Commit graph

660 commits

Author SHA1 Message Date
Mike Primm
f1782fd9f4 Add 'structuregrow' trigger event - update on tree grow, giant mushroom grow 2012-02-13 20:06:37 -06:00
Mike Primm
f0907ce954 Add assetPlayerVisbility() API 2012-02-12 23:59:29 -06:00
Mike Primm
7ce55a3fd3 Add offline player methods 2012-02-12 23:10:18 -06:00
Mike Primm
0053d89d2b Add some extra array bounds protection 2012-02-11 23:28:44 -06:00
Mike Primm
1ef9bdd861 Migrate to 1.1 event system (breaks 1.0 compatibility) 2012-02-11 23:02:23 -06:00
Mike Primm
c7b709fd75 Make smooth swamp biome shading smoother 2012-02-10 21:54:32 -06:00
Mike Primm
57a69bf9ad Add smooth-lighting global setting (switch on smooth lighting on all) 2012-02-10 00:44:04 -06:00
Mike Primm
7e850a2668 Add assertPlayerInvisibility() API 2012-02-08 01:05:53 -06:00
Mike Primm
526d5881c7 Merge remote branch 'upstream/master' 2012-02-07 10:22:55 -06:00
Mike Primm
8f9006e594 Retire 'chunkloaded' trigger, add warning for 'playermove' trigger 2012-02-07 10:21:56 -06:00
Mike Primm
9b31f30f14 Handle cancelled chat events properly 2012-02-06 20:31:41 -06:00
Mike Primm
dd0f0c7128 Add plugin_enable and plugin_disable event listener 2012-02-06 11:17:38 -06:00
Mike Primm
86c7dee750 Start worlds.txt edit commands - add /dmap worldlist and /dmap worldset 2012-02-05 15:53:24 -06:00
Mike Primm
3b19d11694 Fix break in 1.1 event processing on /dynmap reload 2012-02-05 12:07:44 -06:00
Mike Primm
c7b9bea340 Workaround more Spout custom block flaky crap 2012-02-05 11:45:24 -06:00
Mike Primm
0925212a70 Add log messages for completion of disable - know that we're out of the picture 2012-02-03 23:02:27 -06:00
Mike Primm
d85e810322 Use reflection to improve Spout custom block support - fixes StainedGlass 2012-02-03 22:36:58 -06:00
Mike Primm
417b8d6e31 Add support for greater-than-128 high worlds 2012-02-01 00:40:38 -06:00
Mike Primm
a1e27a63ed Workaround Spout custom block URL-that-are-temp-filename insanity 2012-01-26 17:12:49 -06:00
Mike Primm
6a08c516f6 Add support for SpoutMaterials (custom Spout blocks) 2012-01-24 13:12:20 +08:00
Mike Primm
f6d9b62101 Add smooth-biome-shading option (1.1-style swamp biome shading) 2012-01-23 10:42:56 +08:00
Mike Primm
8e4eaf77aa Merge remote-tracking branch 'upstream/master'
Conflicts:
	src/main/java/org/dynmap/bukkit/DynmapPlugin.java
2012-01-22 16:31:37 -06:00
Mike Primm
49338111a7 Start handling Spout custom IDs (16 bit block IDs) 2012-01-22 16:24:02 -06:00
Mike Primm
5dfc8f7837 Maintain playerList reference in DynmapPlugin - prevents some breakage 2012-01-23 00:49:34 +08:00
Mike Primm
fc319a2d32 Finish split of dynmap and DynmapCore 2012-01-17 23:58:11 -06:00
Mike Primm
aa5d73ea09 Fix support for new biomes to not break running on 1.0.1 2012-01-17 01:07:31 -06:00
Mike Primm
525adf1d73 Multiplier cache doesn't work - drop it 2012-01-16 23:20:11 -06:00
Mike Primm
497071aac9 Clean up warnings, extra imports. Fix post_1_8 logic. Color multiplier cache 2012-01-16 23:06:31 -06:00
Mike Primm
5e9ba1e6e3 Add support for new 1.1 biomes (beach, forest hills, desert hills, taiga hills, small mountains) 2012-01-16 20:43:29 -06:00
Mike Primm
ecf3a64b74 Fix id-by-ip settings - not migrated to servlet code initialization 2012-01-16 19:40:58 -06:00
Mike Primm
8d1def2ea0 Some more cleanup 2012-01-15 23:56:32 -06:00
Mike Primm
eb35dbe1a6 More cleanup and refactoring - get ready to split out core 2012-01-15 23:19:01 -06:00
Mike Primm
1f6eb62cc1 Merge in FrozenCow's latest Jetty updates 2012-01-15 17:45:44 -06:00
Mike Primm
2d42b59a12 Give core its own version file 2012-01-15 17:24:01 -06:00
Mike Primm
b64094795e Checkpoint on split between bukkit-specific and common code core 2012-01-15 16:58:19 -06:00
FrozenCow
22850982a9 Fixed tiles not being loaded from tilespath. 2012-01-14 03:51:36 +01:00
FrozenCow
502fbd5829 Made filtering work properly again. 2012-01-13 22:20:01 +01:00
FrozenCow
58f8a34b49 Made use of Jetty's file handling. Reworked some classes. 2012-01-13 22:20:01 +01:00
Mike Primm
9c49054c89 Merge remote branch 'upstream/jetty' 2012-01-11 20:45:31 -06:00
Mike Primm
a34ba56716 0.29.2 - Fix config caching 2012-01-11 14:09:11 +08:00
Mike Primm
d7a7ee9c5d Centralize World class dependencies in DynmapWorld 2012-01-11 14:09:11 +08:00
Mike Primm
aa2270ae76 Fix issue with render settings on /dynmap reload 2012-01-11 14:09:11 +08:00
FrozenCow
3c4a88a874 Replaced webserver with Jetty. 2012-01-10 20:38:46 +01:00
Mike Primm
db3ab5a437 Switch touch queue to concurrent map - remove synchronize 2012-01-10 14:49:18 +08:00
Mike Primm
530eb0ae9e Shift most of touch processing off server main thread 2012-01-10 12:39:26 +08:00
Mike Primm
478542418c v0.29.1 - Made render improvements default on only for fresh installs: add 'correct-water-lighting', 'correct-biome-shading', 'use-generated-textures' settings to allow enable on existing installs 2012-01-09 12:28:40 +08:00
Mike Primm
3db079f90f More porting prep, tune up invalidates and touches 2012-01-09 01:02:53 +08:00
Mike Primm
42418edf1f Start isolating Bukkit dependencies, prep code for ports 2012-01-08 01:47:11 -06:00
Mike Primm
6cfeee152c Add block-banned-player-chat to block chat from banned players matching IPs known to go with player 2012-01-08 09:10:00 +08:00
Mike Primm
55972a4d16 Add better-grass setting, to allow option to render using BetterGrass style rendering of grass and snow block sides 2012-01-07 15:13:53 +08:00