-23 00:35:40 +02:00
BrainStone
3f79dea837 Use the latest subtile timestamp
for zoom out processing, instead of the render start time.
2021-07-21 23:30:54 +02:00
BrainStone
63a3e03c24 Impelemted it for SQL style storage 2021-07-20 23:18:04 +02:00
BrainStone
f55dba6186 Set timestamps when rendering starts
- Currently only implemented for FileTreeMapStorage
2021-07-20 22:50:01 +02:00
Kosma Moczek
bea4e468b9 DynmapCore: fix indentation 2021-06-27 19:38:45 +02:00