Mike Primm
e9726b77db
Add 'setDescription()' for markers (HTML popup for clicked marker)
2011-10-13 08:28:20 +08:00
Mike Primm
0ac1326193
Fix off-server-thread calls to get player list
2011-10-12 13:19:32 +08:00
Mike Primm
44c0c344e2
Clean up shutdown of async queue
2011-10-08 12:24:59 +08:00
Mike Primm
a57a2fb167
Fix broken air portal frame model
2011-10-08 12:24:59 +08:00
Mike Primm
4fd529cad7
Allow (N+1)/2 update tiles for N cores to be active
2011-10-07 18:29:38 -05:00
Mike Primm
b3e764d36e
Tighten up update queue concurrency limits - don't stomp fullrender/radiusrender
2011-10-07 18:19:38 -05:00
Mike Primm
bb84293eed
Work on managing update tile queue better
2011-10-07 15:18:34 -05:00
Mike Primm
b23c7f1a8a
Merge remote branch 'upstream/master'
2011-10-07 10:56:26 -05:00
Mike Primm
f01d954cc5
Add 90 degree perspectives for east and west
2011-10-07 10:54:41 -05:00
Mike Primm
d27fb38b3f
Restore biome data loading for non-normal (Bukkit is fixed), fix trap
2011-10-07 23:53:02 +08:00
Mike Primm
acc728faaa
Restore biome data loading for non-normal (Bukkit is fixed), fix trap
2011-10-07 10:34:59 -05:00
Mike Primm
95b219ee09
Add support for new 1.9-pre3 blocks (cauldron,air portal, brewing stand, enchantment table)
2011-10-06 23:23:01 -05:00
Mike Primm
c89530bc68
Update texturepack for 1.9-pre3
2011-10-06 22:18:36 -05:00
Mike Primm
9e3b2297b8
Add 'waterbiomeshaded' option to control water biome shading
2011-10-04 22:05:47 -05:00
Mike Primm
925511189d
Fix orientation of from-NE compass rose
2011-10-04 21:43:35 -05:00
Mike Primm
a143e5e73e
Fix problem with not replacing non-blank tiles with newly blank ones
2011-10-04 12:26:46 +08:00
Mike Primm
bc31599378
Add 'fetchskins' and 'refreshskins' settings to control server face/skin loading and updating
2011-10-03 05:59:52 +08:00
FrozenCow
ed453b52ce
Changed version to 0.24.
2011-10-02 20:02:26 +02:00
FrozenCow
d8059bb21b
Added (forgotten) logourl to logo-component configuration.
2011-10-02 15:49:35 +02:00
FrozenCow
b472583319
Added inactive component, which checks for inactivity of the user.
2011-10-02 15:49:35 +02:00
Mike Primm
cb81ef649f
Fix trap on biome fix on map render without biome data
2011-10-02 13:18:52 +08:00
Mike Primm
3bf6431914
Add URL 'nopanel' option to remove sidebar, remove layer control if no layers
2011-10-02 10:33:33 +08:00
Mike Primm
bc0671a9dc
Add settings for offline player layer to configuration.txt
2011-10-02 08:57:29 +08:00
Mike Primm
9f6782a0b9
Add support for optional 'offline players' marker layer
2011-10-01 19:19:52 -05:00
Mike Primm
9dbaff1660
Add 'includehiddenplayers' for client component (shows online status only)
2011-10-01 17:38:31 -05:00
Mike Primm
3e1e794b98
Better performance for Biome data workaround, only use if needed
2011-10-01 12:58:53 +08:00
Mike Primm
316bc8f31f
Improve plant models and texture mappings
2011-10-01 11:32:00 +08:00
Mike Primm
1f8510c909
Add handling for water and lava levels
2011-10-01 10:41:24 +08:00
Mike Primm
d7d28782d4
Add 'fence-to-block-join' example to configuration.txt
2011-10-01 07:58:36 +08:00
Mike Primm
7345442479
Add 'fence-to-block-join' flag to enable 1.9+ fence rendering behavior
2011-10-01 07:54:52 +08:00
Mike Primm
bdd3238498
Adjust nethershadows lighting
2011-09-30 11:16:13 -05:00
Mike Primm
5b822c9e5e
Add 'nethershadows' lighting (accurate for more gradual light dropoff
...
in nether)
2011-09-30 10:47:13 -05:00
Mike Primm
0bda0d9516
Fix support for Towny outposts
2011-09-30 12:24:39 +08:00
Mike Primm
89406aeccb
Make marker sign support allow multiple text lines (use markup label API)
2011-09-30 11:29:08 +08:00
Mike Primm
7af362f698
Add support for HTML-markup-encoded marker labels, with associated API
2011-09-30 11:29:07 +08:00
Mike Primm
6552b49626
Change chat 'scrollback' setting to be consistent with existing defaults.
2011-09-29 11:17:53 +08:00
Mark Riedesel
2aed24a566
changed the object config path, because I derped
2011-09-29 10:54:07 +08:00
Mark Riedesel
478fb115c4
Added scrollback option to webchat.
...
New configuration option "scrollback". false or 0 to disable, any
numeric >0 value to enable/set the maximum scrollback length.
Doesn't show chat messages prior to the user loading the map page,
but at least it allows users to scroll back and view messages they
may have missed while not paying full attention ot the map.
2011-09-29 10:54:07 +08:00
Mike Primm
22a903eac4
Add 'hideores' option to make ore blocks look like plain stone
2011-09-29 10:48:40 +08:00
Mike Primm
1dad9e4272
Switch default center point for maps to spawn point
2011-09-29 10:48:40 +08:00
Mike Primm
a0531f99ab
Update support for new Residence configuration file layout
2011-09-29 10:48:40 +08:00
Mike Primm
d023abc68f
Fix translucent tiles being dropped (water edges), improve biome workaround
2011-09-27 01:27:51 -05:00
Mike Primm
764e3d8dbf
Remove API reference for too-new API - too soon to be using it
2011-09-26 23:50:30 -05:00
Mike Primm
5e13b53cd5
Fix encoding for saved tile flags
2011-09-26 23:32:23 -05:00
Mike Primm
74cefd899b
Add save/resume support for fullrender/radiusrender jobs
2011-09-26 22:21:59 -05:00
Mike Primm
472129b11f
Avoid trap when region data not loaded and processing visible/hidden
...
regions
2011-09-26 09:09:44 -05:00
Mike Primm
612f381777
Fix vines to use foliagecolor shading, fix global default handling for swampshaded
2011-09-25 23:23:17 -05:00
Mike Primm
425bf0e21a
Add 'swampshaded' optional setting
2011-09-25 22:47:52 -05:00
Mike Primm
fbd8cac954
Add 1.9 swamp biome shading, workaround chunk snapshot biome bug
2011-09-25 22:35:53 -05:00
mikeprimm
c238d66d16
Fix missing data= attribute for lily pad
2011-09-23 15:16:18 -05:00