Commit graph

1185 commits

Author SHA1 Message Date
Mike Primm
9dbaff1660 Add 'includehiddenplayers' for client component (shows online status only) 2011-10-01 17:38:31 -05:00
Mike Primm
3e1e794b98 Better performance for Biome data workaround, only use if needed 2011-10-01 12:58:53 +08:00
Mike Primm
316bc8f31f Improve plant models and texture mappings 2011-10-01 11:32:00 +08:00
Mike Primm
1f8510c909 Add handling for water and lava levels 2011-10-01 10:41:24 +08:00
Mike Primm
d7d28782d4 Add 'fence-to-block-join' example to configuration.txt 2011-10-01 07:58:36 +08:00
Mike Primm
7345442479 Add 'fence-to-block-join' flag to enable 1.9+ fence rendering behavior 2011-10-01 07:54:52 +08:00
Mike Primm
bdd3238498 Adjust nethershadows lighting 2011-09-30 11:16:13 -05:00
Mike Primm
5b822c9e5e Add 'nethershadows' lighting (accurate for more gradual light dropoff
in nether)
2011-09-30 10:47:13 -05:00
Mike Primm
0bda0d9516 Fix support for Towny outposts 2011-09-30 12:24:39 +08:00
Mike Primm
89406aeccb Make marker sign support allow multiple text lines (use markup label API) 2011-09-30 11:29:08 +08:00
Mike Primm
7af362f698 Add support for HTML-markup-encoded marker labels, with associated API 2011-09-30 11:29:07 +08:00
Mike Primm
6552b49626 Change chat 'scrollback' setting to be consistent with existing defaults. 2011-09-29 11:17:53 +08:00
Mark Riedesel
2aed24a566 changed the object config path, because I derped 2011-09-29 10:54:07 +08:00
Mark Riedesel
478fb115c4 Added scrollback option to webchat.
New configuration option "scrollback". false or 0 to disable, any
numeric >0 value to enable/set the maximum scrollback length.

Doesn't show chat messages prior to the user loading the map page,
but at least it allows users to scroll back and view messages they
may have missed while not paying full attention ot the map.
2011-09-29 10:54:07 +08:00
Mike Primm
22a903eac4 Add 'hideores' option to make ore blocks look like plain stone 2011-09-29 10:48:40 +08:00
Mike Primm
1dad9e4272 Switch default center point for maps to spawn point 2011-09-29 10:48:40 +08:00
Mike Primm
a0531f99ab Update support for new Residence configuration file layout 2011-09-29 10:48:40 +08:00
Mike Primm
d023abc68f Fix translucent tiles being dropped (water edges), improve biome workaround 2011-09-27 01:27:51 -05:00
Mike Primm
764e3d8dbf Remove API reference for too-new API - too soon to be using it 2011-09-26 23:50:30 -05:00
Mike Primm
5e13b53cd5 Fix encoding for saved tile flags 2011-09-26 23:32:23 -05:00
Mike Primm
74cefd899b Add save/resume support for fullrender/radiusrender jobs 2011-09-26 22:21:59 -05:00
Mike Primm
472129b11f Avoid trap when region data not loaded and processing visible/hidden
regions
2011-09-26 09:09:44 -05:00
Mike Primm
612f381777 Fix vines to use foliagecolor shading, fix global default handling for swampshaded 2011-09-25 23:23:17 -05:00
Mike Primm
425bf0e21a Add 'swampshaded' optional setting 2011-09-25 22:47:52 -05:00
Mike Primm
fbd8cac954 Add 1.9 swamp biome shading, workaround chunk snapshot biome bug 2011-09-25 22:35:53 -05:00
mikeprimm
c238d66d16 Fix missing data= attribute for lily pad 2011-09-23 15:16:18 -05:00
FrozenCow
be15bb5b91 Fixed styles to make marker-hovering work in Chrome. 2011-09-23 19:43:08 +02:00
Mike Primm
910bef70e0 Add support for 1.9 blocks and textures 2011-09-22 22:55:48 -05:00
Mike Primm
f0e216633d Merge remote branch 'upstream/master' 2011-09-22 22:00:20 -05:00
Mike Primm
ed12987aff Add support for saving/restoring of pending tile updates on server stops/start 2011-09-22 12:20:53 +08:00
Mike Primm
9f1d059c23 Add support for saving/restoring of pending tile updates on server stops/start 2011-09-21 23:18:23 -05:00
Mike Primm
1698379ae4 Make redstone torches redder, fix jack-o-lantern orientation for 1.8 2011-09-22 02:07:41 +08:00
Mike Primm
1245f626c9 Fix for chunk level tile invalidate (jagged map edge on HD chunk generate) 2011-09-20 13:30:07 +08:00
Mike Primm
b0f9ed5efe Fix sign models and textures 2011-09-19 13:36:05 -05:00
Mike Primm
b6e67efe0a Fix farmland textures 2011-09-19 12:43:28 -05:00
Mike Primm
0693e71720 Remove bogus warning message 2011-09-19 20:14:49 +08:00
Mike Primm
54fa36d267 Remove workaround for missing Bukkit biome data (fix integrated), add spawn point to fullrender seed list 2011-09-18 23:38:34 +08:00
Mike Primm
355e20932e Workaround explosion in getSnapshot in Bukkit when biome data requested on nether in 1.8 Bukkit 2011-09-17 13:52:09 +08:00
Mike Primm
2ad9e4d219 Code temporary fix to workaround Bukkit 1.8 raw biome issue (pending accept of pull CraftBukkit 457) 2011-09-17 11:57:09 +08:00
Mike Primm
194a227f85 Fix bogus warning message on markers component 2011-09-17 06:54:12 +08:00
Mike Primm
58eb95ec9e Make cactus semi-transparent (subtle lighting issues) 2011-09-16 23:49:13 +08:00
Mike Primm
b5d8b8aa5c Wood color updates (Thanks Flobi!!) 2011-09-16 21:12:37 +08:00
Mike Primm
c043234211 Add new biomes to colorschemes 2011-09-15 10:09:37 +08:00
Mike Primm
ea142ee66d Extend chunk load/generate fault in volume 2011-09-15 08:17:24 +08:00
Mike Primm
6cdda19f52 Fix typo in flames.txt 2011-09-14 17:08:22 -05:00
Mike Primm
488486018b Add silverfish block data handling (stone, cobblestone, stone bricks) 2011-09-14 11:43:35 -05:00
Mike Primm
2bdc702078 Swap red and brown mushrooms (had it right in HD - wiki is wrong) 2011-09-15 00:26:39 +08:00
Mike Primm
ad89cbd192 Add 1.8 blocks to old colorschemes 2011-09-14 22:53:49 +08:00
Mike Primm
b1c726cd8c Add control of label for playermarkers layer (label attribute) 2011-09-14 13:27:08 +08:00
Mike Primm
dfcd34d4dd Add sorting and ordering controls for layer control (layerprio attribute) 2011-09-14 13:02:02 +08:00