Commit graph

13 commits

Author SHA1 Message Date
Mike Primm
6dd370c5c9 Add sticky piston block, too 2011-07-03 11:28:09 -05:00
Mike Primm
65191b4cf4 Add piston and piston-head block color definitions 2011-06-30 15:29:47 -05:00
Mike Primm
2b8f74c8db Add SKY biome mappings 2011-06-27 00:07:00 -05:00
Mike Primm
c898a6de39 Update biomecolored to support biome-type-based,
biome-temperature-based and biome-rainfail-based shading
2011-06-20 16:00:28 -05:00
Mike Primm
2336b89614 Add biome-based coloring option for surface map 2011-06-20 00:09:22 -05:00
Mike Primm
d2f7091c47 Incorporate ovocean's updates, plus fix for bad bookshelf ID 2011-06-02 03:36:50 +08:00
Mike Primm
0e75d6a18d Add new block IDs, remove obsolete ones from colorschemes 2011-06-01 01:50:57 -05:00
zeeZ
064bc4301f Added data value colors for Stone Slabs and Double Stone Slabs to colorschemes, added Sandstone color as a copy of Sand color to sk89q.txt 2011-05-13 22:26:00 +08:00
Mike Primm
bc155e7a05 Add tile data coloring (aka colored wool support), combine rendering
of default tiles and their zoomed counterparts (saves reloading the
default tile, and keeps the scale levels of the map consistent during
a fullrender and otherwise)
2011-05-13 10:31:38 +02:00
Arthur Mayer
62023f1d31 readded modified sk89q colorssheme, its contains now beta 1.3 blocks
and snow is not that bright.
2011-03-15 23:59:16 +01:00
Arthur Mayer
93ac01c56d added sk89q's custom colors txt 2011-03-10 20:46:56 +01:00
Jason Booth
edd4d86109 Merge branch 'master' of git://github.com/FrozenCow/dynmap
Conflicts:
	colorschemes/ovocean.txt
	src/main/java/org/dynmap/MapManager.java
2011-03-07 13:39:58 -06:00
FrozenCow
36685c5950 Added ability to specify colorschemes per map/renderer. 2011-03-05 18:38:17 +01:00