Mike Primm
|
e4cb5d40ef
|
Add hideifsneaking option for hiding players that are sneaking/crouching
|
2012-01-05 13:37:16 +08:00 |
|
Mike Primm
|
c75bc2e637
|
Add support for lily pad orientation calculation
|
2012-01-04 14:26:16 +08:00 |
|
Mike Primm
|
005d6c4c0f
|
Add 'followmap' and 'followzoom' to allow setting of map and zoom when starting to follow a player
|
2012-01-03 15:24:31 +08:00 |
|
Mike Primm
|
a1d17d9159
|
Add texture generators for fire, lava, water; fix water lighting and biome shading to match MC client; fix lily, birch, pine leaf shading to match client
|
2012-01-03 13:26:14 +08:00 |
|
Mike Primm
|
7d08b79462
|
Improve browser cache behavior with tiles (cache more often)
|
2012-01-03 05:08:51 +08:00 |
|
Mike Primm
|
7d56e89d94
|
Add RedPowerMachines2 support
|
2012-01-02 10:13:29 -06:00 |
|
Mike Primm
|
6c0dae06d3
|
Add RedPower2Array, drop obsolete (conflicting) BuildCraft pipe IDs
|
2012-01-02 01:08:29 -06:00 |
|
Mike Primm
|
e1f21502bc
|
Add RedPower2Lighting
|
2012-01-01 23:22:38 -06:00 |
|
Mike Primm
|
3bcd39e915
|
Add RedPower2Logic (basic - orientation can't be done right yet)
|
2012-01-01 22:54:14 -06:00 |
|
Mike Primm
|
e388cb9ac1
|
Merge remote branch 'upstream/master'
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2012-01-01 21:35:24 -06:00 |
|
Mike Primm
|
15e9a1d3b1
|
Start RedPower2 support - RedPower2Core and RedPower2World
|
2012-01-01 21:31:54 -06:00 |
|
Mike Primm
|
6eef34348b
|
Prevent caching of configuration URL on JSON file mode
|
2012-01-02 08:19:40 +08:00 |
|
Mike Primm
|
68f7526bf3
|
Prevent caching of configuration URL on JSON file mode
|
2012-01-01 18:18:13 -06:00 |
|
Mike Primm
|
df2fc323ce
|
Fix exception during rejected chat message
|
2012-01-02 05:51:35 +08:00 |
|
Mike Primm
|
17ce3adb0a
|
Add 'pinned' choice for showlayercontrol: setting - show expanded layer control
|
2011-12-31 08:27:56 +08:00 |
|
Mike Primm
|
7d4543186d
|
Fix duplicate IDs in ids-for-ip list
|
2011-12-31 05:05:06 +08:00 |
|
Mike Primm
|
567d46fd2d
|
Add /dynmap add-id-by-ip and /dynmap del-id-by-ip to allow manual adding and removing of IP to ID mappings
|
2011-12-31 05:05:05 +08:00 |
|
Mike Primm
|
982793ae76
|
Make 2D outlines support Y coordinates other than y=64
|
2011-12-30 23:52:33 +08:00 |
|
Mike Primm
|
31c277d993
|
Reconnect active command output to player after restart, logoff/logon
|
2011-12-30 16:03:18 +08:00 |
|
Mike Primm
|
61becfcdee
|
Add /dynmap updaterender command - renders starting at selected location until map edge hit OR until rendered tiles match existing tiles (i.e. no changes)
|
2011-12-30 15:39:29 +08:00 |
|
Mike Primm
|
27b9e68dfe
|
Add 'blockfromto' and 'blockphysics' triggers - needed for lava and water flow, as well as falling sand and gravel
|
2011-12-30 08:47:22 +08:00 |
|
Mike Primm
|
9045d9436e
|
Use replace() instead of replaceAll(), where possible
|
2011-12-29 14:32:13 +08:00 |
|
Mike Primm
|
b8605ab3f5
|
Add support for 'use-player-login-ip', 'require-player-login-ip' - map player login IP addresses to web chat addresses
|
2011-12-29 14:32:13 +08:00 |
|
Mike Primm
|
a33673bbde
|
Add support for substitution variables in model and texture files - update BuildCraft and IndustrialCraft2 support files to use them (so that custom block ID mappings cna be handled by adding configuration.txt settings)
|
2011-12-29 14:32:13 +08:00 |
|
Mike Primm
|
57f60d5d25
|
Bump to 0.29
|
2011-12-28 09:37:53 -06:00 |
|
Mike Primm
|
62b4a5256e
|
Fix accumulation of weak reference keys (mem leak) in snapshot cache
|
2011-12-28 14:38:26 +08:00 |
|
Mike Primm
|
227f6a1b80
|
Switch chat name URL parm to 'chatname', add 'playername' URL part for initial player follow selection
|
2011-12-26 13:11:46 +08:00 |
|
Mike Primm
|
bdd5c5335c
|
Fix cleanup of area outlines with minzoom when switching maps
|
2011-12-24 22:09:18 -06:00 |
|
Mike Primm
|
8905ffd1bf
|
Fix minzoom handling for area markers
|
2011-12-23 14:11:02 +08:00 |
|
Mike Primm
|
b955120b8b
|
Adjust handling of transparent biome shading files (grass, foliage), as used in Painter's texture pack
|
2011-12-23 13:32:27 +08:00 |
|
Mike Primm
|
c55ec0a3c1
|
Fix issue with white blank tiles at edge of JPG rendered maps
|
2011-12-23 13:32:27 +08:00 |
|
Mike Primm
|
98764d71b0
|
Handle Essentials-style nickname color coding (&0-&f) in player nicknames
|
2011-12-23 07:20:48 +08:00 |
|
Mike Primm
|
008cd90250
|
Add support for minzoom attribute on marker sets - hide markers below configurable zoom for each marker set
|
2011-12-23 04:31:10 +08:00 |
|
Mike Primm
|
c13ec1c69c
|
Add support for updating stock shaders.txt, perspectives.txt, lightings.txt with additional defaults.
|
2011-12-23 04:31:09 +08:00 |
|
Mike Primm
|
325a5c16a0
|
Add 'allowurlname' setting for 'chat' - permits web name set with playername= parameter
|
2011-12-23 04:31:09 +08:00 |
|
Mike Primm
|
23da5f0031
|
Bump to 0.28
|
2011-12-17 00:00:27 -06:00 |
|
Mike Primm
|
97f66c6727
|
Add /dynmap radiusrender <world> <x> <z> <radius> - console usable radiusrender
|
2011-12-17 13:18:43 +08:00 |
|
Mike Primm
|
eb39dd8eb5
|
Dial the ticklist workaround to align with proposed numbers in CraftBukkit-Bleeding fix
|
2011-12-17 07:43:06 +08:00 |
|
Mike Primm
|
7dff093317
|
Adjust ticklist workaround to handle nether's tendancy to have ticklist processed events beget new ticklist events, more or less constantly....
|
2011-12-17 07:26:31 +08:00 |
|
Mike Primm
|
217408f280
|
Remove marker label field if label for marker is blank ("")
|
2011-12-16 01:26:13 +08:00 |
|
Mike Primm
|
871c56d87b
|
Add 'grayplayerswhenhidden' option to allow disable of graying of players in player list when not visible on current map
|
2011-12-16 01:26:13 +08:00 |
|
Mike Primm
|
e5f91126bf
|
Add extra topographical shader, TerraNetworkOrgTopo - thanks to TerraNetworkOrg!
|
2011-12-16 00:09:48 +08:00 |
|
Mike Primm
|
09f5b2ec44
|
Make it so that blank label ("") on area marker disables popup on area
|
2011-12-15 23:54:45 +08:00 |
|
Mike Primm
|
b11d83ffa2
|
Detect scaled models that yield full blocks, and optimize to solid
|
2011-12-15 15:04:17 +08:00 |
|
Mike Primm
|
ba2ceef2ee
|
Add support for cleanup of stale tiles (off edge of map)
|
2011-12-15 13:26:09 +08:00 |
|
Mike Primm
|
d00429bc4a
|
Make water blocks full blocks - big performance boost
|
2011-12-15 13:26:09 +08:00 |
|
Mike Primm
|
9df6ae7a19
|
Add 'usenormalthreadpriority' setting (makes renders on Windows use normal priority)
|
2011-12-15 00:35:00 +08:00 |
|
Mike Primm
|
c28fbf66f0
|
Add 'showlayercontrol' config setting and URL parameter, to allow hide of layer control
|
2011-12-15 00:02:37 +08:00 |
|
Mike Primm
|
c204603537
|
Fix size/layout of player faces in chatbox
|
2011-12-12 02:20:32 +08:00 |
|
Mike Primm
|
0383532423
|
Bump to 0.27
|
2011-12-11 01:22:13 -06:00 |
|