Mike Primm
9c3de05fad
Add blockburn, snowform, leavesdecay render events
2011-06-13 23:19:02 -05:00
Mike Primm
1d069f7fa7
Add alternate directory structure to better support huge worlds
2011-06-13 21:43:02 -05:00
Mike Primm
7889fd2506
Add support for hidewebchatip option, to replace webchat IP with alias
2011-06-12 19:35:53 -07:00
Mike Primm
2b062d6e27
Fix typo in example
2011-06-03 09:52:26 -05:00
Mike Primm
b4a909aee3
Have per-world control of sending player position and health, prevent
...
player icon flicker on addplayer (even when not on world or position
is obfuscated)
2011-06-03 08:42:24 -05:00
Mike Primm
163881697a
Add background color support per map, add skylands template default
2011-06-03 03:24:21 -05:00
Mike Primm
58c600b65f
Hide player positions when on disabled worlds, add sendposition flat
...
to ClientComponent to avoid leaking position data, even when markers
are off, fix problem with stale player marker positions during/right
after map changes
2011-06-03 00:39:21 -05:00
Mike Primm
6eaa900449
Add transparency samples to configuration.txt
2011-05-31 23:49:04 -05:00
Arthur Mayer
441779396b
fixed encoding (sorry)
2011-06-01 00:11:41 +02:00
Arthur Mayer
be5e0b43cc
added configurable suffix for webchat
2011-05-31 23:30:02 +02:00
Arthur Mayer
fbab5370a9
made webchat prefix to configurable
2011-05-31 23:10:16 +02:00
Mike Primm
2b3fd035a5
Add render statistics, support for tile hashcodes to stop non-updates
2011-05-31 00:33:54 -05:00
Mike Primm
a284c745fa
Add 'sidebaropened' option to auto-pin sidebar
2011-05-30 09:56:10 -05:00
Mike Primm
9010f49e19
Add night-and-day setting to drive night/day tile set generation
2011-05-28 00:11:26 -05:00
Mike Primm
0b7bd6221a
Shift all rendering over to async thread pool, minimize server thread
...
load
2011-05-28 00:08:29 -05:00
Mike Primm
a8b91c7af4
Add night view via ambientlight setting on Flat and Surface maps, add
...
night-and-day setting to generate both night (default) and day
(prefix+'_day') versions of tiles, and add transparency to generated
PNG files
2011-05-27 00:56:56 -05:00
FrozenCow
8e946bcba2
Reverted map-structure for worlds, so that worlds have an order again.
...
This reverts commit 0f4a8c2023 , eb76fbe007 and 1b827459d0 .
2011-05-26 18:06:17 +02:00
FrozenCow
eb76fbe007
Fixed nether configuration.
2011-05-26 02:43:18 +02:00
FrozenCow
1b827459d0
Made configuration structure of worlds like templates (looks nicer :D).
2011-05-26 02:33:26 +02:00
FrozenCow
b4bde5148b
Changed the way templates and world-configuration are handled.
2011-05-24 02:13:43 +02:00
mikeprimm
b367fe9250
Fix missing spaces on sample name-title only world definition
2011-05-23 16:43:37 -07:00
mikeprimm
4443b33fea
Add sample hiddenworlds settings with harmless defaults
2011-05-23 08:08:06 -07:00
Mike Primm
d379bfd3b0
Add support world-type-specific templates, to allow automatic
...
initializing of worlds (make configuration.txt work unmodified for
most folks, while still supporting per-world customizations)
2011-05-22 17:28:12 -05:00
FrozenCow
c51eb2ade0
Removed global chat related configuration-values from configuration.txt.
2011-05-22 17:49:26 +02:00
FrozenCow
c2e3cbc793
Added map-icon to configuration.
2011-05-22 17:45:30 +02:00
FrozenCow
68c9e5b50c
Added center to configuration with default 0,64,0 like before.
2011-05-22 16:48:43 +02:00
FrozenCow
a7b553bb4f
Transfered chat/webchat functionality to their components.
2011-05-22 16:28:10 +02:00
FrozenCow
bb0c59a0a2
Cleaned up depricated configuration.
2011-05-22 16:28:06 +02:00
FrozenCow
ab9bf5bc5c
Transfered client-updates to two components (jsonfile and internal).
2011-05-22 16:28:01 +02:00
FrozenCow
c85a50bdb0
Moved HeroChat code to HeroWebChatModule.
2011-05-22 16:27:53 +02:00
FrozenCow
10a34e2d3a
Moved regions-code to regions-component.
2011-05-22 16:27:49 +02:00
FrozenCow
678b6b916b
Added events for components and implemented 'buildclientconfiguration'-event in ClientConfigurationComponent.
2011-05-22 16:27:43 +02:00
FrozenCow
fb67b0c44f
Added simple start for server-side components.
2011-05-22 16:27:37 +02:00
Mike Primm
fe25e1cd22
Fix line feeds...
2011-05-20 20:59:39 -05:00
Mike Primm
8c7af9ae0e
Add shadowstrength attribute for surface renderer - enables shadows
...
based on top-down chunk sky light data
2011-05-20 20:52:34 -05:00
zeeZ
c6eac52338
Optional option is optional.
2011-05-19 01:53:22 +02:00
zeeZ
818182bf2a
Optionally add player health bars to map markers.
2011-05-19 01:53:08 +02:00
zeeZ
08014fb9a5
Option to output player health in json for later web usage.
2011-05-19 01:52:38 +02:00
zeeZ
78c6b0d36a
herochatchannels like the rest of the config syntax, additional example channels
2011-05-19 01:35:10 +02:00
zeeZ
4b8b3083b1
Default zoom in config or 0.
2011-05-17 13:34:54 +02:00
zeeZ
bcdbf75cea
Added chunkloaded trigger to config
2011-05-17 00:53:31 +02:00
Mike Primm
e372c64a37
Re-merge the nether render support, and update race condition fixes
2011-05-14 23:25:59 -05:00
Mike Primm
ff5f791eaf
HeroChat support - reflection based binding to it
2011-05-15 01:18:20 +02:00
zeeZ
b708db6532
(Optionally) set map center in web config, automagically pan there on map change.
2011-05-14 12:40:59 +02:00
zeeZ
49828683bd
First iteration of weather icons
2011-05-10 12:51:52 +02:00
Mike Primm
51327d1ced
Add option to run incremental renders on sync thread, using same chunk
...
logic as timesliced full render, in order to handle cases where
assumption that all chunks needed for incremental render are already
resident (which can be false if player telepots, move quickly,
multiple players are active, etc).
2011-05-10 12:26:11 +02:00
Mike Primm
bfa8b035ac
Added timeslicing to configuration
2011-05-10 12:26:02 +02:00
FrozenCow
da49e7935f
Disabled regions component by default.
2011-05-07 00:20:34 +02:00
FrozenCow
1b9ff02ac4
Merge remote-tracking branch 'kilandor/master'
2011-05-07 00:04:05 +02:00
Jason Booth
92d163a378
Initial Support for Regions system on dynmap
...
Included Worldguard support(default)
Also residence support(incomplete)
2011-04-13 19:58:25 -05:00