dynmap-neoforge/src/main/java/org/dynmap/utils
2011-07-22 23:20:58 -05:00
..
CraftChunkSnapshot.java Add support for ChunkSnapshot API (CB860), maintain legacy support too 2011-06-15 01:27:59 -05:00
FileLockManager.java Fix premature timeouts on tile read waits, causing missed tile loads 2011-07-03 11:30:48 -05:00
LegacyChunkSnapshot.java Add support for ChunkSnapshot API (CB860), maintain legacy support too 2011-06-15 01:27:59 -05:00
LegacyMapChunkCache.java Add block transparency attributes to improve lighting accuracy 2011-07-19 23:34:01 -05:00
LRULinkedHashMap.java Fix tile render timmes, split out utility class 2011-07-08 00:40:52 -05:00
MapChunkCache.java Change autogenerate-to-visibilitylimits to have options for map-only (temporary generated chunks) versus permanent (world growing) 2011-06-25 16:01:06 -05:00
MapIterator.java Add block transparency attributes to improve lighting accuracy 2011-07-19 23:34:01 -05:00
Matrix3D.java Refactor HDMap configuration - add shaders, perspectives 2011-07-08 22:40:40 -05:00
NewMapChunkCache.java Detect chest type (double, single) and base orientation 2011-07-22 23:20:58 -05:00
SnapshotCache.java Add weak reference based cache for chunk snapshots 2011-07-14 01:08:28 -05:00
Vector3D.java HD renderer prototype 2011-07-04 09:28:06 -05:00