Mike Primm
92e7139553
Add better URI path normalization, option to allow symlinks in web
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path
2011-06-29 13:40:02 -05:00
Mike Primm
c108ca2ddd
Add option to have Dynmap STFU during start (verbose: false)
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Add softdep, authors, stats commands to plugin.yml
2011-06-26 14:31:40 -05:00
Mike Primm
e9a42660ab
Change autogenerate-to-visibilitylimits to have options for map-only (temporary generated chunks) versus permanent (world growing)
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Fix exception catching code in thread pool
2011-06-25 16:01:06 -05:00
Mike Primm
b5a4a844e0
Add autogenerate-to-visibilitylimits option to allow automatic priming/generating of chunks within defined visibility area
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Avoid rendering tiles with nothing but empty chunks
Limit size of hash-file cache, and move hash files to world-specific tile directories
2011-06-25 01:13:40 -05:00
Mike Primm
cbb9a80012
Add support for now-functional chunk generate detection
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(chunkgenerated render trigger)
2011-06-24 19:10:10 -05:00
Mike Primm
52a82521b9
Add requestion option to trust client-provided name in sendMessage for
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internal web server
2011-06-23 16:35:17 -05:00
Mike Primm
6fdf859c00
Finish rest of zoom out core logic - still need to finish web UI
2011-06-22 13:56:21 -05:00
Mike Primm
f8a0b3e0da
Add support for visibleregions list for regions component - limit
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which regions are shown
2011-06-20 18:48:23 -05:00
Mike Primm
c898a6de39
Update biomecolored to support biome-type-based,
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biome-temperature-based and biome-rainfail-based shading
2011-06-20 16:00:28 -05:00
Mike Primm
2336b89614
Add biome-based coloring option for surface map
2011-06-20 00:09:22 -05:00
Mike Primm
01d18a3851
Add support for throttling chunk load rate, spreading over ticks
2011-06-18 19:43:47 -05:00
Mike Primm
6e81ea63b0
Alter 'textured' setting for flat map to have none/smooth/dither opts
2011-06-18 16:05:47 -05:00
Mike Primm
91caca5c82
Add 'textured' option for Flat - matches color scheme tone better
2011-06-17 00:08:13 -05:00
Mike Primm
7231a16cbb
Add support for limiting visible areas on each world, selective fill
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of hidden areas (air, stone, ocean)
2011-06-16 23:37:28 -05:00
Mike Primm
9c3de05fad
Add blockburn, snowform, leavesdecay render events
2011-06-13 23:19:02 -05:00
Mike Primm
1d069f7fa7
Add alternate directory structure to better support huge worlds
2011-06-13 21:43:02 -05:00
Mike Primm
7889fd2506
Add support for hidewebchatip option, to replace webchat IP with alias
2011-06-12 19:35:53 -07:00
Mike Primm
2b062d6e27
Fix typo in example
2011-06-03 09:52:26 -05:00
Mike Primm
b4a909aee3
Have per-world control of sending player position and health, prevent
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player icon flicker on addplayer (even when not on world or position
is obfuscated)
2011-06-03 08:42:24 -05:00
Mike Primm
163881697a
Add background color support per map, add skylands template default
2011-06-03 03:24:21 -05:00
Mike Primm
58c600b65f
Hide player positions when on disabled worlds, add sendposition flat
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to ClientComponent to avoid leaking position data, even when markers
are off, fix problem with stale player marker positions during/right
after map changes
2011-06-03 00:39:21 -05:00
Mike Primm
6eaa900449
Add transparency samples to configuration.txt
2011-05-31 23:49:04 -05:00
Arthur Mayer
441779396b
fixed encoding (sorry)
2011-06-01 00:11:41 +02:00
Arthur Mayer
be5e0b43cc
added configurable suffix for webchat
2011-05-31 23:30:02 +02:00
Arthur Mayer
fbab5370a9
made webchat prefix to configurable
2011-05-31 23:10:16 +02:00
Mike Primm
2b3fd035a5
Add render statistics, support for tile hashcodes to stop non-updates
2011-05-31 00:33:54 -05:00
Mike Primm
a284c745fa
Add 'sidebaropened' option to auto-pin sidebar
2011-05-30 09:56:10 -05:00
Mike Primm
9010f49e19
Add night-and-day setting to drive night/day tile set generation
2011-05-28 00:11:26 -05:00
Mike Primm
0b7bd6221a
Shift all rendering over to async thread pool, minimize server thread
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load
2011-05-28 00:08:29 -05:00
Mike Primm
a8b91c7af4
Add night view via ambientlight setting on Flat and Surface maps, add
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night-and-day setting to generate both night (default) and day
(prefix+'_day') versions of tiles, and add transparency to generated
PNG files
2011-05-27 00:56:56 -05:00
FrozenCow
8e946bcba2
Reverted map-structure for worlds, so that worlds have an order again.
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This reverts commit 0f4a8c2023 , eb76fbe007 and 1b827459d0 .
2011-05-26 18:06:17 +02:00
FrozenCow
eb76fbe007
Fixed nether configuration.
2011-05-26 02:43:18 +02:00
FrozenCow
1b827459d0
Made configuration structure of worlds like templates (looks nicer :D).
2011-05-26 02:33:26 +02:00
FrozenCow
b4bde5148b
Changed the way templates and world-configuration are handled.
2011-05-24 02:13:43 +02:00
mikeprimm
b367fe9250
Fix missing spaces on sample name-title only world definition
2011-05-23 16:43:37 -07:00
mikeprimm
4443b33fea
Add sample hiddenworlds settings with harmless defaults
2011-05-23 08:08:06 -07:00
Mike Primm
d379bfd3b0
Add support world-type-specific templates, to allow automatic
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initializing of worlds (make configuration.txt work unmodified for
most folks, while still supporting per-world customizations)
2011-05-22 17:28:12 -05:00
FrozenCow
c51eb2ade0
Removed global chat related configuration-values from configuration.txt.
2011-05-22 17:49:26 +02:00
FrozenCow
c2e3cbc793
Added map-icon to configuration.
2011-05-22 17:45:30 +02:00
FrozenCow
68c9e5b50c
Added center to configuration with default 0,64,0 like before.
2011-05-22 16:48:43 +02:00
FrozenCow
a7b553bb4f
Transfered chat/webchat functionality to their components.
2011-05-22 16:28:10 +02:00
FrozenCow
bb0c59a0a2
Cleaned up depricated configuration.
2011-05-22 16:28:06 +02:00
FrozenCow
ab9bf5bc5c
Transfered client-updates to two components (jsonfile and internal).
2011-05-22 16:28:01 +02:00
FrozenCow
c85a50bdb0
Moved HeroChat code to HeroWebChatModule.
2011-05-22 16:27:53 +02:00
FrozenCow
10a34e2d3a
Moved regions-code to regions-component.
2011-05-22 16:27:49 +02:00
FrozenCow
678b6b916b
Added events for components and implemented 'buildclientconfiguration'-event in ClientConfigurationComponent.
2011-05-22 16:27:43 +02:00
FrozenCow
fb67b0c44f
Added simple start for server-side components.
2011-05-22 16:27:37 +02:00
Mike Primm
fe25e1cd22
Fix line feeds...
2011-05-20 20:59:39 -05:00
Mike Primm
8c7af9ae0e
Add shadowstrength attribute for surface renderer - enables shadows
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based on top-down chunk sky light data
2011-05-20 20:52:34 -05:00
zeeZ
c6eac52338
Optional option is optional.
2011-05-19 01:53:22 +02:00