Commit graph

1397 commits

Author SHA1 Message Date
Mike Primm
e4cb5d40ef Add hideifsneaking option for hiding players that are sneaking/crouching 2012-01-05 13:37:16 +08:00
Mike Primm
c75bc2e637 Add support for lily pad orientation calculation 2012-01-04 14:26:16 +08:00
Mike Primm
005d6c4c0f Add 'followmap' and 'followzoom' to allow setting of map and zoom when starting to follow a player 2012-01-03 15:24:31 +08:00
Mike Primm
a1d17d9159 Add texture generators for fire, lava, water; fix water lighting and biome shading to match MC client; fix lily, birch, pine leaf shading to match client 2012-01-03 13:26:14 +08:00
Mike Primm
7d08b79462 Improve browser cache behavior with tiles (cache more often) 2012-01-03 05:08:51 +08:00
Mike Primm
7d56e89d94 Add RedPowerMachines2 support 2012-01-02 10:13:29 -06:00
Mike Primm
6c0dae06d3 Add RedPower2Array, drop obsolete (conflicting) BuildCraft pipe IDs 2012-01-02 01:08:29 -06:00
Mike Primm
e1f21502bc Add RedPower2Lighting 2012-01-01 23:22:38 -06:00
Mike Primm
3bcd39e915 Add RedPower2Logic (basic - orientation can't be done right yet) 2012-01-01 22:54:14 -06:00
Mike Primm
e388cb9ac1 Merge remote branch 'upstream/master' 2012-01-01 21:35:24 -06:00
Mike Primm
15e9a1d3b1 Start RedPower2 support - RedPower2Core and RedPower2World 2012-01-01 21:31:54 -06:00
Mike Primm
6eef34348b Prevent caching of configuration URL on JSON file mode 2012-01-02 08:19:40 +08:00
Mike Primm
68f7526bf3 Prevent caching of configuration URL on JSON file mode 2012-01-01 18:18:13 -06:00
Mike Primm
df2fc323ce Fix exception during rejected chat message 2012-01-02 05:51:35 +08:00
Mike Primm
17ce3adb0a Add 'pinned' choice for showlayercontrol: setting - show expanded layer control 2011-12-31 08:27:56 +08:00
Mike Primm
7d4543186d Fix duplicate IDs in ids-for-ip list 2011-12-31 05:05:06 +08:00
Mike Primm
567d46fd2d Add /dynmap add-id-by-ip and /dynmap del-id-by-ip to allow manual adding and removing of IP to ID mappings 2011-12-31 05:05:05 +08:00
Mike Primm
982793ae76 Make 2D outlines support Y coordinates other than y=64 2011-12-30 23:52:33 +08:00
Mike Primm
31c277d993 Reconnect active command output to player after restart, logoff/logon 2011-12-30 16:03:18 +08:00
Mike Primm
61becfcdee Add /dynmap updaterender command - renders starting at selected location until map edge hit OR until rendered tiles match existing tiles (i.e. no changes) 2011-12-30 15:39:29 +08:00
Mike Primm
27b9e68dfe Add 'blockfromto' and 'blockphysics' triggers - needed for lava and water flow, as well as falling sand and gravel 2011-12-30 08:47:22 +08:00
Mike Primm
9045d9436e Use replace() instead of replaceAll(), where possible 2011-12-29 14:32:13 +08:00
Mike Primm
b8605ab3f5 Add support for 'use-player-login-ip', 'require-player-login-ip' - map player login IP addresses to web chat addresses 2011-12-29 14:32:13 +08:00
Mike Primm
a33673bbde Add support for substitution variables in model and texture files - update BuildCraft and IndustrialCraft2 support files to use them (so that custom block ID mappings cna be handled by adding configuration.txt settings) 2011-12-29 14:32:13 +08:00
Mike Primm
57f60d5d25 Bump to 0.29 2011-12-28 09:37:53 -06:00
Mike Primm
62b4a5256e Fix accumulation of weak reference keys (mem leak) in snapshot cache 2011-12-28 14:38:26 +08:00
Mike Primm
227f6a1b80 Switch chat name URL parm to 'chatname', add 'playername' URL part for initial player follow selection 2011-12-26 13:11:46 +08:00
Mike Primm
bdd5c5335c Fix cleanup of area outlines with minzoom when switching maps 2011-12-24 22:09:18 -06:00
Mike Primm
8905ffd1bf Fix minzoom handling for area markers 2011-12-23 14:11:02 +08:00
Mike Primm
b955120b8b Adjust handling of transparent biome shading files (grass, foliage), as used in Painter's texture pack 2011-12-23 13:32:27 +08:00
Mike Primm
c55ec0a3c1 Fix issue with white blank tiles at edge of JPG rendered maps 2011-12-23 13:32:27 +08:00
Mike Primm
98764d71b0 Handle Essentials-style nickname color coding (&0-&f) in player nicknames 2011-12-23 07:20:48 +08:00
Mike Primm
008cd90250 Add support for minzoom attribute on marker sets - hide markers below configurable zoom for each marker set 2011-12-23 04:31:10 +08:00
Mike Primm
c13ec1c69c Add support for updating stock shaders.txt, perspectives.txt, lightings.txt with additional defaults. 2011-12-23 04:31:09 +08:00
Mike Primm
325a5c16a0 Add 'allowurlname' setting for 'chat' - permits web name set with playername= parameter 2011-12-23 04:31:09 +08:00
Mike Primm
23da5f0031 Bump to 0.28 2011-12-17 00:00:27 -06:00
Mike Primm
97f66c6727 Add /dynmap radiusrender <world> <x> <z> <radius> - console usable radiusrender 2011-12-17 13:18:43 +08:00
Mike Primm
eb39dd8eb5 Dial the ticklist workaround to align with proposed numbers in CraftBukkit-Bleeding fix 2011-12-17 07:43:06 +08:00
Mike Primm
7dff093317 Adjust ticklist workaround to handle nether's tendancy to have ticklist processed events beget new ticklist events, more or less constantly.... 2011-12-17 07:26:31 +08:00
Mike Primm
217408f280 Remove marker label field if label for marker is blank ("") 2011-12-16 01:26:13 +08:00
Mike Primm
871c56d87b Add 'grayplayerswhenhidden' option to allow disable of graying of players in player list when not visible on current map 2011-12-16 01:26:13 +08:00
Mike Primm
e5f91126bf Add extra topographical shader, TerraNetworkOrgTopo - thanks to TerraNetworkOrg! 2011-12-16 00:09:48 +08:00
Mike Primm
09f5b2ec44 Make it so that blank label ("") on area marker disables popup on area 2011-12-15 23:54:45 +08:00
Mike Primm
b11d83ffa2 Detect scaled models that yield full blocks, and optimize to solid 2011-12-15 15:04:17 +08:00
Mike Primm
ba2ceef2ee Add support for cleanup of stale tiles (off edge of map) 2011-12-15 13:26:09 +08:00
Mike Primm
d00429bc4a Make water blocks full blocks - big performance boost 2011-12-15 13:26:09 +08:00
Mike Primm
9df6ae7a19 Add 'usenormalthreadpriority' setting (makes renders on Windows use normal priority) 2011-12-15 00:35:00 +08:00
Mike Primm
c28fbf66f0 Add 'showlayercontrol' config setting and URL parameter, to allow hide of layer control 2011-12-15 00:02:37 +08:00
Mike Primm
c204603537 Fix size/layout of player faces in chatbox 2011-12-12 02:20:32 +08:00
Mike Primm
0383532423 Bump to 0.27 2011-12-11 01:22:13 -06:00