Commit graph

2537 commits

Author SHA1 Message Date
Mike Primm
4160b48a3c Bump to 3.2.1 SNAPSHOT to test hotfix 2021-10-04 14:58:39 -05:00
mikeprimm
4110e33afd Merge pull request #3508 from JLyne/leaflet-fix
Fix DynmapTileLayer sharing object instances
2021-10-04 14:51:58 -05:00
James Lyne
194e31a615 Fix DynmapTileLayer sharing object instances 2021-10-04 20:40:07 +01:00
Mike Primm
eea7716842 Prep for release (again) 2021-10-03 13:39:08 -05:00
Mike Primm
f45dc05e1a Back to SNAPSHOT for now 2021-10-03 01:36:56 -05:00
Mike Primm
b028a6f0b5 Fix rails for both pre 1.17 and 1.17 2021-10-03 01:29:47 -05:00
Mike Primm
e2d7c2acb3 Fix rail rendering 2021-10-03 00:32:07 -05:00
Mike Primm
36eaa0212d Add missing 1.17 blocks 2021-10-02 23:23:01 -05:00
Mike Primm
57aa60f218 Maintain order on mod support API 2021-10-02 19:31:46 -05:00
Mike Primm
c61b6d3878 Add newer ores to hideores support 2021-10-02 17:41:19 -05:00
Mike Primm
3b8bcf72a5 Prep for 3.2 GA 2021-10-02 15:16:52 -05:00
mikeprimm
82c8398bd7 Merge pull request #3499 from SNDST00M/hotfix-selectworld-string
Fix selectWorld typo when world is a string
2021-10-02 13:39:02 -05:00
mikeprimm
76580ede49 Merge pull request #3500 from inductor/fix_githubactions
Fix GitHub Actions error
2021-10-02 13:38:25 -05:00
mikeprimm
b39a1f2044 Merge pull request #3501 from JLyne/fetchskins-fix
Always run LoadPlayerImages task in the thread pool
2021-10-02 13:37:29 -05:00
James Lyne
0818ba57e6 Always run LoadPlayerImages task in the thread pool.
Prevents the main thread being blocked if the mysql connection is lost etc, when fetchskins is disabled.
2021-10-01 13:44:29 +01:00
inductor
cd12a8297e modify gibberish.txt 2021-10-01 11:42:05 +09:00
inductor
48647c0224 fix indent 2021-10-01 11:37:41 +09:00
inductor
9680631024 fix config 2021-10-01 11:35:06 +09:00
inductor
f27b603ad3 update spellcheck 2021-10-01 11:24:46 +09:00
SNDST00M: M.U.N.I.N
ab783989b6 Fix selectWorld typo when world is a string 2021-09-30 19:21:28 +01:00
mikeprimm
74988f73e3 Merge pull request #3490 from gmfamily/fix(radius)---gmfamily---process-radius-as-int-everywhere-(#3478)
fix(radius) - gmfamily - process radius as int everywhere (#3478)
2021-09-20 13:01:19 -05:00
gmfamily
827e99be00 fix(radius) - gmfamily - process radius as int everywhere (#3478) 2021-09-18 19:47:46 +02:00
mikeprimm
ecbc7a0294 Merge pull request #3477 from stormboomer/StormBoomer-Test1
Add requested Feature to check for MySQL Connector
2021-09-07 22:08:06 -05:00
mikeprimm
06dce4ce53 Merge pull request #3480 from terinjokes/patches/set-sign-lines
fix: explicitly set sign lines
2021-09-07 22:05:12 -05:00
mikeprimm
4c98eb95be Merge pull request #3464 from Boothin/v3.0
Add Essentials RGB hex parsing
2021-09-07 22:02:51 -05:00
mikeprimm
dbd073bddb Merge pull request #3467 from JLyne/leaflet
Update leaflet version (0.5.1 -> 1.7.1)
2021-09-07 22:01:52 -05:00
mikeprimm
0081aa0e34 Merge pull request #3478 from FedUpWith-Tech/v3.0
Change radius value of round area markers to int
2021-09-07 21:57:27 -05:00
Terin Stock
23ef6b7613 fix: explicitly set sign lines
Minecraft allows for plugins to retrieve the text of a newly created or
modified sign through the `SignChangeEvent.getLines()` method. In
vanilla, the lines returned can be mutated, however a
`SignChangeEvent.setLine(idx, text)` method exists.

PaperMC has internally switched most user-facing text to using the
Adventure Text components, to better support text styling and optimize
serializations. For backwards compatibility with most plugins, PaperMC
retains deprecated `getLines` and `setLine` methods by providing a
legacy serialization view of the Aventure components, however mutations
of the returned list are ignored.

This changeset calls `setLine` after all event listeners ran, allowing
PaperMC to preserve the sign mutations.
2021-08-29 21:53:54 -07:00
FedUpWith-Tech
c4d9090b54 Change radius value of round area markers to int 2021-08-29 10:42:29 -04:00
stormboomer
1cfc7d5ce6 adding a function to check if a class exists, allows for better addition if other connector classes need to be checked in the future 2021-08-28 22:01:43 +02:00
stormboomer
f8475ed73c Adds requested feature for #3432 2021-08-28 21:52:38 +02:00
Mike Primm
8d423747c0 Add 'dynmap dumpmemory' command to dump RP image count, mem use 2021-08-27 18:40:53 -05:00
James Lyne
3ee11122e7 Fix player marker updating when players layer is hidden 2021-08-23 15:48:02 +01:00
James Lyne
dd20138a67 Fix tile updating 2021-08-23 15:48:01 +01:00
James Lyne
a71a0d21a5 Fix layer control 2021-08-23 15:48:00 +01:00
James Lyne
0135359177 Extend CustomMarker from L.Marker, add CustomIcon for icon handling 2021-08-23 15:47:58 +01:00
James Lyne
23a2bbadf2 Projection fixes 2021-08-23 15:47:57 +01:00
James Lyne
ecc026cd34 Initial work, enough to get the map to display 2021-08-23 15:47:55 +01:00
James Lyne
93f65a894e Update leaflet 2021-08-23 15:47:50 +01:00
Mike Primm
f7c19c9107 Back to SNAPSHOT 2021-08-23 00:52:18 -05:00
Mike Primm
d78001b805 Bump to beta-3 for RC build 2021-08-22 19:53:23 -05:00
Jeff P
c31e4ee9be Add essentials RGB hex parsing 2021-08-22 00:11:39 -04:00
Mike Primm
0f655e8414 Add support for experimental Caves and Caverns data pack 2021-08-21 18:03:07 -05:00
Mike Primm
3276134c5e Drop code from PR #3443 - doesn't compile, so not tested 2021-08-21 13:02:26 -05:00
Mike Primm
9b18e6c25e Merge branch 'v3.0' of git@github-home:webbukkit/dynmap.git into v3.0 2021-08-21 12:28:03 -05:00
Mike Primm
ab5900564e Add handling for Y=negative 2021-08-21 12:27:01 -05:00
mikeprimm
11fd394523 Merge pull request #3443 from Boothin/v3.0
Parse Essentials RGB Hexcode nickname colors
2021-08-21 10:59:59 -05:00
mikeprimm
c75d539b1a Merge pull request #3450 from rlcurrall/php-code-format
chore: run formatter tools against PHP code
2021-08-21 10:58:23 -05:00
mikeprimm
457d388551 Merge pull request #3460 from webbukkit/No-Reload
Remove Broken Dynmap reload command
2021-08-21 10:49:26 -05:00
FedUpWith-Tech
1438da9994 Remove Broken Dynmap reload command
This isn't a fix for the reload command it just removes it from being exposed to the user to prevent them from running the command and breaking it  till the reload command can be fixed.
2021-08-19 21:06:39 -04:00