Mike Primm
6dd370c5c9
Add sticky piston block, too
2011-07-03 11:28:09 -05:00
Mike Primm
65191b4cf4
Add piston and piston-head block color definitions
2011-06-30 15:29:47 -05:00
Mike Primm
2b8f74c8db
Add SKY biome mappings
2011-06-27 00:07:00 -05:00
Mike Primm
c898a6de39
Update biomecolored to support biome-type-based,
...
biome-temperature-based and biome-rainfail-based shading
2011-06-20 16:00:28 -05:00
Mike Primm
2336b89614
Add biome-based coloring option for surface map
2011-06-20 00:09:22 -05:00
Mike Primm
d2f7091c47
Incorporate ovocean's updates, plus fix for bad bookshelf ID
2011-06-02 03:36:50 +08:00
Mike Primm
0e75d6a18d
Add new block IDs, remove obsolete ones from colorschemes
2011-06-01 01:50:57 -05:00
zeeZ
064bc4301f
Added data value colors for Stone Slabs and Double Stone Slabs to colorschemes, added Sandstone color as a copy of Sand color to sk89q.txt
2011-05-13 22:26:00 +08:00
Mike Primm
bc155e7a05
Add tile data coloring (aka colored wool support), combine rendering
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of default tiles and their zoomed counterparts (saves reloading the
default tile, and keeps the scale levels of the map consistent during
a fullrender and otherwise)
2011-05-13 10:31:38 +02:00
Arthur Mayer
62023f1d31
readded modified sk89q colorssheme, its contains now beta 1.3 blocks
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and snow is not that bright.
2011-03-15 23:59:16 +01:00
Arthur Mayer
93ac01c56d
added sk89q's custom colors txt
2011-03-10 20:46:56 +01:00
Jason Booth
edd4d86109
Merge branch 'master' of git://github.com/FrozenCow/dynmap
...
Conflicts:
colorschemes/ovocean.txt
src/main/java/org/dynmap/MapManager.java
2011-03-07 13:39:58 -06:00
FrozenCow
36685c5950
Added ability to specify colorschemes per map/renderer.
2011-03-05 18:38:17 +01:00