Commit graph

119 commits

Author SHA1 Message Date
Mike Primm
92e7139553 Add better URI path normalization, option to allow symlinks in web
path
2011-06-29 13:40:02 -05:00
Mike Primm
c108ca2ddd Add option to have Dynmap STFU during start (verbose: false)
Add softdep, authors, stats commands to plugin.yml
2011-06-26 14:31:40 -05:00
Mike Primm
e9a42660ab Change autogenerate-to-visibilitylimits to have options for map-only (temporary generated chunks) versus permanent (world growing)
Fix exception catching code in thread pool
2011-06-25 16:01:06 -05:00
Mike Primm
b5a4a844e0 Add autogenerate-to-visibilitylimits option to allow automatic priming/generating of chunks within defined visibility area
Avoid rendering tiles with nothing but empty chunks
Limit size of hash-file cache, and move hash files to world-specific tile directories
2011-06-25 01:13:40 -05:00
Mike Primm
cbb9a80012 Add support for now-functional chunk generate detection
(chunkgenerated render trigger)
2011-06-24 19:10:10 -05:00
Mike Primm
52a82521b9 Add requestion option to trust client-provided name in sendMessage for
internal web server
2011-06-23 16:35:17 -05:00
Mike Primm
6fdf859c00 Finish rest of zoom out core logic - still need to finish web UI 2011-06-22 13:56:21 -05:00
Mike Primm
f8a0b3e0da Add support for visibleregions list for regions component - limit
which regions are shown
2011-06-20 18:48:23 -05:00
Mike Primm
c898a6de39 Update biomecolored to support biome-type-based,
biome-temperature-based and biome-rainfail-based shading
2011-06-20 16:00:28 -05:00
Mike Primm
2336b89614 Add biome-based coloring option for surface map 2011-06-20 00:09:22 -05:00
Mike Primm
01d18a3851 Add support for throttling chunk load rate, spreading over ticks 2011-06-18 19:43:47 -05:00
Mike Primm
6e81ea63b0 Alter 'textured' setting for flat map to have none/smooth/dither opts 2011-06-18 16:05:47 -05:00
Mike Primm
91caca5c82 Add 'textured' option for Flat - matches color scheme tone better 2011-06-17 00:08:13 -05:00
Mike Primm
7231a16cbb Add support for limiting visible areas on each world, selective fill
of hidden areas (air, stone, ocean)
2011-06-16 23:37:28 -05:00
Mike Primm
9c3de05fad Add blockburn, snowform, leavesdecay render events 2011-06-13 23:19:02 -05:00
Mike Primm
1d069f7fa7 Add alternate directory structure to better support huge worlds 2011-06-13 21:43:02 -05:00
Mike Primm
7889fd2506 Add support for hidewebchatip option, to replace webchat IP with alias 2011-06-12 19:35:53 -07:00
Mike Primm
2b062d6e27 Fix typo in example 2011-06-03 09:52:26 -05:00
Mike Primm
b4a909aee3 Have per-world control of sending player position and health, prevent
player icon flicker on addplayer (even when not on world or position
is obfuscated)
2011-06-03 08:42:24 -05:00
Mike Primm
163881697a Add background color support per map, add skylands template default 2011-06-03 03:24:21 -05:00
Mike Primm
58c600b65f Hide player positions when on disabled worlds, add sendposition flat
to ClientComponent to avoid leaking position data, even when markers
are off, fix problem with stale player marker positions during/right
after map changes
2011-06-03 00:39:21 -05:00
Mike Primm
6eaa900449 Add transparency samples to configuration.txt 2011-05-31 23:49:04 -05:00
Arthur Mayer
441779396b fixed encoding (sorry) 2011-06-01 00:11:41 +02:00
Arthur Mayer
be5e0b43cc added configurable suffix for webchat 2011-05-31 23:30:02 +02:00
Arthur Mayer
fbab5370a9 made webchat prefix to configurable 2011-05-31 23:10:16 +02:00
Mike Primm
2b3fd035a5 Add render statistics, support for tile hashcodes to stop non-updates 2011-05-31 00:33:54 -05:00
Mike Primm
a284c745fa Add 'sidebaropened' option to auto-pin sidebar 2011-05-30 09:56:10 -05:00
Mike Primm
9010f49e19 Add night-and-day setting to drive night/day tile set generation 2011-05-28 00:11:26 -05:00
Mike Primm
0b7bd6221a Shift all rendering over to async thread pool, minimize server thread
load
2011-05-28 00:08:29 -05:00
Mike Primm
a8b91c7af4 Add night view via ambientlight setting on Flat and Surface maps, add
night-and-day setting to generate both night (default) and day
(prefix+'_day') versions of tiles, and add transparency to generated
PNG files
2011-05-27 00:56:56 -05:00
FrozenCow
8e946bcba2 Reverted map-structure for worlds, so that worlds have an order again.
This reverts commit 0f4a8c2023, eb76fbe007 and 1b827459d0.
2011-05-26 18:06:17 +02:00
FrozenCow
eb76fbe007 Fixed nether configuration. 2011-05-26 02:43:18 +02:00
FrozenCow
1b827459d0 Made configuration structure of worlds like templates (looks nicer :D). 2011-05-26 02:33:26 +02:00
FrozenCow
b4bde5148b Changed the way templates and world-configuration are handled. 2011-05-24 02:13:43 +02:00
mikeprimm
b367fe9250 Fix missing spaces on sample name-title only world definition 2011-05-23 16:43:37 -07:00
mikeprimm
4443b33fea Add sample hiddenworlds settings with harmless defaults 2011-05-23 08:08:06 -07:00
Mike Primm
d379bfd3b0 Add support world-type-specific templates, to allow automatic
initializing of worlds (make configuration.txt work unmodified for
most folks, while still supporting per-world customizations)
2011-05-22 17:28:12 -05:00
FrozenCow
c51eb2ade0 Removed global chat related configuration-values from configuration.txt. 2011-05-22 17:49:26 +02:00
FrozenCow
c2e3cbc793 Added map-icon to configuration. 2011-05-22 17:45:30 +02:00
FrozenCow
68c9e5b50c Added center to configuration with default 0,64,0 like before. 2011-05-22 16:48:43 +02:00
FrozenCow
a7b553bb4f Transfered chat/webchat functionality to their components. 2011-05-22 16:28:10 +02:00
FrozenCow
bb0c59a0a2 Cleaned up depricated configuration. 2011-05-22 16:28:06 +02:00
FrozenCow
ab9bf5bc5c Transfered client-updates to two components (jsonfile and internal). 2011-05-22 16:28:01 +02:00
FrozenCow
c85a50bdb0 Moved HeroChat code to HeroWebChatModule. 2011-05-22 16:27:53 +02:00
FrozenCow
10a34e2d3a Moved regions-code to regions-component. 2011-05-22 16:27:49 +02:00
FrozenCow
678b6b916b Added events for components and implemented 'buildclientconfiguration'-event in ClientConfigurationComponent. 2011-05-22 16:27:43 +02:00
FrozenCow
fb67b0c44f Added simple start for server-side components. 2011-05-22 16:27:37 +02:00
Mike Primm
fe25e1cd22 Fix line feeds... 2011-05-20 20:59:39 -05:00
Mike Primm
8c7af9ae0e Add shadowstrength attribute for surface renderer - enables shadows
based on top-down chunk sky light data
2011-05-20 20:52:34 -05:00
zeeZ
c6eac52338 Optional option is optional. 2011-05-19 01:53:22 +02:00