Mike Primm
9dbaff1660
Add 'includehiddenplayers' for client component (shows online status only)
2011-10-01 17:38:31 -05:00
Mike Primm
3e1e794b98
Better performance for Biome data workaround, only use if needed
2011-10-01 12:58:53 +08:00
Mike Primm
316bc8f31f
Improve plant models and texture mappings
2011-10-01 11:32:00 +08:00
Mike Primm
1f8510c909
Add handling for water and lava levels
2011-10-01 10:41:24 +08:00
Mike Primm
d7d28782d4
Add 'fence-to-block-join' example to configuration.txt
2011-10-01 07:58:36 +08:00
Mike Primm
7345442479
Add 'fence-to-block-join' flag to enable 1.9+ fence rendering behavior
2011-10-01 07:54:52 +08:00
Mike Primm
bdd3238498
Adjust nethershadows lighting
2011-09-30 11:16:13 -05:00
Mike Primm
5b822c9e5e
Add 'nethershadows' lighting (accurate for more gradual light dropoff
...
in nether)
2011-09-30 10:47:13 -05:00
Mike Primm
0bda0d9516
Fix support for Towny outposts
2011-09-30 12:24:39 +08:00
Mike Primm
89406aeccb
Make marker sign support allow multiple text lines (use markup label API)
2011-09-30 11:29:08 +08:00
Mike Primm
7af362f698
Add support for HTML-markup-encoded marker labels, with associated API
2011-09-30 11:29:07 +08:00
Mike Primm
6552b49626
Change chat 'scrollback' setting to be consistent with existing defaults.
2011-09-29 11:17:53 +08:00
Mark Riedesel
2aed24a566
changed the object config path, because I derped
2011-09-29 10:54:07 +08:00
Mark Riedesel
478fb115c4
Added scrollback option to webchat.
...
New configuration option "scrollback". false or 0 to disable, any
numeric >0 value to enable/set the maximum scrollback length.
Doesn't show chat messages prior to the user loading the map page,
but at least it allows users to scroll back and view messages they
may have missed while not paying full attention ot the map.
2011-09-29 10:54:07 +08:00
Mike Primm
22a903eac4
Add 'hideores' option to make ore blocks look like plain stone
2011-09-29 10:48:40 +08:00
Mike Primm
1dad9e4272
Switch default center point for maps to spawn point
2011-09-29 10:48:40 +08:00
Mike Primm
a0531f99ab
Update support for new Residence configuration file layout
2011-09-29 10:48:40 +08:00
Mike Primm
d023abc68f
Fix translucent tiles being dropped (water edges), improve biome workaround
2011-09-27 01:27:51 -05:00
Mike Primm
764e3d8dbf
Remove API reference for too-new API - too soon to be using it
2011-09-26 23:50:30 -05:00
Mike Primm
5e13b53cd5
Fix encoding for saved tile flags
2011-09-26 23:32:23 -05:00
Mike Primm
74cefd899b
Add save/resume support for fullrender/radiusrender jobs
2011-09-26 22:21:59 -05:00
Mike Primm
472129b11f
Avoid trap when region data not loaded and processing visible/hidden
...
regions
2011-09-26 09:09:44 -05:00
Mike Primm
612f381777
Fix vines to use foliagecolor shading, fix global default handling for swampshaded
2011-09-25 23:23:17 -05:00
Mike Primm
425bf0e21a
Add 'swampshaded' optional setting
2011-09-25 22:47:52 -05:00
Mike Primm
fbd8cac954
Add 1.9 swamp biome shading, workaround chunk snapshot biome bug
2011-09-25 22:35:53 -05:00
mikeprimm
c238d66d16
Fix missing data= attribute for lily pad
2011-09-23 15:16:18 -05:00
FrozenCow
be15bb5b91
Fixed styles to make marker-hovering work in Chrome.
2011-09-23 19:43:08 +02:00
Mike Primm
910bef70e0
Add support for 1.9 blocks and textures
2011-09-22 22:55:48 -05:00
Mike Primm
f0e216633d
Merge remote branch 'upstream/master'
2011-09-22 22:00:20 -05:00
Mike Primm
ed12987aff
Add support for saving/restoring of pending tile updates on server stops/start
2011-09-22 12:20:53 +08:00
Mike Primm
9f1d059c23
Add support for saving/restoring of pending tile updates on server stops/start
2011-09-21 23:18:23 -05:00
Mike Primm
1698379ae4
Make redstone torches redder, fix jack-o-lantern orientation for 1.8
2011-09-22 02:07:41 +08:00
Mike Primm
1245f626c9
Fix for chunk level tile invalidate (jagged map edge on HD chunk generate)
2011-09-20 13:30:07 +08:00
Mike Primm
b0f9ed5efe
Fix sign models and textures
2011-09-19 13:36:05 -05:00
Mike Primm
b6e67efe0a
Fix farmland textures
2011-09-19 12:43:28 -05:00
Mike Primm
0693e71720
Remove bogus warning message
2011-09-19 20:14:49 +08:00
Mike Primm
54fa36d267
Remove workaround for missing Bukkit biome data (fix integrated), add spawn point to fullrender seed list
2011-09-18 23:38:34 +08:00
Mike Primm
355e20932e
Workaround explosion in getSnapshot in Bukkit when biome data requested on nether in 1.8 Bukkit
2011-09-17 13:52:09 +08:00
Mike Primm
2ad9e4d219
Code temporary fix to workaround Bukkit 1.8 raw biome issue (pending accept of pull CraftBukkit 457)
2011-09-17 11:57:09 +08:00
Mike Primm
194a227f85
Fix bogus warning message on markers component
2011-09-17 06:54:12 +08:00
Mike Primm
58eb95ec9e
Make cactus semi-transparent (subtle lighting issues)
2011-09-16 23:49:13 +08:00
Mike Primm
b5d8b8aa5c
Wood color updates (Thanks Flobi!!)
2011-09-16 21:12:37 +08:00
Mike Primm
c043234211
Add new biomes to colorschemes
2011-09-15 10:09:37 +08:00
Mike Primm
ea142ee66d
Extend chunk load/generate fault in volume
2011-09-15 08:17:24 +08:00
Mike Primm
6cdda19f52
Fix typo in flames.txt
2011-09-14 17:08:22 -05:00
Mike Primm
488486018b
Add silverfish block data handling (stone, cobblestone, stone bricks)
2011-09-14 11:43:35 -05:00
Mike Primm
2bdc702078
Swap red and brown mushrooms (had it right in HD - wiki is wrong)
2011-09-15 00:26:39 +08:00
Mike Primm
ad89cbd192
Add 1.8 blocks to old colorschemes
2011-09-14 22:53:49 +08:00
Mike Primm
b1c726cd8c
Add control of label for playermarkers layer (label attribute)
2011-09-14 13:27:08 +08:00
Mike Primm
dfcd34d4dd
Add sorting and ordering controls for layer control (layerprio attribute)
2011-09-14 13:02:02 +08:00