- Do not reset the analytics store, so that we do not ask the user consent again => Parity with iOS.
- Do not reset the permission store, because it contains information that's related to the system permission, which cannot be retrieved otherwise => Should help with #3195.
We do not need `isVerificationStatusKnown`. If `sessionVerificationService.sessionVerifiedStatus` is `Unknown`, `isSessionVerificationStateReady()` will return true and `isSessionNotVerified()` will not be called, since the `ftueState` will be `FtueStep.WaitingForInitialState`.
Note that TU is still OK with this change.
It used to be before "Sign out" which once the developer setting was
enabled went over the build version. So clicking 8 times on the build
version instead of 7 to enable dev settings was signing out the user.
* Upgrade Rust SDK bindings to `v25.09.15`:
This contains important changes to the APIs used to build the EC widget.
* Use the new `intent` parameter correctly, by calculating locally its behaviour based on whether the room is a DM and there is an ongoing call or not.
Using just the `intent` parameter is our end goal, but sadly this is not fully supported by the current EC embedded `v0.15.0`, so we need to add a workaround using the `skipLobby` and `preload` parameters.
* Add `InvitePeopleState.sendInvitesAction`
Keep track of the progress on sending invites with a new state property.
* Keep `RoomInviteMembersView` open until invites are sent
* Sync strings from localazy
* extend `ProgressDialog` to support custom content
For my current design, a simple text element is insufficient. I extend
`ProgressDialog` to give more flexibility over the content of the dialog.
* Show progress dialog while invites are being sent
* Add new ProgressDialog previews to the naming exceptions list
* Update screenshots
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Co-authored-by: ElementBot <android@element.io>
Co-authored-by: Jorge Martín <jorgem@element.io>